Welcome to the machine-filled creative paradise of Scrap Mechanic, a multiplayer sandbox game with imagination and ingenuity at its core. Create fantastic machines, transforming vehicles or sneaky traps. The possibilities are endless with Scrap Mechanics powerful tools.
Recent Reviews:
Mostly Positive (338) - 75% of the 338 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (13,765) - 83% of the 13,765 user reviews for this game are positive.
Release Date:
Jan 19, 2016
Developer:
Publisher:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“The time has finally come for more mechanics to join the game! After a few years in development, we finally have a good portion of the game foundation in place. The game now offers a lot of creative fun in its current state.
We’re now at a point where we need your feedback so that we can evolve the game in the best possible direction – together.

Scrap Mechanic is unique creative building game that allows you to build amazing machines and creations, and we want to see how far the players can push the game; this’ll enable us to take notes and make improvements.

We aim to keep a good experience trough the Early Access period as we add new building pieces, features and an awesome survival mode.

Alpha access includes the full game on release as well as all coming updates!”

Approximately how long will this game be in Early Access?

“Since we take the feedback we get from the community incredibly seriously, our workflow has to be flexible and intuitive which makes it more difficult to give a exact final release date. We need to make sure we have enough time to improve the game with the feedback we collect and make sure that the survival mode will be as awesome as our mechanics would come to expect.”

How is the full version planned to differ from the Early Access version?

“Now that we have the Creative Mode in place, we’re going to work on the ambitious Survival Mode. Mechanics can look forward to a huge new open world to explore with buildings that can be scavenged and taken apart, a day and night cycle, deadly enemies to fight, weapons and explosives that can be used in many creative ways, further character customization, new awesome building parts and tools and an improved multiplayer function. Last but not least, there’ll of course be improvements based on all the feedback we collect. There are more things in the pipeline for Survival Mode, but we’d like to keep some stuff as a surprise.”

What is the current state of the Early Access version?

“A big part of the game’s core features are already in place. The current version has a robust Creative Mode with over 100 unique pieces to build with. A bunch of powerful tools and an easy-to-use handbook will help you get started with building, so we think you’ll be getting everything a player needs to create the most fantastic machines and creations together with their friends.

We ask you to bear in mind that Scrap Mechanic is still in the process of being made and things will change between now and the final release, and that even though the game is very playable in its current state, bugs and occasional crashes can happen as we continue developing the game.”

Will the game be priced differently during and after Early Access?

“Scrap Mechanic will have a lower price during Early Access compared to the final full release. However Alpha Access includes the full game upon release in addition to all coming updates!”

How are you planning on involving the Community in your development process?

“We frequently communicate through Twitter, Facebook, YouTube and forums. We post videos and devblogs to keep the players up to date on our latest progress. We take in as much feedback as we possibly can from our awesome players, but the sheer amount of comments and posts mean that it’s not always possible for us to respond individually all the time. We focus on everything we receive that’s constructive and helpful, and we keep adding to and improving the game based on the feedback we collect.

The Community is hugely important to us: after all, we’re making this game for you!”
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Recent updates View all (77)

July 11

Devblog 15 is here!



Greetings, Mechanics!
The chime of your doorbell announces the arrival of our latest, delicious Scrap Mechanic devblog, hot and spicy from our development oven.
Our expert chefs have prepared this one with extra special care, and we think you’ll agree we’ve supplied some tasty toppings indeed!





-The Saw Blade
Let’s kick things off with a cutting-edge announcement: One of our original goals for Scrap Mechanic was to make tree and rock gathering fun and satisfying - which proved just as difficult as that sounds - while also encouraging creative thinking from players.
For example, how best can mechanics prevent the tree they’ve just chopped down from smashing onto their fancy new creation? How do you then transport that tree to the refinery without the need for a gigantic truck?
These are just some of the things Mechanics will have to keep in mind when building your resource gathering vehicle. But none of these vehicles will be complete without the new interactive part, the Saw Blade!
Place the Saw Blade on a bearing, crank the engine up to max and aim for a tree or rock to slice it like a pepperoni pizza. It will look a lot better when it's completely done.
We also hear that Farmbots are not big fans of these blades… But more on that later!





-Shake the Room
With the first breed of Spud guns in the wild, with their awesome-but-limited ability to annihilate single blocks, it’s time to introduce you to something a bit more… explosive. Say hello to the ultra-destructive Explosive Canisters!
Freshly transferred from Survival to Creative Mode, these fragile boom-tanks make destruction even more fun and satisfying.
The Canisters come in two different sizes, with each dealing a different amount of damage. They explode from either being hit by a spud gun or by being thrown or dropped from different heights.
Another interesting feature to note is how the Explosive Canisters deal different amounts of damage to different blocks. For example, a metal block will not receive as much damage as a wooden block. This is our first introduction of material damage.
Important note: Please make sure you save your creations before playing with these dangerous toys! There won’t be much left if they go off near your lovely new toy… especially if they’re chained!
We hope to add these to Creative mode in the next update. Boom!






