《Fracctal TCG》將蒐集怪獸的刺激轉化為一對一的快速戰術卡牌對戰。

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即將推出搶先體驗

此遊戲的開發者打算以開發中的狀態推出遊戲,以將玩家意見回饋納入開發過程。

備註:處於搶先體驗狀態的遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣, 建議您等待本遊戲開發至下一階段時再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「We’re launching in Early Access because the core game is already fully playable, but we want the community’s help refining and expanding it before the 1.0 release. Our primary Early Access goals are to finalize balance for Set 1, polish the overall gameplay experience, and continue building out the long-term features that make the game truly shine.

During Early Access we will be:

Finishing and balancing the remaining 30 cards in Set 1

Collecting player feedback to ensure every card and strategy feels fair and fun

Introducing new game modes that expand replayability

Adding additional tournament types and extended reward structures

Refining progression, UX, and economy systems based on real player behavior

Improving performance and stability across all supported platforms

The foundation of the game is solid, but community involvement is essential for fine-tuning competitive balance, shaping which modes matter most, and ensuring the final version delivers the best possible TCG experience. Early Access gives us the opportunity to build the game with the players instead of simply releasing and hoping we got everything right.

We are fully committed to supporting the game throughout Early Access, responding to feedback, making adjustments quickly, and seeing the project through to a polished, complete 1.0 release.」

這款遊戲的搶先體驗時間大約會持續多久?

「We expect the game to remain in Early Access for approximately 1–3 months. During this time, we’ll be focusing on community-driven balance adjustments, completing the remaining Set 1 cards, and polishing new modes and features based on player feedback. The timeframe may shift depending on the volume of feedback and the improvements needed, but our goal is a relatively short Early Access period.」

正式版預計會與搶先體驗版有何不同?

「The full version is planned to be a more complete and polished experience. Our goals for the full release include:
A fully balanced and finalized Set 1, including all cards
Additional tournament types with expanded reward structures
New game modes to increase replayability and strategic depth
More visual polish, smoother animations, and improved usability
Refined progression and reward systems based on community input
Stability, performance, and matchmaking improvements

We plan to continue adding content and refining systems during Early Access so the full release offers a deeply polished, feature-rich version of the game shaped by player feedback.」

搶先體驗版目前的開發進度如何?

「The Early Access version is fully playable and includes all core gameplay systems, progression features, and online functionality. Players can build decks, compete in PvP matches, play Adventure Mode, complete missions, earn rewards, and open card packs. All major UI systems, animations, matchmaking, and game logic are implemented and stable.

Current available content includes:
Fully playable Set 1 (with ~300 cards available now)
Deckbuilding system, card collection, rarity system, and pack opening
Online matchmaking, automated tournaments, private matches, and spectating
Adventure Mode with scaling difficulty
Multiple battle game modes, with more planned for full release
Progression systems, including missions, account/card leveling, and in-game rewards
Full sound, effects, animations, and polished core gameplay

The only major components not yet complete are:
Final balance pass across all Set 1 cards
The remaining 30 Set 1 cards still being added
Additional game modes and tournament variants planned for full release

Everything needed to enjoy the game is already present, and players can expect a polished, stable experience with ongoing content updates throughout Early Access.」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「No, the game will remain free-to-play. 」

在開發過程中,您打算如何與社群互動?

「Community feedback is central to our development process.

We’ll be actively involving players in:
Balancing existing and upcoming Set 1 cards
Shaping new game modes and helping determine which ideas move forward
Providing feedback on tournaments, progression, and rewards
Reporting bugs and gameplay issues
Suggesting quality-of-life improvements for UI, animations, and UX

We plan to gather feedback through Discord, Steam forums, in-game reporting tools, and polls. Player input will directly influence the direction of balance updates, new content, and future features.」
繼續閱讀

下載 Fracctal TCG Demo

此遊戲尚未在 Steam 上發售

預計發行日期: 2025 第 4 季

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評論

“Recommended. A free-to-play one-on-one trading card game built for quick, tactical showdowns. Collect creatures, customize your deck, and engage in cross-platform multiplayer battles. A tough strategic card game.”
The Enormous Room

“Fracctal TCG is a welcome addition to the digital card game landscape. The development team has demonstrated an impressive level of polish. The gameplay experience is fluid, even in its testing phase. It feels as complete and functional as its more established competitors.”
7.5/10 – Somos Gaming

關於此遊戲

融合寶可夢風格的怪獸與類似《爐石戰記》的戰鬥系統,這是一款節奏緊湊又富有策略深度的卡牌遊戲。
組建30張的元素套牌,在對戰中升級卡牌,透過單人任務、PvP對決、自動錦標賽及季節活動攀升排名。

關於本遊戲:

《Fracctal TCG》是一款將怪獸蒐集樂趣與快節奏戰略對戰完美結合的1v1卡牌遊戲。

八大元素隊伍:火克冰、草毒岩、電壓制水——掌握元素間的相剋關係,或混搭多種元素進行出奇制勝的策略。

類爐石資源系統:雙方玩家從2點魔力開始,每回合+1(最高10點),保持節奏快速又不失平衡。

30張牌組,20生命值英雄:每一次抽牌都至關重要,技術性應對與節奏控制將在10分鐘內決定勝負。

卡牌進化系統:若一隻生物能夠存活三回合,便會進化為更強大的形態。守護它,否則將承擔後果。

英雄技能(妖精技能):火焰造成2點傷害、植物回復生命、岩石提升護甲、精神使敵人陷入睡眠等等——每回合僅能使用一次,施放時機至關重要。

成長與進度系統:透過勝利與每日任務獲得遊戲貨幣,升級你喜愛的卡牌或解鎖全新流派。

單人與對戰內容:

  • 教學模式:輕鬆學會遊戲基礎

  • 單人模式:練習技巧與實驗策略

  • PvP 排名對戰:爬上競技天梯,享有季節性重置與外觀獎勵

自動與自訂錦標賽:

參加每日或每週的自動錦標賽,贏得遊戲貨幣、稀有卡牌與外觀獎勵。
或自行舉辦自訂賽事,自訂規則與獎勵,適合實況主、公會或社群活動。
後台將自動處理配對與獎勵發送,輕鬆無負擔。

不論你是戰術深度派還是喜歡華麗怪獸對戰,《Fracctal TCG》對新手友善,也足以滿足資深卡牌玩家的挑戰欲望。

主要特色:

  • 以八種元素為基礎的套牌構築(上百張卡牌)

  • 生物在對戰中進化,扭轉局勢

  • 八種英雄技能,開局即選風格

  • 模式多樣:教學、單人、排位、客製賽

  • 每日與每週挑戰,進度豐厚

  • 季節更新加入新機制,無數值膨脹

  • 支援跨平台遊玩:iOS、macOS、Android 和 PC

系統需求

    最低配備:
    • 作業系統: 10+
    • 記憶體: 2 MB 記憶體
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