Why punch an enemy when you can throw them at another enemy? Grab! Grab! Grab! is a chaotic action game where enemies become weapons. Grab, fling, and smash your way through the fight, then power up your hand with ridiculous abilities.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Grab! Grab! Grab! is built around grabbing and throwing enemies to defend a castle. With physics-driven combat, enemy crowds, and different upgrades interacting in unexpected ways, player feedback is especially valuable.
Early Access will help me refine the feel of grabbing and throwing, wave difficulty, and upgrade balance while developing more content. As a solo developer, I want to learn which parts players enjoy most and use that feedback to guide development.”

Approximately how long will this game be in Early Access?

“We currently expect Early Access to last approximately 3–6 months. During this period, we plan to refine progression and upgrade balance, improve combat and performance, and expand enemy and encounter variety based on player feedback. This is an estimate rather than a fixed release schedule, and the timeframe may change as development progresses.”

How is the full version planned to differ from the Early Access version?

“For the full version, I plan to expand the variety of enemies, upgrades, and wave encounters, giving players more ways to use grabbing and throwing creatively. I also plan to develop boss encounters and refine the overall difficulty progression.

Other areas I intend to improve include physics interactions, combat effects, the interface, and performance. The scope and priorities of these changes may evolve based on player feedback and development progress.”

What is the current state of the Early Access version?

“The current version includes the core single-player castle-defense gameplay. Players can grab and throw approaching enemies, use physics-based impacts to stop them, and choose upgrades as they progress through enemy waves.

The selection of content is still being expanded. Upgrade balance, enemy behavior, physics interactions, performance, and the interface are being refined, and players may encounter bugs or rough edges.”

Will the game be priced differently during and after Early Access?

“I am considering a price increase as more content and features are added, including at full release. The timing and size of any increase have not been decided. Any planned price changes will be announced in advance through Steam announcements.”

How are you planning on involving the Community in your development process?

“I plan to use the Steam Community discussions as the main place for bug reports, suggestions, and feedback. I am particularly interested in feedback on grabbing and throwing controls, wave difficulty, upgrade combinations, and performance when large numbers of enemies are on screen.

I plan to share development updates and patch notes through Steam announcements, explain important changes, and use recurring feedback to help prioritize future work.”
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About This Game

YOUR ENEMIES ARE YOUR AMMO.

They came to fight you. You came to throw them.

Grab! Grab! Grab! is a chaotic action game built around one very bad idea: picking up your enemies and using them to beat up everyone else.

GRAB. THROW. MAKE IT EVERYONE’S PROBLEM.

Snatch an enemy, aim your throw, and send them crashing into the crowd. Turn a single troublemaker into a weapon against the rest. Every throw is a chance to make a bigger mess.

UPGRADE THE WORLD’S WORST HANDSHAKE.

Expand your grip, pick up more enemies, and hit harder. Change the way you grab and throw with abilities that turn a simple toss into something much more ridiculous.

ADD FIRE. OR ICE. OR A REALLY BAD IDEA.

Bring fire, ice, electricity, poison, and curses into the fight. Experiment with different abilities and find new ways to make your enemies regret getting within arm’s reach.

PLAY DIRTY. THROW HARD.

Bowl enemies into each other, slam them down with shockwaves, or turn a victim into an explosive delivery system. Your next weapon might be the enemy standing right in front of you.

FEATURES

  • Grab-and-throw combat that turns enemies into weapons.

  • Hand upgrades that change your reach, grip, and throwing power.

  • Throwing abilities built for collisions, impacts, and explosions.

  • Elemental powers and curses for different approaches to combat.

  • Over-the-top action with a very personal approach to crowd control.

Grab! Grab! Grab!

Let go when it gets funny.

System Requirements

Windows
macOS
    Minimum:
    • OS: Windows 10 64-bit
    • Processor: Intel Core i3-6100 / AMD FX-6300
    • Memory: 4096 GB RAM
    • Graphics: NVIDIA GeForce GTX 750 Ti / AMD Radeon R7 360
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 5 GB available space
    • Additional Notes: Requires a 64-bit processor and operating system
    Recommended:
    • OS: Windows 11 64-bit
    • Processor: Intel Core i5-8400 / AMD Ryzen 5 2600
    • Memory: 8192 MB RAM
    • Graphics: NVIDIA GeForce GTX 1050 Ti / AMD Radeon RX 570
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 5 GB available space
    • Additional Notes: Requires a 64-bit processor and operating system
    Minimum:
    • OS: macOS 12 Monterey
    • Processor: Intel Core i5 or Apple M1
    • Memory: 4096 MB RAM
    • Graphics: Intel Iris Plus / Apple M1 integrated graphics
    • Network: Broadband Internet connection
    • Storage: 2048 MB available space
    Recommended:
    • OS: macOS 13 Ventura or later
    • Processor: Apple M1 or better
    • Memory: 8192 MB RAM
    • Graphics: Apple M1 integrated graphics or better
    • Network: Broadband Internet connection
    • Storage: 2048 MB available space
* Starting February 15, 2024, the Steam Client will no longer support 32-bit games or macOS 10.14 or lower.
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