Devour endless waves of Food Devils in the 2D action roguelike, [Gluttony].Swallow your enemies whole to steal their abilities, and when you're full, unleash a devastating burst.You won't survive without making the best split-second decisions.
Release Date:
Q4 2025
Developer:
Publisher:
Teaser | Gluttony Steam Trailer_v1
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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Gluttony is a 2D action roguelike centered around a unique combat system where you "fight by eating." The core gameplay revolves around reading enemy patterns and making split-second decisions as waves of enemies rush in.

To refine our ever-evolving combat mechanics with polish and depth, we've chosen an Early Access model that allows us to develop the game alongside our players. Feedback from various combinations, strategies, and playstyles plays a crucial role in helping us balance the game and enhance its replayability. Through this process, we aim to deliver the ultimate experience of "predatory satisfaction."”

Approximately how long will this game be in Early Access?

“We're targeting a full release in the first half of 2026. Until then, we plan to steadily expand content and fine-tune core systems through regular updates.”

How is the full version planned to differ from the Early Access version?

“Planned content for the full version includes:

The final boss and game ending

Post-ending challenge content

A wider variety of meal combos

Expanded growth and meta progression systems

UI/UX and quality-of-life improvements

Enhanced localization quality

We also intend to refine combat balance and replay structure further, guided by community feedback.”

What is the current state of the Early Access version?

“Currently in Gluttony, you can experience:
Three chapters with diverse stages, three uniquely styled characters, and intense boss battles.

The core "Predation" system lets you devour enemies to steal their abilities, and dozens of Food Powers allow you to craft distinct combat styles.

All key combat mechanics—such as the Fullness Gauge, Meal Combos, Random Upgrades, and Fullness Skills—are fully implemented. Keyboard/mouse controls, essential options, UI elements, and convenience features are also in place.”

Will the game be priced differently during and after Early Access?

“As we continue to expand content through updates during Early Access, the price may gradually increase. Any price changes will be announced in advance, and there will be no additional charges for existing owners.”

How are you planning on involving the Community in your development process?

“Gluttony aims to be more than just a "roguelike action" game. Your feedback is our compass, guiding the core direction of development.

Through Steam Community, Discord, social media, and in-game feedback tools, we actively gather input on:

Combat balance and system improvements

Direction for new content

Quality-of-life features

We'll keep you informed with regular developer notes and patch updates, sharing transparently how the game is evolving.”
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This game is not yet available on Steam

Planned Release Date: Q4 2025

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About This Game

Beat'em Up, Eat'em Up

[Gluttony] is a 2D action roguelike with a classic cartoon art style, built on the unique concept of "fighting by eating." 

Become a cute demon of gluttony and continuously invade the FoodHell, home of the FoodDevils, to ultimately claim the throne of Food Hell for yourself.

Unique combat system

Dodge the onslaught of approaching Food Devils, devour them to steal their abilities, and once your stomach is full, unleash it all in a single, explosive burst.

Attack enemies to wear down their health, then dash into weakened foes to swallow them in one bite.

Depending on the type of FoodDevil you devour, you'll acquire various combat abilities known as FoodPowers. Fire french fries like a gatling gun, or plant explosive cola cans like landmines.

When your Satiety is maxed out from devouring enemies, you'll instantly activate a powerful ultimate move, the Belly Burst. Be warned, as using it will consume all your Food Powers, leaving your character weakened, so use it wisely.

Upgrade to complete the build

Customize your character build by selecting a random upgrade option that appears after clearing each stage.

Fire a laser instead of a gatling gun, spread corruption among your enemies, or even become an immortal zombie.

You can also acquire special upgrades by making deals with allies you occasionally encounter.

Permanent reinforcement at the base

Remember to stop by at your base when the difficulty feels too high.

Permanently enhance your character by trading resources obtained during combat with your allies.

Increase your character's base stats with Devil's Meat, acquired through regular stages, or unlock skills that strengthen your Food Powers with Boss Coins, earned by defeating bosses.

System Requirements

    Minimum:
    • OS *: Windows 7
    • Processor: intel i5-4430 / AMD FX-6300
    • Memory: 4 GB RAM
    • Graphics: GTX 960 / AMD Radeon R7 370
    • DirectX: Version 10
    • Storage: 4 GB available space
    Recommended:
    • OS: Windows 10
    • Processor: intel i5-4430 / AMD FX-6300
    • Memory: 8 GB RAM
    • Graphics: GTX 960 / AMD Radeon R7 370
    • DirectX: Version 11
    • Storage: 8 GB available space
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
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