A survival horror set in a massive maze. Play solo or 6-player co-op. Scavenge resources to craft gear and survive against terrifying enemies. Unlock unique abilities and find the exit.

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Bald im Early Access verfügbar

Die Entwickler dieses Spiels planen, das Spiel zu veröffentlichen, während es sich noch in Arbeit befindet, und möchten es mit dem Feedback von Spielern weiterentwickeln.

Hinweis: Spiele im Early Access sind noch nicht fertiggestellt und können in Zukunft Änderungen erhalten. Wenn Ihnen das Spiel im aktuellen Zustand nicht gefällt, warten Sie eine Weile, um zu sehen, wie sich das Spiel weiterentwickelt. Mehr erfahren

Was die Entwickler zu sagen haben:

Wozu Early Access?

„Inferno Protocol already has a big map and a solid amount of content, but we want to keep developing it together with the community before calling it finished. Right now 3 maze layers are playable (Junkyard, Jungle, Swamp), and our plan is to keep adding new layers, enemies, crafting options, and injector/ability skills over the course of Early Access.

We're a small team, and co-op survival horror lives or dies on how it actually feels to play with friends, so player feedback is central to how we balance the game and decide what to prioritize next. We're committed to continuing development, listening to our community, and seeing Inferno Protocol through to a full 1.0 release.“

Wie lange wird dieses Spiel ungefähr den Early Access-Status haben?

„Roughly 9-12 months. We'll adjust this based on the feedback we get.“

Wie soll sich die Vollversion von der Early Access-Version unterscheiden?

„We're planning to add 4 more biomes across the remaining 3 layers, each with its own enemies, weapons, and mechanics.“

Was ist der derzeitige Stand der Early Access-Version?

„The map is already large, with a good number of enemies, weapons, and mechanics. Right now there are 3 maze layers/biomes: Junkyard, Jungle, Swamp.“

Wird dieses Spiel während und nach Early Access unterschiedlich viel kosten?

„We plan to keep the current price stable for most of Early Access, and gradually raise it as we add new maze layers, content, and features. This is our way of rewarding players who join early and support the game's development from the start.“

Wie werden Sie versuchen die Community in den Entwicklungsprozess miteinzubeziehen?

„Same as during the demo, we'll be listening. Reach us on Steam Discussions, Discord, or email. Your feedback matters a lot to us.“
Weiterlesen

Inferno Protocol Demo herunterladen

Dieses Spiel ist noch nicht auf Steam verfügbar

Geplantes Veröffentlichungsdatum: 28. Aug. 2026

Ungefähre Zeit bis zur Freischaltung dieses Spiels: 3 Tage

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Infos zum Spiel

INFERNO PROTOCOL is a co-op survival horror set in a maze that does not stay still. There is no map you can trust. No corridor you can return to the way you came. You'll mark the walls, harvest the things that hunt you, and inject yourself with things that may save you or rewrite you. Solo or up to 6 players. Somewhere in here, there's a way out.

The maze does not stay still. The corridor you came from won't be the corridor you go back through.

Spray the walls. Drop chalk. Leave objects behind. Find old hand-drawn paper maps and figure out which ones are lying. A compass helps, until it doesn't. Remember: Memory is your map. Marks are your guide.

The maze keeps changing. Corridors give way to forests, deserts, frozen halls, places that shouldn't be underground.

Others walked here before you. Notes, scratched-out warnings, sketches on the walls, most of it panic, some of it useful. A few point to injectors. A few point to exits. A few point to things you shouldn't go near. Whoever left them isn't around to ask.

People live in here. Not many.

There's a settlement at the center where you can farm, build walls, and craft what you need. Outside it, smaller camps survive in the corridors. Some will talk, some will trade, some won't wait for you to draw first.

The rules of the maze cost more than ammo.

Resources are scarce. Scrap metal and frayed wires will only get you so far. When you take down a creature, harvest what remains, bones, armor, flesh, organs. It's grim work, and the maze doesn't care.

Find traps or craft your own. Plant them in the corridors, back off, and let the maze do the rest.

You will find injectors. The deeper you go, the more you'll need them. Some are labeled: dash, rage,
night vision, double jump, extra health. Others aren't labeled at all, and you'll use those too, sooner or later.

Systemanforderungen

    Mindestanforderungen:
    • Betriebssystem: Windows 10
    • Prozessor: Core i5 6600
    • Arbeitsspeicher: 6 GB RAM
    • Grafik: Nvidia GTX 750ti
    • Speicherplatz: 25 GB verfügbarer Speicherplatz
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    • Betriebssystem: Windows 11
    • Prozessor: Intel i5 8400
    • Arbeitsspeicher: 8 GB RAM
    • Grafik: GTX 1070
    • Speicherplatz: 25 GB verfügbarer Speicherplatz
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