A pixel-art RPG in a 3D open world where you can build towns, manage people, explore a infinitely generated world, and battle monsters and foes alike.

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Bald im Early Access verfügbar

Die Entwickler dieses Spiels planen, das Spiel zu veröffentlichen, während es sich noch in Arbeit befindet, und möchten es mit dem Feedback von Spielern weiterentwickeln.

Hinweis: Spiele im Early Access sind noch nicht fertiggestellt und können in Zukunft Änderungen erhalten. Wenn Ihnen das Spiel im aktuellen Zustand nicht gefällt, warten Sie eine Weile, um zu sehen, wie sich das Spiel weiterentwickelt. Mehr erfahren

Was die Entwickler zu sagen haben:

Wozu Early Access?

„I'm releasing the game in Early Access because I want feedback while the core systems are still taking shape. Right now I'm looking for opinions on things like the controls, UI, art style, game feel, and overall direction. I'd rather improve those systems with community feedback than wait until the game is nearly finished.“

Wie lange wird dieses Spiel ungefähr den Early Access-Status haben?

„I currently expect Early Access to continue until around April 2027, though the exact timeline may change as development progresses and community feedback shapes the game.“

Wie soll sich die Vollversion von der Early Access-Version unterscheiden?

„The current Early Access version focuses on the core gameplay systems and gives players a chance to explore the foundation of the game.

During Early Access I plan to expand the game with features such as:

Survival mechanics
Crafting
Enemy spawning and progression
NPC jobs and town simulation
Procedurally generated dungeons
Character customization
A larger magic system

As development continues, I'll also continue improving existing systems based on player feedback.“

Was ist der derzeitige Stand der Early Access-Version?

„The current Early Access build includes:

A functional building system
A procedurally generated survival world
A tutorial world that shows what a town will look like as the player progress its development.
A Simple crafting system
A few starter spells to experiment with
Multiple weapon types“

Wird dieses Spiel während und nach Early Access unterschiedlich viel kosten?

„Yes. I plan to gradually increase the price as new features, content, and systems are added throughout Early Access. Early Access players will be able to purchase the game at a lower price as development continues. The final price will reflect the scope and content of the completed game.“

Wie werden Sie versuchen die Community in den Entwicklungsprozess miteinzubeziehen?

„I plan to actively involve the community throughout development by making feedback and communication easy and accessible.

Players will be able to contact me directly to share:
-Art and visual feedback
-Bug reports and glitches
-Feature ideas and gameplay suggestions
-Workshop content ideas and mod feedback

Community feedback will help guide balance changes, feature priorities, and long-term improvements as development continues.

You can reach me through the socials and email available on the store page.

I also plan to use the Steam Community forums to discuss updates, gather feedback, and communicate directly with players.

Even small suggestions are helpful. Whether it's a UI issue, balancing problem, bug report, or just something that doesn't feel right, I'd love to hear about it.“
Weiterlesen

PNG RPG Demo herunterladen

Dieses Spiel ist noch nicht auf Steam verfügbar

Geplantes Veröffentlichungsdatum: April 2027

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Infos zum Spiel

PNG RPG is a open-world fantasy survival and city builder RPG

You find yourself arriving in a small frontier town with nothing but a few rags on your back and a axe in your hand. The people here are more than willing to show you the ropes, teach you how to craft your own equipment, and help you learn how to defend yourself should the need arise.

But you can't stay here forever. Beyond the stone walls lies a vast wilderness waiting to be explored and conquered. Gather what you can in supplies, and head out into Borotones untamed wilderness.

Key Features

  • Survive and grow. Manage your health and mana as you fight to survive in a dangerous and recovering world. Grow crops for food, craft clothing, armor, weapons, and tools. And don't forget to brew a few potions to prepare yourself.

  • Build With No Restraints. Place freely with no grid limitations. Place floors walls and decorations wherever you want to.

  • Customize your character.  Change your hair, eyes, clothes, anything.

  • Manage your ever growing town. Assign citizens different roles and manage the resources your settlement needs to survive and grow. 

  • Explore an infinite World. Embark into a fully procedurally generated infinite world filled with mountains to climb, forests to travel and ruins to find.

  • Harness Unstable Magic. Magic is a useful but corrupting tool. It is difficult to control and may backfire on it's user if not handled with care. Study your incantations well, and keep your mana filled or else risk breaking your gate.

  • Single-Player Adventure. PNGRPG is designed with a focus on single-player gameplay. Multiplayer may be explored as a possibility in the future when core mechanics are established.

About Development

This game is developed by a solo developer. Updates and new features will continue to be added, but development may progress at a measured pace to ensure stability and quality.

Systemanforderungen

    Mindestanforderungen:
    • Betriebssystem: Windows 10
    • Prozessor: Intel Core i5-6600 / AMD Ryzen 3 1200 or equivalent
    • Arbeitsspeicher: 8 GB RAM
    • Grafik: NVIDIA GTX 970 / AMD RX 470 / Intel Arc A380
    • DirectX: Version 12
    • Netzwerk: Breitband-Internetverbindung
    • Speicherplatz: 2 GB verfügbarer Speicherplatz
    • Soundkarte: DirectX compatible sound card
    • VR-Unterstützung: VR Not Supported
    • Zusätzliche Anmerkungen: Minimum specifications are subject to change during development. Performance may vary depending on system configuration and terrain generation complexity. Also An internet connection may be required for future multiplayer features.
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