GET MAZED is a ruthless PvE action roguelite. Solo or in co-op, dive into a procedurally generated labyrinth. Wield deadly weapons and carve a bloody path through hordes of monsters to challenge the Warden of the Maze and fight for your escape.

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Early Access Game

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Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We chose Early Access because Get Mazed is a multiplayer game that lives and grows with its community. The core gameplay is already fun and functional, but balancing, adding new objectives, and improving procedural generation require player feedback. By involving the community early, we can fine-tune difficulty, optimize mazes, and add features that truly match players’ expectations.”

Approximately how long will this game be in Early Access?

“We expect Get Mazed to remain in Early Access for about 6 to 12 months. This period will allow us to improve core systems, add more content (biomes, monsters, puzzles), and ensure solid stability in multiplayer. The timeline may evolve depending on community feedback and development progress.”

How is the full version planned to differ from the Early Access version?

“The Early Access version includes the core features currently available in the game (survivors versus monsters in procedural mazes).

During Early Access, we plan to explore additional content, improvements, and adjustments, depending on community feedback and development progress.

We are considering adding or expanding areas such as:

New biomes with their own themes and puzzles.
A wider variety of playable monsters with unique abilities.
Additional team mechanics and match objectives.
A more developed progression system (skins, avatars, visual effects).
Ongoing optimization and visual/audio improvements.”

What is the current state of the Early Access version?

“The current version of Get Mazed already offers a playable and complete loop:

A main mode with 1 monster against up to 4 survivors in a team.
Procedural maze generation to ensure every match feels different.
A first playable monster with specific abilities.
A basic progression system and end-of-match statistics.

The game is stable and fully playable in its current state, but content is still limited: only one monster, few objective variations, and a reduced group size. Early Access will progressively expand the possibilities with more biomes, monsters, and team mechanics.”

Will the game be priced differently during and after Early Access?

“Yes. Get Mazed will be priced lower during Early Access to thank early supporters. As more content is added and the game gets closer to its final release, the price may increase to reflect the added value.”

How are you planning on involving the Community in your development process?

“Community involvement is at the heart of Get Mazed’s development. We plan to:

Use Steam forums and Discord for feedback and bug reports.
Release regular updates with patch notes highlighting community-inspired additions.
Gather feedback on balancing, monsters, and maze generation.
Share roadmaps and dev logs to show how player input directly shapes the game’s evolution.

Our goal is for players to feel that Get Mazed is being built with them and for them.”
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About This Game

Welcome to GET MAZED

Frantic action. Procedural labyrinth. Co-op survival.



GET MAZED is a ruthless PvE action roguelite set in a Dark Fantasy universe. Solo or in co-op, dive into an unforgiving procedurally generated labyrinth. Explore every room, wield deadly weapons, and face hordes of monsters to challenge the Warden of the Maze.

KEY FEATURES


  • An Unpredictable Labyrinth: Explore a procedural dungeon where every run is unique.
  • Fast-Paced Melee Combat: Wield spears, swords, and axes in visceral clashes.
  • Unleashed Action: Carve a bloody path through hordes without interruption.
  • True Co-op: Join forces to survive and complete team objectives.
  • The Warden of the Maze: Defeat the final Boss of the zone to claim victory.

VISCERAL AND RUTHLESS COMBAT

Here, action comes first. Combat is immediate, brutal, and designed to be satisfying. No complex management, just you, your weapon, and hordes of creatures. Carve your way through waves of monsters, use your mobility to dodge attacks, and enjoy a feeling of power with every impact.

STRENGTH IN NUMBERS

Face the labyrinth as a lone wolf or form an elite squad. Coordination and reactivity will dictate your life expectancy.

  • Zone Objectives: Activate ancient mechanisms and survive ambushes together.
  • Gear Up: Scavenge the maze to find the perfect weapon for your playstyle.
  • Tactical Clarity: Keep control of the chaos thanks to a clear low-poly art direction.

A CONSTANTLY MUTATING LABYRINTH

Explore dark and hostile environments under constant tension. The maze interconnects various procedural zones: dark crypts, crowded arenas, trial rooms, and epic boss fights. Adaptability is your best ally.

Enter the maze. Your ultimate test of survival starts here!

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 (64-bit)
    • Processor: Intel Core i5-4460 / AMD Ryzen 3 1200
    • Memory: 8 GB RAM
    • Graphics: GTX 970 / RX 470 (4 Go VRAM)
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
    • Sound Card: Compatible DirectX
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 11 64‑bit
    • Processor: Intel Core i7-9700K / AMD Ryzen 5 3600
    • Memory: 16 GB RAM
    • Graphics: RTX 2060 Super / RX 6600 (8 Go VRAM, DXR)
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
    • Sound Card: Compatible DirectX

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