Welcome to the machine-filled creative paradise of Scrap Mechanic, a multiplayer sandbox game with imagination and ingenuity at its core. Create fantastic machines, transforming vehicles or sneaky traps. The possibilities are endless with Scrap Mechanics powerful tools.
Recent Reviews:
Very Positive (389) - 83% of the 389 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (13,511) - 83% of the 13,511 user reviews for this game are positive.
Release Date:
Jan 19, 2016

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“The time has finally come for more mechanics to join the game! After a few years in development, we finally have a good portion of the game foundation in place. The game now offers a lot of creative fun in its current state.
We’re now at a point where we need your feedback so that we can evolve the game in the best possible direction – together.

Scrap Mechanic is unique creative building game that allows you to build amazing machines and creations, and we want to see how far the players can push the game; this’ll enable us to take notes and make improvements.

We aim to keep a good experience trough the Early Access period as we add new building pieces, features and an awesome survival mode.

Alpha access includes the full game on release as well as all coming updates!”

Approximately how long will this game be in Early Access?

“Since we take the feedback we get from the community incredibly seriously, our workflow has to be flexible and intuitive which makes it more difficult to give a exact final release date. We need to make sure we have enough time to improve the game with the feedback we collect and make sure that the survival mode will be as awesome as our mechanics would come to expect.”

How is the full version planned to differ from the Early Access version?

“Now that we have the Creative Mode in place, we’re going to work on the ambitious Survival Mode. Mechanics can look forward to a huge new open world to explore with buildings that can be scavenged and taken apart, a day and night cycle, deadly enemies to fight, weapons and explosives that can be used in many creative ways, further character customization, new awesome building parts and tools and an improved multiplayer function. Last but not least, there’ll of course be improvements based on all the feedback we collect. There are more things in the pipeline for Survival Mode, but we’d like to keep some stuff as a surprise.”

What is the current state of the Early Access version?

“A big part of the game’s core features are already in place. The current version has a robust Creative Mode with over 100 unique pieces to build with. A bunch of powerful tools and an easy-to-use handbook will help you get started with building, so we think you’ll be getting everything a player needs to create the most fantastic machines and creations together with their friends.

We ask you to bear in mind that Scrap Mechanic is still in the process of being made and things will change between now and the final release, and that even though the game is very playable in its current state, bugs and occasional crashes can happen as we continue developing the game.”

Will the game be priced differently during and after Early Access?

“Scrap Mechanic will have a lower price during Early Access compared to the final full release. However Alpha Access includes the full game upon release in addition to all coming updates!”

How are you planning on involving the Community in your development process?

“We frequently communicate through Twitter, Facebook, YouTube and forums. We post videos and devblogs to keep the players up to date on our latest progress. We take in as much feedback as we possibly can from our awesome players, but the sheer amount of comments and posts mean that it’s not always possible for us to respond individually all the time. We focus on everything we receive that’s constructive and helpful, and we keep adding to and improving the game based on the feedback we collect.

The Community is hugely important to us: after all, we’re making this game for you!”
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Recent updates View all (75)

May 23

Raft - 20% Discount for all Mechanics!

Hi Mechanics!

Raft is out on Steam and we are giving everyone who owns Scrap Mechanic a 20% discount on Raft for a limited time! Get it HERE


We will be back soon with more Scrap Mechanic!

For all the latest news, follow us on

72 comments Read more

May 16

Spud Gun Update 0.3.0 Test! (Updated May 30)

(Updated May 30)
  • Modded terrain assets should now work as intended.
  • The in-game console will now only automatically appear on errors if the game was started with the -dev command line option. (To enable, right-click Scrap Mechanic, press "SET LAUNCH OPTIONS..." in the GENERAL tab and type -dev and press OK. This is typically what you want to do if you are working on a mod.)
(Updated May 29)
  • Mods can store data using sm.storage.save( id, object ) and load using object = sm.storage.load( id ). Id is any integer and will not conflict with other mods.
  • Added an in-game console where Lua errors and prints will be visible. Use /console to open.
  • Lua scripts will now stop running update callbacks if there is an error in one.
  • Improved character network synchronization.
  • Handheld spud gun potato position tweaks.
(Updated May 28)
  • Fixed an issue in the test where custom terrain could not be created or loaded.
(Updated May 25)
  • Fixed world load/join crash that occurred when the game auto-downloaded required workshop content.
  • Fixed a bug that could cause missing tools and player names for other players.
  • Reverted experimental character network synchronization.
  • Optimized network data usage.
  • Fixes to file cache system.
  • Restricted some unsafe and experimental lua interfaces. Will return in a safe version!
  • Added missing plastic particle effect and sound.
  • Optimized potato.
(Updated May 18)
  • Fixed a crash that occurred when destroying blocks with spud guns on clients and on rare occasions also on hosts.
  • Mountable spud guns should no longer shoot through blocks when moving.
  • Adjusted the connect tool animation when dragging connections.
  • Testing out some new force calculations for recoil and potato impact.
  • Changed the color of mountable spud gun connection point.
  • For modders: sm.projectile.shapeFire and sm.physics.applyImpulse changed to local space.

