Spawn chaos, summon titans, and outlast the Collector’s Trial in this fast-paced tactical arena roguelite. Control Zor Luna, collect boosts, pull allies from the Rift, and keep your unit count alive. One team survives. The other vanishes.
發行日期:
2025 年 10 月 27 日
開發人員:
發行商:
一般 / 劇情 | Redemption – Riftborn Cinematic
一般 / 劇情 | Rift Chatter - Riftborn Gameplay
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搶先體驗遊戲

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備註:處於搶先體驗狀態的遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣, 建議您等待本遊戲開發至下一階段時再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「Riftborn is already fun and fully playable, but it’s only the beginning of what I imagine. My design goal has always been to create a game that’s easy to hop into yet deep enough to grow for years. Early Access lets me share the game now while continuing to expand it over time. This isn’t a one-and-done project, it’s a long-term passion I plan to keep developing with the community.」

這款遊戲的搶先體驗時間大約會持續多久?

「For the long haul. My vision is for Riftborn to evolve over many years with consistent updates, new content, and fresh ways to play. Roughly seven years it will be in Early Access.」

正式版預計會與搶先體驗版有何不同?

「The roadmap includes:

Expanding the roster with many more factions and units.

Titan versions of core characters, alongside new heroes and allies.

Additional game modes, including experiments like infinite or progression-based challenges.

Large DLC-style updates that grow Riftborn into a bigger, richer experience rather than splitting it into separate projects.

The goal is a continuously evolving game world where every major update feels like a new chapter.」

搶先體驗版目前的開發進度如何?

「The game is fully playable from start to finish, with seven rounds currently forming a complete run. Please refer to the "About This" section for details on what's are already implemented.」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「Yes. As new content and features are added, the price will gradually increase. Early supporters will get the best value.」

在開發過程中,您打算如何與社群互動?

「Community is everything to this project. I want Riftborn to be more than just a game, it’s a shared space where players can contribute ideas, artwork, memes, and feedback. I’ll be livestreaming matches, facing the Collector live (and owning my losses as part of the lore), and running community challenges like win-streak tests. My focus isn’t on building massive numbers, but on creating a dedicated core of players who want to be part of something unique as it grows.」
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ONE GALAXY. BILLIONS OF CHALLENGERS. ONE WISH.

Riftborn is a fast-paced tactical arena roguelite set in the war-torn galaxy of the Riftbelt, where beings from across space and time are drawn into the mysterious Collector’s Trial, a challenge that promises glory, fame, or even the rewriting of fate… if you survive.

You are one of them. A Riftborn.

Pulled into a brutal, escalating championship gauntlet, you must command a growing squad of strange and powerful fighters. Every battle is a test. Every decision, a gamble. Each pickup, ally, or Summon could flip the outcome, or seal your fate.

⚔️ Core Gameplay Features

  • Tactical Brawls, Streamlined
    Short, high-stakes battles built for momentum. Think fast. Adapt faster. Survive.

  • Summon Chaos (Literally)
    Call in unpredictable allies mid-battle and collect Moonstones to unleash massive Titans capable of changing everything.

  • Training Mode That Never Ends
    Learn every unit, combo, and mechanic in a frictionless practice mode built to sharpen instincts without punishment.

🏆 The Collector’s Championship

This isn’t just survival—it’s a series.
Seven matches. One winner.
Like a championship playoff, the first to win four games takes the crown. You might sweep. You might go to Game 7. Either way, pressure builds with each round.

Most fail.
Some rage quit.
A rare few make it through—and those names echo through the Rift.

In a galaxy where death is recycled and glory is rare, the Trial has become something more than a tournament. It’s a rite of passage, a dare whispered across systems:

“Just try to win the series. We’ll see what you’re made of.”

🧩 Key Features

  • Tactical Arena Combat – Short, intense battles that reward smart timing and positioning.

  • Permadeath Pressure – Reach zero units, and it’s over. One shot to win the Trial.

  • Team Synergy – Summon strange allies, call upon Titans, and master your playstyle.

  • Rift Ledger Lore – Discover the myth of Zor Luna, the Collector’s history, and each faction’s truth.

  • Respawn Camera – Continue to observe your allies in glorious battle as you await respawn

  • Competitive AI – Opponents challenge you every match.

  • Procedural Chaos – No run plays the same. Various pickups, fights, and twists every time.

🌱 Developer Note

Crafted by a solo developer at Moonrift LLC, Riftborn isn’t a quick release, it’s a long-term project meant to evolve over years in Early Access, with the community as part of the journey.

AI 生成內容聲明

開發者針對他們的遊戲使用 AI 生成內容方式的說明如下:

This game used generative AI tools during development to have early placeholder UI/2D Art Assets. No generative AI is used during gameplay, and all final in-game assets were manually reviewed to ensure quality and originality.

系統需求

    最低配備:
    • 需要 64 位元的處理器及作業系統
    • 作業系統: Windows 10 (64-bit)
    • 處理器: Intel Core i3-4160 or AMD FX-4300
    • 記憶體: 4 GB 記憶體
    • 顯示卡: NVIDIA GeForce GTX 750 Ti or Intel HD 4600 (integrated)
    • DirectX: 版本:11
    建議配備:
    • 需要 64 位元的處理器及作業系統
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