explore a deep and endless ocean instead of fighting your enemies. a 5 mile plus world awaits. have you ever? You know what I've always wondered about porcupine sex. They have all those quills and poison. It just seems dangerous to me and yet ive never heard of any
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About This Game

*on linux requires proton 7 proton 8 9 10 and experimental wont work.

*this game contains a third party eula compact between users players and developers of unreal development kit 3 games.

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index

  • intro psp

  • devlog ps3

  • developer help vita

  • multiplayer compatibility ps2

  • summary switch

intro psp

  • Say no to splitscreen multiplayer. All the multiplayer takes place on the same screen on the same TV locally. You don't need two TVs or internet to play local multiplayer.

  • Have you ever wanted to explore a deep and endless ocean instead of fighting your enemies? Have you ever? You know what I've always wondered about porcupine sex. They have all those quills and poison. It just seems dangerous to me and yet I've never heard of any porcupines dying from sex in the span of human history. It's just something we never really think about.

  • What can you do: you can explore a massive map in UDK 3. The map is bigger than a typical UDK 3 map so it was challenging to make it extend as far as it does without running into engine limitations. It's probably about 5 miles.

  • You know what I've always wondered about porcupine sex and other things too

  • Phew, the game is finally released. There are 2 minutes 30 seconds worth of movie sequences and 11 achievements, all based on exploration and themed around the comedy bit in each section. There are 7 challenge sequences:

    • Challenge 1 focuses on speed

    • Challenge 2 focuses on wall running

    • Challenge 3 has you rising through the air and watching cool physics

    • Challenge 4 use your powers of observation simply fun

    • Challenge 5 two incredibly smart freethinking AI attack you from both sides

    • Challenge 6 you have to survive rising water while enemies chase you. You can attack back if you want.

  • With in-engine movie sequences and 2 in-engine sequences without them. Load times at best and at worst are about 1.5 seconds loading in a challenge area, but loading between them is seamless. To make them instantaneous, try visiting the community discussion on hypercompression in "Life's a Beach."

  • There is a two-player mode that takes place on one screen. Works great over Parsec and Steam Remote Play. The challenge areas are incredibly fun. It took about a day to link them to the rest of the world. If I ever add a swath of new content to the game, I'm taking 3 days to link the new content to the rest of the world — it's seriously tedious.

  • But anyway, there's a ton to explore, and with friends, enjoy the game.

devlog we did it ps3

  • The game has now been approved for release on Steam. We've essentially completed the work on the game. There is 2 minutes 30 seconds of in-engine movie sequences added, each with its own challenge gameplay section that really adds to the comedy of the movie sequence. They're really great.

  • Tomorrow we’ll be connecting all the movie sequences together back to the game world. In order to spawn you in the right place for the 7 challenge movie sequence game sections, you need to spawn around where you are in the game world when the section ends. But until all the movie sequences are done, some of the links wouldn’t have all of the game world on them since they weren’t made yet.

  • With the game complete, those can now be added. We also need to add the additional achievements for all those movie sequences, which is trivial. There are also some surprisingly simple things I need to do, but I already know how to do them. There isn’t any thinking involved for it per se, but it will be tedious to implement.

  • The game is a fun showcase of 2 minutes 30 seconds worth of entertaining in-engine movie sequences:

    • 1 of the movie sequences talks about porcupine sex.

    • The other talks about abortion.

    • There are 11 achievements:

      ● One for playing the porcupine sex movie sequence

      ● Another for playing the abortion and eggs movie sequence

      •  Another for exploring the in-game world

      • ● Discovered challenge 1 Some things truly can't be explained

        ● One step at a time Discover the secret of dark humor

        ● Or what we call a pyramid scheme Discover the stock scheme

        ● What, it is  Discover scientific method

        ● But I want government Defeat supreme leader bear

        ● More french fries Discover the history of potato

        ● Don't cry  Survive the river that drowned the whole world

        ● Where's Ferris Discover the secret area

  • There is a multiplayer component where you and a friend can explore the world, possibly activate some of the movie sequences, and attack each other.

  • The world is the largest size possible for a UDK 3 map. The world is mostly empty, but you can move across it quite effortlessly so fast that you'll often hover over the ground.

