Survive a brutal primal world on 100-player top-down PvP/PvE servers. Craft tools, found settlements, recruit survivors, specialize, and endure. Achieve mastery in Science, Faith, Culture, or Combat - and Dominate your rivals to Ascend in Glory.

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Kommer snart i tidlig tilgang

Utvikleren av dette spillet har planer om å gi det ut som et pågående arbeid, og utvikle det med tilbakemeldinger fra spillere.

Merk: Spill med tidlig tilgang er ikke ferdige og vil muligens endres ytterligere. Hvis du ikke føler for å spille dette spillet slik det er akkurat nå, burde du vente for å se hvordan spillet utvikles videre. Les mer

Hva utviklerne har å si:

Hvorfor tidlig tilgang?

«We are taking the Early Access route because we want genuine community feedback to shape the game’s direction. By listening to players from day one, we can identify what they love, what needs fine‑tuning, and which new features spark the most excitement. Early Access also lets us gauge overall interest in different ideas before committing long‑term resources, helping us grow the project into a richer, more polished experience.»

Hvor lenge antas det at dette spillet vil være i tidlig tilgang?

«Our current roadmap targets roughly one year of Early Access. This window gives us the time we need to gather feedback, iterate on new content, and reach the level of quality we expect for a full release.»

Hvordan er det planlagt at fullversjonen skal være forskjellig fra versjonen i tidlig tilgang?

«By the time we leave Early Access, we aim to raise server population limits, deepen crafting and building, and add a wider variety of items. We plan further optimization, expanded language support, more input options, additional character models, and new specializations with fresh abilities. These goals describe our intended scope rather than fixed promises; we will refine them as community feedback guides development.»

Hva er nåværende tilstand for versjonen i tidlig tilgang?

«The Early Access version of the game will include all features listed in the "About This" section, with the exception of:

- Customizable tribe colours
- Trading posts
- Siege weapons»

Vil spillet være priset annerledes under og etter tidlig tilgang?

«Yes. Early Access buyers receive a lower entry price. As we add content and features, we expect the price to rise modestly, with the full release carrying a slightly higher price point than the initial Early Access build.»

Hvordan planlegger dere å involvere samfunnet i utviklingsprosessen?

«We gather feedback through in‑game surveys, telemetry, Discord, and social media. Player suggestions feed directly into our internal roadmap meetings, letting us prioritise the ideas that matter most. Regular patch notes and transparent dev logs keep the community informed and show exactly how their input shapes each update.»
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Om spillet

  • Top-down PvP / PvE

  • 100+ player dedicated servers

  • Survive the primal world

  • Explore, Loot, Craft, and Build

  • Recruit multiple survivors; skill up with new abilities, and specialize

  • Science, Faith, Culture, and Combat progression trees

  • Conquer others with your unique specializations

  • Achieve Ascension to extract from the world with your defeated opponents' glory

Overview

Before industry, before empire, before law - there was only the primal, pain, predators, and those with the will to outlast them.

You are barefoot, alone, exposed. No map. No mission. Just wilderness - ancient, and hostile.

First, you'll fight to stay warm. To not become something's lunch. Then, you'll rush to settle - to fortify, to grow your numbers, to raise defenses. And finally: to choose. Exist and endure - or to specialize and dominate?

"There is no one way to victory, yet it is always forwards."

Survival

Blood, sweat, and strategy are the cost of tomorrow.

The wilderness wants you gone. So do the animals. So do the barbarians. So do the other players, most of the time.

Your survivors must eat, drink, sleep, stay warm, or die trying.

Crafting

Tools, weapons, and resources are the backbone of survival.

Arm your survivors with handaxes, bows, simple spears, and, with enough skill, swords, crossbows or even explosives. Forge defenses with reinforced doors, towers, and siege gear. Mine and smelt ores to craft stronger equipment and extend your tribe’s might.

Base Building

Build from the dirt up with foundations, walls, and defensive towers.

Every construction piece placed is a tactical decision. Every structure built is a home, a statement, a foothold, a safe haven, or a deception in stone.

PvP with Real Consequences

Raiding is unavoidable. Preventing it is power.

Weak walls falter. Weak settlements fall. Weak strategies fail.

But place your trust in yourself, your allies, your architecture, your automated defenses, and above all - your foresight - and you may survive the night. Perhaps you'll even come to command the raiders.

Domination, Glory and Ascension

Master Faith, Science, Culture, or Combat to unleash Domination upon your rivals.

Once you have achieved a domination, your tribe can Ascend.

Ascension wipes your survivors, settlements, and possessions, but grants Glory, your permanent ELO-like score.

Dominate, and your tribe’s name rises in Glory. Fail, and you become part of someone else’s legend.

Systemkrav

    Minimum:
    • OS: Windows 11
    • Prosessor: Intel Core i5-11400
    • Minne: 16 GB RAM
    • Grafikk: NVIDIA GTX 1650
    • Nettverk: Bredbåndstilkobling
    • Lagring: 10 GB tilgjengelig plass
    • Lydkort: DirectX-compatible sound card
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