Metamancer is a Roguelike video game that uses procedural generation for every sprite, item, map and faction making for a unique playing experience each time!

Daftar masuk untuk menambah item ini ke senarai hajat anda, ikuti atau tandakannya sebagai diabaikan

Permainan Akses Awal

Dapatkan akses segera dan mula bermain; libatkan diri dengan permainan ini seiring pembangunannya.

Nota: Permainan dalam Akses Awal belum lengkap dan mungkin akan mengalami perubahan. Jika anda tidak berminat untuk bermain permainan ini dalam versi semasa, anda seharusnya menunggu untuk melihat jika permainan ini akan terus dibangunkan. Ketahui lebih lanjut

Kata-kata daripada pembangun:

Kenapa Akses Awal?

“I'm just one person building the game I've always wanted to play. I have the game set up for quick and easy feature implementation such as enemy types and map biomes. Early Access gives me the ability to involve players in the decision making for those developments! ”

Berapa lama permainan ini dijangka akan berada dalam Akses Awal?

“Hoping to release a base copy of Metamancer in early 2026 or sooner. I plan on continuing development after release. ”

Apakah perbezaan yang dirancang antara versi penuh dan versi Akses Awal?

“The full version of Metamancer we hope to expand the already dynamic combat and character building. I am looking forward to using the already-integrated systems to quickly expand on skills, the world and to add polish.

I have later plans for a dialogue system and questing but would now like to share my development as it grows!”

Bagaimanakah keadaan semasa versi Akses Awal?

“Metamancer currently has all of the base systems in place such as a fully procedurally generated world, all sprites procedural, a dynamic combat system, factions, faction combat and player reputation. The game is in a playable state and players may experience a few bugs. ”

Adakah harga permainan ini berbeza semasa dan selepas Akses Awal?

“I plan to raise the price once the game leaves early access. ”

Bagaimana anda merancang untuk melibatkan Komuniti dalam proses pembangunan anda?

“I am excited to have the Steam Community available to help brainstorm the future for Metamancer. I look forward to hearing what the Community has for ideas!”
Baca lagi
Bahasa Bahasa Melayu tidak disokong

Produk ini tidak menyokong bahasa tempatan anda. Sila semak senarai bahasa yang disokong di bawah sebelum membuat pembelian

Beli Metamancer

 
Lihat semua perbincangan

Laporkan pepijat dan tinggalkan maklum balas untuk permainan ini di papan perbincangan

Tentang Permainan Ini

You are a METAMANCER, a self-engineered combatant in a deep-future, unstable world. Every run reshapes the game from the ground up, with procedurally generated sprites, items and maps ensuring no two playthroughs unfold the same way.

Every fight rewards preparation, experimentation and adaptability as you carve your way through a constantly evolving world.

Engage enemies up close with a full melee combat system featuring procedurally generated weapons, armor and shields that support distinct playstyles.

COMBAT:

Combat in Metamancer blends build-driven ability design with fast, reactive action. Your core abilities are still created through the Motherboard system, where CPUs, GPUs, RAM, and rare boards define your skills and modifiers. But combat now extends far beyond abilities alone.

Armor comes in multiple tiers with powerful modifiers. Shields regenerate out of combat, encouraging aggressive repositioning and smart timing. Enemies wear the same gear they drop, turning every fight into a meaningful loot opportunity.

THE WORLD

The world of Metamancer is fully procedural and constantly shifting.

You’ll explore over ten distinct biomes, from neon-lit city ruins and industrial scrapyards to mutated swamps, data centers, and the wreckage of a fallen orbital station. Each region has its own threats, visuals, and opportunities.

Nothing is static. The map evolves as you play.

The Factions

Metamancer has four factions that are constantly battling for territory on the world map. The factions are split into two alliance blocks that the player can align themselves with.

As faction territories change, the maps change too. Factions leave a physical mark on the map with strongholds at the centers of their territory. Sometimes you'll see the alliances fighting against each other on world tiles!

FEATURES:

  • Fully procedural world where every sprite is unique!

  • Procedural weapons, armor, upgrades and more!

  • A dynamic questing system!

  • Trading with world-simulation and market dynamics!

  • Procedural dialogue!

  • Tetris-Meets-RPG character building!

  • ARPG style loot!

  • Faction territory combat system!

  • Custom character creator!

  • Player reputation system!

  • Wild skill combinations!

Keperluan Sistem

    Minimum:
    • OS: Windows 10
    • Pemproses: i5 7700k
    • Memori: 2 GB RAM
    • Grafik: AMD R9 290
    • Storan: 80 MB ruang tersedia
    • Nota Tambahan: Works best on 16:9 monitors.
    Dicadangkan:
    • OS: Windows 10
    • Pemproses: i9 9900k
    • Memori: 2 GB RAM
    • Grafik: Nvidia RTX 2080 ti
    • Storan: 80 MB ruang tersedia
    • Nota Tambahan: Works best on 16:9 monitors.

Ulasan pelanggan untuk Metamancer Tentang ulasan pengguna Pilihan anda

Keseluruhan Ulasan:
8 ulasan pengguna (8 ulasan)






Untuk melihat ulasan dalam sesuatu jangka masa tarikh, sila klik dan seret pilihan pada graf di atas atau klik pada bar tertentu.




Tapis ulasan mengikut masa bermain pengguna semasa ulasan ditulis:


Tiada minimum hingga Tiada maksimum

Tunjuk ulasan dalam susunan paparan yang dipilih





Ketahui Lebih Lanjut
Penapis
Tidak termasuk Aktiviti Ulasan di Luar Topik
Masa bermain:
Kerap Dimainkan di Steam Deck
Operating System:
CPU:
GPU:
Device Type:
Penapis Ulasan