  • The multiplayer should provide some fun. It's designed to easily be played on one screen with one keyboard in local multiplayer. You could of course use two keyboards if you want to, but this mainly works because Windows treats two keyboards as if they’re the same as 1 keyboard.

  • If using Parsec or Remote Play Together, you can play with friends easily with them using their keyboard over the internet, which controls the host over the internet.

  • One of the frustrations with the movie sequences made for "Life in World," which is the game we first made the map for: the map was too large. It was difficult and frustrating to set up port forwarding and it was difficult to find people on the huge map. This is solved in "Life's a Beach" mainly out of necessity.

  • This is mainly for people reviewing the game, but a new section has been added with a red ocean texture. This leads to a movie sequence about me talking about bleeding from going to the dentist a couple of years ago.

  • There is an AI you can avoid that looks similar to the Demon Tide Heartless in Kingdom Hearts 3. It's basically just a bunny firing bottles, but it hovers characteristically like Demon Tide in KH3 as it fires bottles — similar to Demon Tide in Kingdom Hearts 3. It must be a characteristic of the random behavior in Unreal Engine.

  • Game has 2 minutes 30 seconds worth of movie sequences, a large map, and a working multiplayer component that takes place on one screen. Comma teleports Player 1 to Player 2. R teleports Player 2 to Player 1. The game should be worth 3 dollars.

developer help vita

Steam Deck compatibility:

  • Game only works on Proton 7.0.6

  • If the game takes more than 30 seconds to boot, verify integrity of game files. The launching game message should take less time on Steam Deck. You may want to do this after every game update. Not sure why it happens — may be the Steam runtime.

multiplayer compatibility ps2

  • Multiplayer has been tested successfully at 1080p and 4k.

  • Smaller screens such as the Steam Deck may work at 720p if both players are playing on a small portable screen such as a Steam Deck. 720p and below are not tested for multiplayer.

  • FOV adjusts depending on resolution. Playing at a lower resolution is more about getting a closer view of the movie sequences, which also look good at the selected field of view for 1080p. Each FOV takes advantage of the resolution advantage of each resolution.

  • Although two Steam Decks can be host and client through Remote Play Together, the FOV isn't high enough on Steam Deck to help you find the second player on the same screen should they get lost.

  • That being said, you can see small details in 720p on the Steam Deck screen, but if Player 2 moves too far to the left or right, you may need to teleport them to your position using R or be warped to their position using comma.

  • Steam Deck compatibility: tested with Proton 7.0.6. Proton 7.0.6 is the correct Proton.

Summary switch

  • Say no to splitscreen multiplayer. All the multiplayer takes place on the same screen on the same TV locally. You don't need two TVs or internet to play local multiplayer.

  • Assuming you copy the game's files from the Steam install folder, or better yet run them by clicking the run 1080p etc bats without using Steam, then you can definitely play without an internet connection.

  • Have you ever wanted to explore a deep and endless ocean instead of fighting your enemies? Have you ever? You know what I've always wondered about porcupine sex. They have all those quills and poison. It just seems dangerous to me, and yet I've never heard of any porcupines dying from sex in the span of human history. It's just something we never really think about.

  • What can you do: you can explore a massive map in UDK 3. The map is bigger than a typical UDK 3 map, so it was challenging to make it extend as far as it does without running into engine limitations. It's probably about 5 miles.

  • The game does something clever architecturally. The game doesn't use mipmaps or level of detail. All the assets are always the same resolution. But because the engine is so old, it runs great on a variety of hardware, even modern Celerons. I've played it on a 7700T, but that's not a good example because I can play GTA 5 on that.

Summary switch (continued)

  • Basic gameplay: this is redundant; the rest of the game info is more entertaining, provides more info if you want an honest view of what it's like to play the game.

  • The game has 2 minutes 30 minutes of in-engine cutscenes: there are 10 in engine cutscenes in total

    • One about me talking about porcupine sex

    • The other about abortion

  • In order for Player 2 to activate movie sequences, they have to teleport you to their location when they are near one of the people that does the comedy bits.

