Doomed Inheritance is a first-person psychological horror puzzle game set in a decaying Gothic manor where a brain-shaped sanity meter steadily drains. Explore eerie rooms, solve immersive environmental, light-and-shadow, and pattern puzzles, and collect vials to stave off creeping control drift.
遊戲玩法 | Gameplay
預告片 | Doomed Inheritance Trailer
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搶先體驗遊戲

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備註:處於搶先體驗狀態的遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣, 建議您等待本遊戲開發至下一階段時再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「We’ve launched in Early Access to share the core “Doomed Inheritance” experience—haunted exploration, sanity mechanics, and the first suite of puzzles—while continuing to expand the mansion, refine atmosphere, and iterate on player feedback.」

這款遊戲的搶先體驗時間大約會持續多久?

「It’s hard to pin down an exact timeframe. We anticipate remaining in Early Access for several months to a year, depending on how smoothly new content comes together and how the community’s input guides our roadmap.」

正式版預計會與搶先體驗版有何不同?

「Over time, we aim to add new wings of the manor, fresh puzzle mechanics (like the Blood-Drip Cipher and Weight-Balance Scale), deeper narrative layers, and richer audiovisual polish. Exact features and timing will remain flexible as we respond to playtests and player suggestions.」

搶先體驗版目前的開發進度如何?

「Right now you can explore the grand foyer, gallery, study, and initial catacombs; experience the sanity-drain and control-drift systems; and solve several placement, light-and-shadow, and pattern puzzles. Many later rooms, interactions, and performance optimizations are still being developed.」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「The game is currently priced to reflect its Early Access status. As we add significant content, the price could be adjusted modestly, I am going to keep it the same price after early access.」

在開發過程中,您打算如何與社群互動?

「We’re planning to keep the community at the heart of development through several open channels—without any hard commitments on timing or feature guarantees:

Devlogs & Blog Posts
We’ll publish regular updates on our website (and mirror them on Steam) outlining what’s just been added, what we’re exploring next, and what challenges we’ve run into.

Steam Discussion & Feedback Threads
Our Steam discussion board will be monitored for bugs, suggestions, and general impressions. Players can start new topics or vote on existing ideas to help us gauge what’s resonating.

Discord Server
A dedicated Discord will let us run quick polls (“Which puzzle style feels more tense?”), share behind-the-scenes art or build snapshots, and host small playtest sessions in voice or text channels.

Surveys & Polls
From time to time we’ll send out short surveys—via Steam announcements, Discord pings, or blog links—to ask you which mechanics you’d like to see expanded, or what sort of quality-of-life tweaks matter most.

Public Test Builds
When we’ve got a new puzzle or sanity-drift tweak to try, we may tag a “preview” branch on Steam so interested players can jump in and share feedback before it lands in the main Early Access build.」
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關於此遊戲

關於這款遊戲

踏入莫蒂默莊園破敗的大廳,每一秒的滴答聲都侵蝕著你對現實的掌控。在《毀滅遺產》中,你將穿梭於宏偉的門廳、陰暗的畫廊和蜿蜒的地下墓穴之間——與此同時,一個持續不斷的理智值計量器會隨著大腦圖標在壓力下破裂而顯示出來。

動態理智系統:看著你的大腦HUD圖示隨著時間的流逝而破碎。當你的思維崩潰時,控制會變得遲鈍,視覺效果也會扭曲,加劇恐懼。

探索與秘密:尋找隱藏的壁龕、秘密的食物儲藏室和被遺忘的日記,揭開莫蒂默詛咒的真相——並以青春藥瓶的形式獲得短暫的慰藉。

氛圍營造:沉浸在手工打造的哥德式走廊、詭異的音景和搖曳的燭光中,揭開——或隱藏——莊園最黑暗的秘密。

搶先體驗內容:體驗開篇章節,從宏偉的樓梯下到充滿遺跡的地下墓穴。未來的更新可能會根據社區回饋,擴展莊園、引入全新謎題並深化敘事。

你準備好繼承數百年的雄心壯志,並付出最終的代價了嗎?你的「借來的時間」現在開始。

成人內容說明

開發者表示產品內容如下:

此遊戲可能含有不適合所有年齡層,或於工作場所觀看的內容:大量暴力或血腥, 一般成人主題內容

系統需求

    最低配備:
    • 作業系統: 10
    • 處理器: Quad-core Intel or AMD processor, 2.5 GHz or faster
    • 記憶體: 8 MB 記憶體
    • 顯示卡: DirectX 11 or 12 compatible card (Windows)
    • DirectX: 版本:11
    • 儲存空間: 2 GB 可用空間
    • VR 支援: N/A

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