Hi Mechanics!

This is a big test with a lot of new stuff so get ready!

  • Old worlds will not work with this test at the moment.
  • We will do improvements and changes during the test period. It’s not completely done.

We got a ton of requests to add the spud gun and the mountable spud gun before the survival release. So we decided to lift it out of our survival branch and add it to the current creative mode. Of course, this came with some extra work and changes. Since it’s creative mode the spud guns have unlimited potato ammo and there is no reload. The only blocks the spud gun can break is glass and the new cardboard block that is also in this update. Please use these blocks when building vehicles for car combat and other cool creations that you would like to be able to destroy.
The spud gun does no damage to players in creative mode. We will, however, look into some type of feedback like a pushback when hit. It might be added during the test period.

We also decided to do a lot of awesome improvements with the update.
The biggest one is the network re-work. The players should not be teleported around anymore when playing with friends and it should be a lot more accurate and stable.
We have also added a lot of new animations. For example, there is a proper sprint animation now that works with all the tools. The sledgehammer animation is completely re-made to name a few. We also added the updated tools from survival with more details and animations. But these are just some of the new things. There is more!
Check out the update list:
  • Added Spud gun with 3rd and first person aim.
  • Added mountable Spud gun with recoil.
  • Added new cardboard block.
  • Added spud gun destruction to cardboard and glass blocks.
  • Added moddable scripting for interactive parts.
    Modders can now make their own spud guns and thrusters for example.
  • Made a complete re-work to the network code.
  • Made better grass level of detail that shows grass in further distance.
  • Added new sprint animation.
  • Added new crouch animation.
  • Added a lot of new tool animations.
  • Made graphical update to all the tools.
  • Added new particle effects.
  • Smooth camera when crouching.

Here is how you access the test!

We are so excited to see how you will use the spud guns!
Let us know how this test works for you.
We listen to all constructive and friendly feedback!

For all the latest news, follow us on
247 comments Read more
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About This Game

PLEASE NOTE: We’re still at work on Scrap Mechanic! Get started right away in Creative Mode, and get ready for Survival Mode coming in a later update.

Welcome to the machine-filled creative paradise of Scrap Mechanic, a multiplayer
sandbox game with imagination and ingenuity at its core.

Scrap Mechanic is an all-new creative multiplayer sandbox game which drops you right into a world where you quite literally engineer your own adventures! Choose from the 100+ building parts you have at your disposal and create anything from crazy transforming vehicles to a house that moves. You’re even able to team up with your friends to create amazing things together: in Scrap Mechanic, you’re the master creator of anything you can imagine!

Here’s the deal: you’re a robot maintenance mechanic en route to your posting on a fully-automated agriculture planet. Your job is to take care of the worker robots as they work the land, sending the food they produce to the metropolitan planets. Thing is, close to touchdown your spacecraft loses control and crashes, but since you’ve got luck on your side (erm…), you survive! You’re stranded though, and at first glance you find that not everything’s quite as it should be. The Farmbots working the fields have gone crazy, and now there’s only one way to stay alive: using your quick thinking, your creativity and your wily knack of turning your surroundings to your advantage.

Let’s pop the hood and see what’s on offer right now:

  • Creative Mode!
    An unlimited amount of parts are yours to play with! Build free on your choice of terrain without limitations or the threat of death.

  • Gender!
    Choose between playing as a male or female mechanic.

  • Parts ‘n’ Blocks!
    Scrap Mechanic comes loaded with over 100 parts. Some with unique shapes and sizes, but all giving you the power to basically create anything you want.

  • Interactive Parts!
    The interactive parts that let you put your creations in motion represent the very best and most exciting parts of Scrap Mechanic! With a wide range of parts and an array of functions from gas and electric engines to thrusters, sensors and buttons, you’ll never be bored with the tools at your disposal!

  • Handbook!
    Your Mechanics’ Handbook is your trusty educational friend, with you from the start and dying to be read! Flip trough its pages at your leisure to learn the basics of building in a easy way.

  • Connect Tool!
    The tool that brings everything together and makes it all happen. A must for any true mechanic!

  • Lift!
    Lightens the load when building creations with physics in mind. Let it lift you – and your creations – higher!

  • Sledgehammer!
    Whack loose parts and watch them fly. Smacking physics around with the hammer is great fun.

For all the latest news, follow us on:

For more info: http://www.scrapmechanic.com/

System Requirements

    • OS: Microsoft Windows Vista (SP1)
    • Processor: 2.6 GHz Dual Core
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce 220 / ATI Radeon HD 3870 or better
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • OS: Microsoft Windows 7 (latest SP) or later
    • Processor: Intel Core i5 @ 2.8 GHz (or AMD equivalent)
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 660 / AMD Radeon HD 7870 or better
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
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