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Już wkrótce we wczesnym dostępie

Producenci tej gry zamierzają wydać tę grę, gdy wciąż trwają nad nią prace, opierając się na opiniach od graczy.

Uwaga: gry oferowane w formie wczesnego dostępu nie zostały jeszcze ukończone i do momentu pełnego wydania mogą ulec zmianom lub nie zmienić się w ogóle. Jeśli ta gra w jej obecnym stanie nie interesuje cię, sugerujemy poczekać, by zobaczyć, czy prace nad nią pójdą dalej. Dowiedz się więcej.

Od twórców:

Dlaczego wczesny dostęp?

„We’re launching in Early Access because the core game is already fully playable, but we want the community’s help refining and expanding it before the 1.0 release. Our primary Early Access goals are to finalize balance for Set 1, polish the overall gameplay experience, and continue building out the long-term features that make the game truly shine.

During Early Access we will be:

Finishing and balancing the remaining 30 cards in Set 1

Collecting player feedback to ensure every card and strategy feels fair and fun

Introducing new game modes that expand replayability

Adding additional tournament types and extended reward structures

Refining progression, UX, and economy systems based on real player behavior

Improving performance and stability across all supported platforms

The foundation of the game is solid, but community involvement is essential for fine-tuning competitive balance, shaping which modes matter most, and ensuring the final version delivers the best possible TCG experience. Early Access gives us the opportunity to build the game with the players instead of simply releasing and hoping we got everything right.

We are fully committed to supporting the game throughout Early Access, responding to feedback, making adjustments quickly, and seeing the project through to a polished, complete 1.0 release.”

Mniej więcej jak długo gra będzie w fazie wczesnego dostępu?

„We expect the game to remain in Early Access for approximately 1–3 months. During this time, we’ll be focusing on community-driven balance adjustments, completing the remaining Set 1 cards, and polishing new modes and features based on player feedback. The timeframe may shift depending on the volume of feedback and the improvements needed, but our goal is a relatively short Early Access period.”

Czym różni się zaplanowana pełna wersja od tej z wczesnego dostępu?

„The full version is planned to be a more complete and polished experience. Our goals for the full release include:
A fully balanced and finalized Set 1, including all cards
Additional tournament types with expanded reward structures
New game modes to increase replayability and strategic depth
More visual polish, smoother animations, and improved usability
Refined progression and reward systems based on community input
Stability, performance, and matchmaking improvements

We plan to continue adding content and refining systems during Early Access so the full release offers a deeply polished, feature-rich version of the game shaped by player feedback.”

Jaki jest obecny stan wersji z wczesnego dostępu?

„The Early Access version is fully playable and includes all core gameplay systems, progression features, and online functionality. Players can build decks, compete in PvP matches, play Adventure Mode, complete missions, earn rewards, and open card packs. All major UI systems, animations, matchmaking, and game logic are implemented and stable.

Current available content includes:
Fully playable Set 1 (with ~300 cards available now)
Deckbuilding system, card collection, rarity system, and pack opening
Online matchmaking, automated tournaments, private matches, and spectating
Adventure Mode with scaling difficulty
Multiple battle game modes, with more planned for full release
Progression systems, including missions, account/card leveling, and in-game rewards
Full sound, effects, animations, and polished core gameplay

The only major components not yet complete are:
Final balance pass across all Set 1 cards
The remaining 30 Set 1 cards still being added
Additional game modes and tournament variants planned for full release

Everything needed to enjoy the game is already present, and players can expect a polished, stable experience with ongoing content updates throughout Early Access.”

Czy cena gry ulegnie zmianie podczas i po wczesnym dostępie?

„No, the game will remain free-to-play. ”

Jak zamierzacie włączyć społeczność w wasz proces tworzenia?

„Community feedback is central to our development process.

We’ll be actively involving players in:
Balancing existing and upcoming Set 1 cards
Shaping new game modes and helping determine which ideas move forward
Providing feedback on tournaments, progression, and rewards
Reporting bugs and gameplay issues
Suggesting quality-of-life improvements for UI, animations, and UX

We plan to gather feedback through Discord, Steam forums, in-game reporting tools, and polls. Player input will directly influence the direction of balance updates, new content, and future features.”
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Pobierz Fracctal TCG Demo

Ta gra nie jest jeszcze dostępna na Steam

Planowana data wydania: 4. kwartał 2025

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Recenzje

“Recommended. A free-to-play one-on-one trading card game built for quick, tactical showdowns. Collect creatures, customize your deck, and engage in cross-platform multiplayer battles. A tough strategic card game.”
The Enormous Room

“Fracctal TCG is a welcome addition to the digital card game landscape. The development team has demonstrated an impressive level of polish. The gameplay experience is fluid, even in its testing phase. It feels as complete and functional as its more established competitors.”
7.5/10 – Somos Gaming

O tej grze

Fuse Pokémon-style creatures with Hearthstone-inspired combat in this fast, strategic card battler. Build 30-card elemental decks, level your cards mid-match, and climb the ranked ladder through Solo quests, PvP duels, automated tournaments, and seasonal events.

About This Game

Fracctal TCG distills the thrill of monster collecting into a one-versus-one card game built for quick, tactical showdowns.

  • Eight elemental teams. Fire melts Ice, Plant poisons Rock, Electric blitzes Water—master unique synergies or splash multiple elements for surprise tech.

  • Hearthstone-like resource curve. Both players start at 2 mana and gain +1 per turn (max 10), keeping matches brisk without runaway snowballing.

  • 30-card decks, 20 HP heroes. Every draw matters; teched counters and tempo swings decide the match in under ten minutes.

  • Card evolution. Let a creature survive three of your turns and it morphs into a stronger form—protect it or pay the price.

  • Hero powers (Fairy skills). Fire blasts 2 damage, Plant heals, Rock builds armor, Psychic puts foes to sleep, and more—one use per turn, so timing is everything.

  • Level-up progression. Win games, complete daily quests, and earn currency to enhance your favorite cards or unlock fresh archetypes.

  • Solo & PvP content.

    • Tutorial Mode that teaches core mechanics.

    • Practice and level up your skills in Solo Mode.

    • Ranked PvP Ladder with seasonal resets and cosmetic rewards.

  • Automated & Custom Tournaments

    Compete in daily or weekly automated tournaments for in-game currency, rare cards, or cosmetic rewards. Or host your own custom tournaments with player-defined rules and prizes—perfect for streamers, guilds, or community events. Bracketed matchmaking and prize distribution handled seamlessly by our backend.

Whether you love crunchy card math or flashy creature battles, Fracctal TCG offers depth for veterans and an inviting tutorial for newcomers.

Key Features

  • Element-based deck-building (8 teams, hundreds of cards)

  • Evolving minions that transform mid-battle

  • Hero power system—eight play-styles right out of the box

  • Tutorial, Solo, Ranked, and Custom play modes

  • Daily & weekly challenges with generous progression

  • Seasonal expansions that add new mechanics without power-creep

  • Cross-platform with iOS, macOS, Android, and PC

Wymagania systemowe

    Konfiguracja minimalna:
    • System operacyjny: 10+
    • Pamięć: 2 MB RAM
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