-Challenge mode
Yep, that’s right! We’re delighted to announce the introduction of a brand new mode for
Scrap Mechanic: Challenge mode!
Sometimes when the team is tinkering away with the ambitious mothership that is Survival, we often discover that parts of its code are good enough to be used in more ways than one, creating entirely different game modes from mostly the same amount of work.
One such discovery recently resulted in the creation of Challenge Mode, a series of bite-size trials for players to test their skill and creativity.
Each challenge starts by giving the player a few parts from a chest. You’ll then be tasked with building something with said parts to overcome an obstacle, such as pushing a large ball through a maze without losing it. These challenges will separate the mechanics from the… erm, non-mechanics.
It will also be possible for modders to create and upload their own Challenges for other players to try, or even entirely new gameplay modes. It’s an exciting addition that we think demonstrates the smart approach we’re trying to take with the development of Scrap Mechanic… and it’s a lot of fun too!

 



-Open World Roads
Here at Scrap Mechanic HQ, we’re not afraid of taking on a difficult and often impossible challenge and our latest impossible mission has resulted in one of our proudest features yet.
After much toil and moil, our team of engineers have managed to create a system that creates totally randomly generated roads in Survival terrain, seamlessly integrated with the existing world tiles and hills!
We’re very proud of how this new road and terrain technology turned out. It’s a genuinely unique system that results in interesting scenarios and tons of fun highways that will have you speeding through forests, valleys and points of interest.
Keep in mind that the images are from our test and do not represent the look of the final Survival mode terrain.




-Frigid Farmers
What would you do if a bunch of murderous Farmbots suddenly ran wild on your patch? Yes, that’s right: we’d all lock the barn door and hide under our haystacks like big, scared-y cowards. Just like the farmers set to appear in Survival mode.
Those cowedly farm folk didn’t manage to escape the planet after the robo-uprising, and so now they cower inside their hideouts built from scraps and makeshift barricades.
Luckily, there are plenty of heroic mechanics like you, ready to show up and supply them with food and other items in exchange for rare parts and trinkets. Just be prepared: they sometimes request the most ridiculous things!



-Woc’s Up
Recently we’ve been having a fun old time adding new animals to the Scrap Mechanic world. Our latest farmyard creation is this chap below, the fantastical Woc! (That’s right: Woc.) These bizarre space cows were originally the source of the milk production in the Scrap Mechanic world… before the Farmbots went Chicken Oriental and sent the Wocs scattering across the wild.
We suspect the kind-natured Wocs will inevitably be bullied by the more masochistic Mechanics among you when Survival Mode comes out. Luckily, we’ve given them appropriate AI so they can run for their lives.




-Be-Ware
And here’s another thing we’ve been tinkering with in the secret Scrap Mechanic development bunker: Warehouses.
The team has invested a large amount of effort to make sure that Warehouses will offer a lot more variation once players finally gathers the guts and resources required to explore them. Over the last few months we’ve made over a 100 different rooms and we are still adding more! That’s a lot of storage space.
These warehouses are extremely dangerous and only the most well prepared and skilled Mechanics will survive and gather the awesome rewards that can be found. You’ve been warned!
the scenes we’ve been quietly creating a completely new warehouse robot that will lead to more than a few heated moments when you stumble upon it. We will introduce him on our Twitter as soon as he’s done, so make sure to follow us there!
And while we’re on the subject of robots…



-Paint Job
Since we’ve recently been updating the visuals in Survival Mode we’ve also gone back to give the farmbots some visual love... even if they don’t deserve it! You’ll notice that we’ve changed some elements completely and given them much nicer texture work.



-Weldin’ Time
And finally, it wouldn’t be a devblog post without a brand-spanking-new Mecahnic outfit, would it?
In our last post we offered a glimpse at the painter outfit. This time we’re delighted to give you your first look at the welder outfit! Gloves, jacket, pants, shoes and so on can be mixed with other outfits, giving the player a lot of ways to customize their mechanic. 
….Hot.



That’s it for this time! There are now more people working on Scrap Mechanic today than ever before! 
We are making fantastic progress every week and we can’t wait for you to try out our latest and greatest work. Thanks to all our mechanics for showing your support!

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254 comments Read more

July 10

Spud Gun Update 0.3.0!



