RigIT is a 3D computer graphics animation tool that automatically rigs skeletons from an animation library to 3D meshes from 3D mesh libraries.

Sign in to add this item to your wishlist, follow it, or mark it as ignored

Buy RigIT

 

About This Software

RigIT is a 3D computer graphics animation tool that automatically rigs skeletons from an animation library to 3D meshes from 3D mesh libraries. RigIT is a fast, high resolution, near pose, automatic rigger that can rig skeletons to meshes with or without well-defined interiors. It allows you to import skeletons and animations from Motion Capture (.bvh) files and automatically rigs them to objects imported from Wavefront (.obj) files that contain a single object mesh. These rigged meshes can then be exported to a Collada (.dae) file. RigIT is designed to decrease time to market costs by reducing the time requirement for, and simplifying the process of, assigning animations to computer graphics.

System requirements:
Operating system: Windows 7 or later

Key product features:
Automatic rigging of skeletons to meshes

To see tutorials on how to use RigIT see:
https://www.youtube.com/channel/UCIiRDJPsojFIja_cDgUwjQw

For more information see our website:
http://www.rigitgraphics.com/

To download Blender for free visit:
http://www.blender.org/

System Requirements

    Minimum:
    • OS *: Windows 7
    • DirectX: Version 11
    • Storage: 50 MB available space
    Recommended:
    • DirectX: Version 11
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
Review Filters