A game where you do parkour with a car using explosions.🚗💥 Everything in the game is made out of clay in real life.🎨The sound effects and music are all mouth sounds. 👄If you screw up a jump, children laugh and make fun of you. (Just like real life!😆) Can you reach the top of the Meowtain?⛰️
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Tietoja demosta

Parkour with a car! Deedlee Doo! Carkour!🚗💥

Have you ever wanted to do parkour with a car? Well then this game is for you!

Using explosions you can propel your car into the air and jump back and forth between walls. The jet engine on your car can fine tune your jumps mid-air.


If the jump is extra tricky, you can trigger slow motion.

This is not an easy game, it takes a lot of skill to reach the end.

The Demo includes the first two zones of the game.

Everything is made out of clay in real life🎨

All of the art in this game was made out of various bits of clay sculpted in real life. My kids even sculpted some of the art in the game. It looks very stupid. I went to art college. My teachers would be proud.

The most refined soundscape ever made👄

All of sounds and music are all mouth sounds. That's right. Explosion sounds? PSSCHWWWOOO! Car sounds? NNEEEEOOOOOWWW! Drums? BOOTS AND CATS AND BOOTS AND CATS! Guitars? DEEDLEE DOO!!!

If you screw up a jump, children laugh and make fun of you. (Just like real life!😆)

Reach the top of the Meowtain!⛰️

The goal of the game is to reach the top of the Meowtain. Which naturally, is in space. The game takes place in one cohesive level with checkpoints. There are the eight sections with different themes such as a forest, desert and space.

If you fall you can reset back to the previous checkpoint at anytime.

Not an epic open world game or a live service game! Plus it's super cheap!💰☕️

This game respects your time. It's a few hours long, depending on how good you are at it. You buy it, play it for a bit and have fun.

It's less than a cup of coffee. Why is coffee so expensive anyways? Buy more indie games!

Deedlee Doo! Carkour!🚗💥🎸

"Deedlee Doo! Carkour!" is developed by Nate Purkeypile. Nate Purkeypile has been making games for 21+ years and worked on titles such as Skyrim, Fallout 3/4/76, Starfield, Metroid Prime 3 and BloodRayne 2. He was the Lead Artist on Fallout 76 and the Co-Lead/Lead Artist on the Fallout 3 DLC, Point Lookout.

After working in AAA games for years and years, he became a solo indie developer. His last indie game was The Axis Unseen, a heavy metal horror game where you hunt monsters from folklore. Now he made this thing. Have fun!

Järjestelmävaatimukset

    Vähintään:
    • Vaatii 64-bittisen suorittimen ja käyttöjärjestelmän
    • Käyttöjärjestelmä: Windows 10+ 64-bit
    • Suoritin: i7-3770k/Ryzen 5 1600
    • Muisti: 4 GB RAM
    • Grafiikka: 4 GB VRAM GeForce GTX 980/Radeon RX 580
    • DirectX: Versio 12
    • Tallennus: 1100 MB kiintolevytilaa
    • Äänikortti: DX11 compatible
    • Lisätietoja: The game runs at 80-90 FPS on the Steam Deck.
    Suositus:
    • Vaatii 64-bittisen suorittimen ja käyttöjärjestelmän
    • Käyttöjärjestelmä: Windows 10+ 64-bit
    • Suoritin: i7-3770k/Ryzen 5 1600
    • Muisti: 4 GB RAM
    • Grafiikka: 8 GB VRAM NVIDIA GeForce RTX 2060 / AMD Radeon RX 5700
    • DirectX: Versio 12
    • Tallennus: 1100 MB kiintolevytilaa
    • Äänikortti: DX11 compatible
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