Spill med tidlig tilgang

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Merk: Spill med tidlig tilgang er ikke ferdige og vil muligens endres ytterligere. Hvis du ikke føler for å spille dette spillet slik det er akkurat nå, burde du vente for å se hvordan spillet utvikles videre. Les mer

Hva utviklerne har å si:

Hvorfor tidlig tilgang?

«This game is in Early Access because it’s a solo project I’ve been developing from scratch. While the core mechanics are complete and the game is fully playable, I want to continue adding more content and refining the player experience based on community feedback.

Early Access allows me to collaborate with players during this final phase of development. I’m committed to completing the game and evolving it with features, polish, and optimizations that reflect the needs and ideas of the community.»

Hvor lenge antas det at dette spillet vil være i tidlig tilgang?

«The game will remain in Early Access for about a year. This timeline will allow me to gather feedback from players and integrate it meaningfully into the project.

As a solo developer, I see this phase not only as an opportunity to improve the game, but also to grow as a developer—learning new things along the way and refining the overall experience. Who knows? Maybe in time, I’ll even find teammates who want to join me on this journey.
»

Hvordan er det planlagt at fullversjonen skal være forskjellig fra versjonen i tidlig tilgang?

«For the full release, I plan to introduce a brand-new map, along with a significantly improved version of the current one, shaped by ongoing player feedback and iteration.

I’m also aiming to add more in-game interactions that give players greater freedom and expression—such as dancing, new communication methods, and playful sound-based actions.

The overall goal is to deliver a more polished, engaging, and professional version of the game by the time it leaves Early Access.

»

Hva er nåværende tilstand for versjonen i tidlig tilgang?

«The current version is fully playable and includes the complete core game loop. Features currently implemented:

-1 fully playable map
-Proximity-based voice chat
-Voice modulation
-Multiple unique player roles (Villager, Vampire, Father and Joker.)
-Several in-game tasks
-Voting and elimination system

The game is already enjoyable in its current form, but I plan to expand it with more maps, missions, role interactions, and visual/audio polish during Early Access.»

Vil spillet være priset annerledes under og etter tidlig tilgang?

«I’ve made Church Crew as affordable as possible
I want everyone to be able to experience the chaos, laughter, and weirdness this game brings.

This is my first ever game, made solo while I’m still a student.
Your support at this early stage means the world and helps me keep building games I truly believe in.

Thank you for being part of this journey.»

Hvordan planlegger dere å involvere samfunnet i utviklingsprosessen?

«Based on community feedback, I’ll do my best to include the ideas and improvements that can truly elevate the vision behind this project. After all, two minds are better than one.

In the end, it’s your feedback that will shape what this game becomes. Your voices matter—and they will be heard throughout development.
»
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Anmeldelser

“amazing game”
10/10 – Mom

“realistic penguen simulator”
9.7/10 – Steve Irwin

Om spillet


 Church Crew is a chaotic 4–12 player online social deduction game where penguins gather inside a church to complete tasks, expose hidden threats, and vote out the traitor penguin.

You’ll play as one of three roles:

- 🐧 Villagers – complete tasks and survive the vampire(s).

- 🧛 Vampires – deceive, sabotage, and kill every villager.

- 🤡 The Joker – cause maximum chaos and convince the villagers to kill you.

Confession chambers, emergency meetings, sudden betrayals and endless accusations. This is not a house of peace—this is a church full of chaos.


🎮 Play with 4–12 players online

💀 Proximity voice chat

🎭 Bluff, betray, or become a legend in the church*

🐧 Colorful penguins.

Opplysning om AI-generert innhold

Utviklerne beskriver hvordan spillet bruker AI-generert innhold slik:

I've only used generative AI to create a few decorative paintings that appear in the game environment.
No character models, UI elements, or gameplay-related assets were generated with AI.

I'm a solo developer without an art background, and I used AI just to fill in some gaps during development.
In the future, I plan to work with professional artists to replace or enhance these assets.

Systemkrav

    Minimum:
    • OS *: Windows 7 / 8 / 10
    • Prosessor: Intel Core i3 or AMD equivalent
    • Minne: 4 MB RAM
    • Grafikk: Intel HD Graphics 4000 or better
    • DirectX: Versjon 11
    • Nettverk: Bredbåndstilkobling
    • Lagring: 1 GB tilgjengelig plass
    • Lydkort: Integrated sound card
    Anbefalt:
    • OS: Windows 10
    • Prosessor: Intel Core i5 or better
    • Minne: 8 MB RAM
    • Grafikk: NVIDIA GTX 750 or AMD equivalent
    • DirectX: Versjon 11
    • Nettverk: Bredbåndstilkobling
    • Lagring: 1 GB tilgjengelig plass
    • Lydkort: Integrated sound card
* Fra og med den 1. januar 2024 kommer Steam-klienten kun til å støtte Windows 10 og nyere versjoner.
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