  • Reaching the end of the map gives you an achievement. Listening to all 11 comedy bits and completing the 7 themed areas that unlock them in full and reaching the end of the map is currently the extent of the achievements.

  • The idea is to explore the map, but a friend can also follow on the same screen in local multiplayer, meaning no internet connection is required to play together. With Steam Remote Play Together, you can play with a friend over the internet. You can also use other software as well to do the same thing.

  • We chose to use Remote Play Together because of its support for Steam Deck. Essentially, you can drop objects on the ground that eliminate the other player’s health. They also cause you to move to the other player’s position. Those items have different collision ranges than the things you attack people with that move.

  • The map is large, and the movie sequences are entertaining and can be explored with a friend. With the amount of content in the game, we are selling the game for 3 dollars.

  • You can see a solar eclipse by activating a switch in the game.

  • Play local multiplayer on the same screen as friends on the same TV.

  • You can place things on the screen that kill instantly, or you can fire both horizontal and vertical objects.

  • There are 10 in-engine sequences that can be discovered:

    • One about porcupine sex

    • The other about abortion

  • The game costs 3 dollars at the moment. If you play with friends, it may be worthwhile. The in-engine sequences are funny and well-animated, and there’s always a massive world to move across.

  • The two movie sequences are triggered by moving close to a person on the map. There is an achievement for each movie sequence and a third achievement for reaching the end of the map.

  • The game was originally based on Unreal Tournament 3, but those assets have now been removed.

  • You can now fly at ungodly speed across the map faster than Sonic. You can also discover the secret of porcupine sex with friends and explore a huge map, all on a single screen.

Steam Windows 7 obsolescence

  • The game is designed with Windows 10 and 11 in mind. However, the game is DRM-free and does work on Windows 7 Service Pack 2 64-bit.

  • When Steam stops working on Windows 7, this game will still be launchable from the Steamapps folder without launching Steam, so you’ll always be able to play it.

  • Although the game is not designed around 32-bit, it makes extensive use of memory. The game can possibly be played in 32-bit — just go to binaries/32bit/udk to give it a go. 32-bit is not officially supported.

  • The game can be played with 1 or 2 players. Both players play on the same screen. The FOV is adjusted depending on resolution.

  • You don’t have to spawn your 2nd player into the game. The 2nd player spawns next to Player 1 immediately when the game starts. This uses up no resources.

  • If for some reason you start playing as Player 1 but want Player 2 to join you, you can press R to teleport Player 2 to Player 1, or Comma to teleport yourself back to Player 2.

  • The game takes place on a single screen and can be played on a single TV. 4K is recommended for multiplayer. Even 8K is, but it has not been tested. In theory, it should be a great experience.

  • When playing on an 8K screen, tilt the view forward so you can’t see behind you. This gives you full advantage of the fantastic field of view used for 8K.

  • M exits the game, mainly used as a safeguard in case someone uses the Steam Deck BAT on Windows.

Steam Deck settings

  • 7 720p windowed: this setting is only for Steam Deck. This setting causes glitches when used in Windows OS. Useful for using utilities like my utility Process Linux for Steam Deck. Process Linux for Steam Deck can be found in community hub discussions warning about Steam Deck support.

  • 8 720p fullscreen windowed: this setting is only for Steam Deck. This setting causes glitches when used in Windows OS.

  • The multiplayer part of this game is 2-player only.

Multiplayer options

  • What if I want to play with two players? There are several options:

    • Share one keyboard, with Player 1 controlling the camera with the mouse.

    • Use two keyboards and a mouse or two keyboards and two mice.

    • Play through Parsec or Steam Remote Play Together.

  • If using Steam Remote Play Together to play with a Steam Deck at 720p resolution, then you should only play with another Steam Deck or other 720p portable device. The screen using the highest resolution needs to be host.

  • You can play with a Steam Deck and a PC with a higher resolution — just make sure the PC with the higher resolution is host.

  • Tests are still being run to determine if 720p gaming is possible in multiplayer. On Steam Deck, things are easy to see on the 720p screen. Since everything takes place on a single screen, seeing details far away is very important. 4K seems to do a good job of this on a large screen, but on a smaller screen, 720p may be possible.

