"Do you know how computers work? No? We'll you're in luck, thanks to new technology we're going to find out! This is the future!" A city-building strategy / action game with some Tron / Darwinia inspired visuals and gameplay elements from classic series such as Settlers & Anno.
Alle recensies:
Positief (19) - 84% van de 19 gebruikersrecensies voor deze game is positief.
Uitgavedatum:
15 dec 2017

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Vroegtijdige toegang

Ontvang onmiddellijke toegang en begin met spelen; raak betrokken bij dit spel terwijl het zich ontwikkelt.

Opmerking: Dit spel in vroegtijdige toegang is nog niet voltooid en kan mogelijk wel of niet veranderen. Als je niet staat te springen om dit spel in de huidige staat te spelen, kun je beter afwachten hoe het spel zich verder ontwikkelt. Meer informatie

Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

“Like almost everyone else putting their game on Steam to Early Access, we want to show you what we've managed to put together during these few last years. It's figurative blood, sweat and tears but here we are!

Early access version is completely playable, but missing levels (and special features related to them). Quasi-episodic gaming, anyone?

This is not one of those "pre-alpha" shenanigans or any other similar garbage.

We could ramble about the usual EA promises about our marvellous ideas and so on, but let's be brutally honest: we need to eat.

User input is highly valuable for us and the organic QA process will help to improve the game which is a win-win for everyone.”

Hoelang blijft dit spel ongeveer in vroegtijdige toegang?

“Our updated new estimate of coming out of Early Access is mid-to-latey 2019.”

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

“The finished version is a bit more polished and improved, and has more levels with unique features such as technology tree, more units, more enemies, more characters, more music and so on. We have a complete story we're hoping to convey with the game. The Early Access is complete when we finish the single player campaign / story which we're planning to be at least 10 to 20 hours long.

We'd prefer to keep our promises realistic so these are only planned estimates.”

Wat is de huidige staat van de versie met vroegtijdige toegang?

“Our current Early Access version has the 6 levels completely playable with all features in them and no placeholder assets at all. This is roughly 50% of the full story.

Future releases will have new levels, more characters, new type of enemies and defenses, environmental hazards and or course story telling.

New game features and improvements are introduced as new levels and the unfolding story!”

Zal het spel anders geprijsd worden tijdens en na vroegtijdige toegang?

“Price will not change when we leave early access.”

Hoe zijn jullie van plan de community te betrekken bij het ontwikkelproces?

“We value feedback, follow Steam forums actively and hopefully there will be active polls where all users can actively have an effect of what direction the project goes into.”
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Over dit spel

Explore Cyberscape

"Welcome to Cyberscape, User!"

You've already spent a lot of time on your computer. It's time for you to learn what really goes on inside!

In this bizarre, yet somehow familiar environment live small digital life-forms called Hexters. It is your role to assist these little guys and learn about bits, bytes, polygons and hexadecimals (it's all nonsense by the way).


Meet some helpful programs

Interesting and quirky programs will help you to unlock the secrets of the Cyberscape.


Build and expand

Start from a meager Hub - the center of your operations - and plan your expansion. Everything must be connected to your node network for power to flow.


Power is life

Nothing works in this world without power, and there are only so many computational cycles available. Make sure you always have enough of them to power up your buildings, otherwise bear the consequences of inefficiency.

Extract, collect, refine and improve

Find all the resources available to you and build refineries, extractors, polysmiths and other buildings to improve them.

Day & Night cycle

Even inside a computer it can get scary when it's dark. Hexters prefer to stay inside the base perimeter during the night, and move slowly outside with their flashlights while figuratively pooping their pants (which incidentally has no visual nor mechanical representation whatsoever). Hope you generate enough power as you need to recharge your illumination probe for night to end.

Oh, by the way: During the night... There be dragons.


Fight back

There's all kinds of problems inside a computer, like viruses and glitches. And those things wants you GONE, permanently. You will need to come up with some creative ways to stand your ground and survive.

Systeemeisen

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • Besturingssysteem: Windows 7 64-bit or higher
    • Processor: Intel Core i3-4340 / AMD FX-6300
    • Geheugen: 4 GB RAM
    • Grafische kaart: nVidia GeForce GTX 660 2GB / AMD Radeon HD 7850 2GB
    • DirectX: Versie 11
    • Opslagruimte: 1 GB beschikbare ruimte
    Minimum:
    • Besturingssysteem: Mac OS X 10.12.6
    • Processor: Intel Core i3-4340 / AMD FX-6300
    • Geheugen: 4 GB RAM
    • Grafische kaart: nVidia GeForce GTX 660 2GB / AMD Radeon HD 7850 2GB
    • Opslagruimte: 1 GB beschikbare ruimte
    Minimum:
    • Besturingssysteem: Any reasonable new Linux distro (Ubuntu 16.04)
    • Processor: Intel Core i3-4340 / AMD FX-6300
    • Geheugen: 4 GB RAM
    • Grafische kaart: nVidia GeForce GTX 660 2GB / AMD Radeon HD 7850 2GB
    • Opslagruimte: 1 GB beschikbare ruimte

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