Use powerful dice to haggle with customers and merchants as you live out your dream of becoming the greatest goblin merchant!

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This game is not yet available on Steam

Planned Release Date: Sep 25, 2026

This game plans to unlock in approximately 3 weeks

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Check out the full game

 

About This Demo

Haggle with the customers

Throw your dice to manipulate the prices and manage composure. Getting a good deal and turning a profit in this town requires a keen eye and a strong throwing arm!

Decorate Your Shop

All you really need to run a shop is a cash register and a willing customer to sell it to! Everything from the shop walls to the floor boards can be sold, so be as luxurious or as minimalist as needed to make that coin!

Collect concept cores

Concept cores are powerful items you can equip to change/add effects to your dice rolls. From manipulating composure to siphoning your customer's hard earned coins, concept cores keep your pockets full and your customers guessing.

Get a part-time job

Not enough coins? Pick up a shift from your local shop keepers! They may not pay much, but you can always pocket a coin or two from a good haggle with their customers. 

Demo Restrictions:

Game progress is limited to earning your first Merchant's License. You can still collect concept cores/furniture and run your shop indefinitely, but the story will not progress any further.

Only the following is accessible within the demo:

Two areas to explore and set up your shop:

  • Merchants Guild

  • Town Square

Trade with the following:

  • Lucy's Tavern

  • Takk's Core Depot

  • Jade's Supply Store

  • Certain Villagers

No Goblins were harmed in the slicing up of this demo.

System Requirements

Windows
SteamOS + Linux
    Minimum:
    • OS: Windows 10
    • Processor: Intel Core i3 Dual Core
    • Memory: 8 GB RAM
    • Graphics: NVIDIA Geforce GTS 450; AMD Radeon HD 5570
    • Storage: 2 GB available space
    Minimum:
    • OS: Ubuntu 18.04+ or SteamOS
    • Processor: 2+ Cores, 2+ GHz
    • Memory: 8 GB RAM
    • Graphics: 2 GB VRAM, OpenGL 3.3
    • Storage: 2 GB available space
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