The game is mainly divided into two modes:1. The single-player mode offers stakes or other AI characters against each other, allowing players to familiarize themselves with their own operations. 2. LAN mode allows two players to play online against each other within a LAN.
Release Date:
To be announced
Developer:
Publisher:
Gameplay | TVD
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Gameplay | TVT
Gameplay | DVD

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We hope that more players will be able to experience our game and give us feedback so that we can better optimize this game.”

Approximately how long will this game be in Early Access?

“It will continue and keep updates until we launch the official version.”

How is the full version planned to differ from the Early Access version?

“Early Access: We only provide two classes - Fighter and Celestial Master, the martial artist class is not opened, the backpack function is not opened, and the space module only provides a viewing function, which does not allow players to configure their own talents and skills.
Full version: In the future, we plan to open the third class, the warrior, open the backpack function, and the space module will provide a configuration function to allow players to configure their talents and skills.”

What is the current state of the Early Access version?

“At present, the completion of this game has exceeded 50%, with five functional modules, two battle classes, support for single-player mode so that players are familiar with their own operations, and also support two-player LAN online battles, which has a relatively complete battle experience.”

Will the game be priced differently during and after Early Access?

“The price will not change”

How are you planning on involving the Community in your development process?

“Maintain communication with players so that we can get instant feedback and suggestions on the game, including gameplay improvements, game bugs, etc., to help us do better in the subsequent development process.”
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Planned Release Date: To be announced

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About This Game

     The game refers to the series of Meteor Butterfly , Naruto, Devil May Cry, God of War and other series, abandoning the traditional action game using rubbing moves and light and heavy attack intervals to control the way moves are triggered, and mainly expects to use unique combat mechanics to achieve more changes while lowering the threshold for getting started as much as possible. The combat system of this game is roughly divided into three directions - real-time combat system, semi-real-time combat system and delayed combat system, which correspond to the three classes of martial artist (not yet open), fighter and celestial master. This work is tentatively set for the realistic style of martial arts, and the gameplay refers to Meteor Butterfly , Naraka: Infinite, etc., to provide online battle functions, supplemented by different levels to tell the plot, and the final work forms an online service-oriented battle game based on gameplay innovation.
     The game is mainly divided into two modes:1. The single-player mode offers stakes or other AI characters against each other, allowing players to familiarize themselves with their own operations. 2. LAN mode allows two players to play online against each other within a LAN.

System Requirements

    Minimum:
    • OS: Window10及以上
    • Processor: Intel Core I7及以上
    • Memory: 2 GB RAM
    • Graphics: RTX 2060
    • DirectX: Version 9.0c
    • Storage: 3 GB available space
    Recommended:
    • OS: Window10及以上
    • Processor: Intel Core I7及以上
    • Memory: 2 GB RAM
    • Graphics: RTX 2060
    • DirectX: Version 9.0c
    • Storage: 3 GB available space
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