Hi Mechanics!
The Spud gun is finally here! It’s time to build your potato shooting machine of mash destruction!
Check out our new Spud Gun trailer!
https://www.youtube.com/watch?v=6sMxQXgnA1w

We got a ton of requests to add the spud gun and the mountable spud gun before the survival release. So we decided to lift it out of our survival branch and add it to the current creative mode. Of course, this came with some extra work and changes. Since it’s creative mode the spud guns have unlimited potato ammo and there is no reload. The only blocks the spud gun can break is glass and the new cardboard block that is also in this update. Please use these blocks when building vehicles for car combat and other cool creations that you would like to be able to destroy.
The spud gun does no damage to players in creative mode. We will, however, look into some type of feedback like a pushback when hit in the future.

We also decided to do a lot of awesome improvements with the update.
The biggest one is the network re-work. The players should not be teleported around anymore when playing with friends and it should be a lot more accurate and stable.
We have also added a lot of new animations. For example, there is a proper run animation now that works with all the tools. The sledgehammer animation is completely re-made to name a few. We also added the updated tools from survival with more details and animations. But these are just some of the new things. There is more!

Check out the update list:
  • Added Spud gun with 3rd and first person aim.
  • Added mountable Spud gun with recoil.
  • Added new cardboard block.
  • Added spud gun destruction to cardboard and glass blocks.
  • Added moddable scripting for interactive parts.
    Modders can now make their own spud guns and thrusters for example.
  • Mod support for particles and audio.
  • Made a complete re-work to the network code.
  • Made better grass level of detail that shows grass in further distance.
  • Added new sprint animation.
  • Added new crouch animation.
  • Added a lot of new tool animations.
  • Made graphical update to all the tools.
  • Added new particle effects.
  • Smooth camera when crouching.
  • Sensors are triggered by potatoes.
  • Fixed missing sounds and particles when driving fast.
  • Created a Lua API Reference for modders.
  • Added the ability to start the game with -dev launch option for useful modding features like automatic script reloading.
  • Added an in-game console for Lua prints and errors.
  • Various bugfixes.

    We are so excited to see how you will use the spud guns!
    We listen to all constructive and friendly feedback!

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About This Game

PLEASE NOTE: We’re still at work on Scrap Mechanic! Get started right away in Creative Mode, and get ready for Survival Mode coming in a later update.

Welcome to the machine-filled creative paradise of Scrap Mechanic, a multiplayer
sandbox game with imagination and ingenuity at its core.



Scrap Mechanic is an all-new creative multiplayer sandbox game which drops you right into a world where you quite literally engineer your own adventures! Choose from the 100+ building parts you have at your disposal and create anything from crazy transforming vehicles to a house that moves. You’re even able to team up with your friends to create amazing things together: in Scrap Mechanic, you’re the master creator of anything you can imagine!

Here’s the deal: you’re a robot maintenance mechanic en route to your posting on a fully-automated agriculture planet. Your job is to take care of the worker robots as they work the land, sending the food they produce to the metropolitan planets. Thing is, close to touchdown your spacecraft loses control and crashes, but since you’ve got luck on your side (erm…), you survive! You’re stranded though, and at first glance you find that not everything’s quite as it should be. The Farmbots working the fields have gone crazy, and now there’s only one way to stay alive: using your quick thinking, your creativity and your wily knack of turning your surroundings to your advantage.

Let’s pop the hood and see what’s on offer right now:

  • Creative Mode!
    An unlimited amount of parts are yours to play with! Build free on your choice of terrain without limitations or the threat of death.

  • Gender!
    Choose between playing as a male or female mechanic.

  • Parts ‘n’ Blocks!
    Scrap Mechanic comes loaded with over 100 parts. Some with unique shapes and sizes, but all giving you the power to basically create anything you want.

  • Interactive Parts!
    The interactive parts that let you put your creations in motion represent the very best and most exciting parts of Scrap Mechanic! With a wide range of parts and an array of functions from gas and electric engines to thrusters, sensors and buttons, you’ll never be bored with the tools at your disposal!

  • Handbook!
    Your Mechanics’ Handbook is your trusty educational friend, with you from the start and dying to be read! Flip trough its pages at your leisure to learn the basics of building in a easy way.

  • Connect Tool!
    The tool that brings everything together and makes it all happen. A must for any true mechanic!

  • Lift!
    Lightens the load when building creations with physics in mind. Let it lift you – and your creations – higher!

  • Sledgehammer!
    Whack loose parts and watch them fly. Smacking physics around with the hammer is great fun.

For all the latest news, follow us on:
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For more info: http://www.scrapmechanic.com/

System Requirements

    Minimum:
    • OS: Microsoft Windows Vista (SP1)
    • Processor: 2.6 GHz Dual Core
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce 220 / ATI Radeon HD 3870 or better
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    Recommended:
    • OS: Microsoft Windows 7 (latest SP) or later
    • Processor: Intel Core i5 @ 2.8 GHz (or AMD equivalent)
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 660 / AMD Radeon HD 7870 or better
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
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