Controls

Player 1:

  • W moves up

  • S moves down

  • A moves left

  • D moves right

  • Z drops mine

  • X vertical shooting

  • C horizontal shooting

  • Spacebar jumps

  • R teleports Player 2 to Player 1

  • Mouse changes camera

  • Land stop moving while at a high height to quickly land

Player 2:

  • Up Up

  • Down Down

  • Left Left

  • Right Right

  • K drops mine

  • I vertical shooting

  • O horizontal shooting

  • Comma teleports Player 1 to Player 2 / activates movie sequences

  • Right Ctrl jumps

  • Land stop moving while at a high height to quickly land

Camera controls for either player:

  • Period allows either player to move the camera left

  • Slash allows either player to move the camera right

Mature Content Description

The developers describe the content like this:

makes a joke about porcupine sex. makes a joke about eggs the food and abortion. it contains a joke about bleeding at the dentist.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 Windows 11 recommended for 11th gen processors and newer
    • Processor: works out of the box i3-1115G4 processor tested with windows 11 where youd have to follow steps under additional notes to play intel celeron n4500 tested with windows 10 expect poor performance at the minimum spec multiplayer has not been tested on the minimum spec 64 bit processor recommended processor should be running from 2.6 to 2.8 ghz constantly and should be a processor from 2021 m2 nvme drive with a 24000 minimum 24000 gigabyte maximum required at this spec this can be found on a asus laptop br1100ck. preferably the m2 drive is not the same drive that windows is installed to use 32 bit open the binaries folder and go to 32 bit then click on Udk
    • Graphics: intel celeron 2021 uhd graphics check your celeron processor release date by typing it into google.
    • DirectX: Version 11
    • Storage: 27 GB available space
    • Additional Notes: expect 2.5 second load times for challenge areas based on a n4020 with 24000 minimum 24000 maximum page file with a 2gb download for the game logs may increase this. process lasso required settings based on a n4500 celeron udk cpu priority above normal process watchdog udk.exe if above 80 percent set io priority to low if below 75 percent cpu set io priority to high. under options general set the refresh interval of the governor and of the gui to 2 seconds. set cpu priority of process lasso to always idle. set cpu priority of process governor to below normal set cpu affinity of process governor to use only cpu 0. these optimizations to process lasso reduce the amount of cpu overhead that process lasso has which is neededfor this cpu. if using an n4500 celeron. asus laptop br1100ck required. C drive eemc page file required 750 megabytes. this is a low performance drive. maximum throughput can be achieved by using a smaller page file. mileage may vary D drive nvme drive set page file to 24 gigabytes. page files are static for example minimum 750 maximum 750 minimum 24000 maximum 24000 resolution required 640 x 480 th folder unfortunately because the game makes use of bats and has dependencies this game may not work well on linux which sucks. to run the game on steam download throttlestop make sure to turn it on. the icon on in taskbar will be red if its on. set the following settings click on the c1 button set package c state locked to c1 set c1 undemotion to on set c3 demotion to on set pkg undemotion to on turn c1e off do not turn speed shift on as this can cause instability and crashes. in throttlestop click tpl make sure under power limit controls disable controls is not used then disable the short power limit it can cause the cpu to go over its power limit and this causes the cpu to throttle. make sure the short power limit is not used and that the turbo time limit slider is set all the way to the right. then make sure to use sync mimo. the settings for setting long power limit and sync mimo need to be reapplied everytime you start up throttlestop.
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 Windows 11 recommended for 11th gen processors and newer
    • Processor: intel 8750h 64 bit processor recommended to use 32 bit open the binaries folder and go to 32 bit then click on Udk
    • Memory: 8 GB RAM
    • Graphics: intel uhd graphics 630
    • DirectX: Version 11
    • Storage: 12 GB available space
    • Additional Notes: it is theoretically possible with process lasso realtime cpu priority and io priority low to get .984 second loading of the challenge areas on a fast computer.ased on a 8000 minimum 8000 maximum page file with a 2gb download for the game logs may increase this.on modern hardware game runs very well with a 62 fps framerate that can be adjusted in settings.

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