A psychological horror where you play as a former agent hunting a cult—only to uncover a disturbing truth about your identity, memories, and the monsters you thought you were fighting.
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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We believe that involving players early in development helps shape a more refined and engaging game. Early Access allows us to gather valuable feedback, test gameplay systems in a real-world environment, and adjust mechanics based on how the community interacts with them. Our goal is to build a strong relationship with players and grow the game together.”

Approximately how long will this game be in Early Access?

“We estimate that the game will remain in Early Access for 6 to 12 months, depending on community feedback and the scope of planned features. This timeframe gives us flexibility to polish the experience and introduce additional content.”

How is the full version planned to differ from the Early Access version?

“The full version is expected to feature:

A complete story-driven campaign

New enemy types and AI improvements

Additional weapons and upgrade systems

Expanded stealth mechanics

Optimized performance and controller support

Full localization and additional audio/visual polish

We may also experiment with new gameplay modes or challenges based on community suggestions”

What is the current state of the Early Access version?

“The current version includes:

Core gameplay loop (combat, stealth, exploration)

Several fully playable areas and shrine mechanics

A working health and prayer system with animation transitions

Basic enemy AI and combat encounters

Functional weapon switching and effects

Save/load functionality and basic UI

It is playable, stable, and offers several hours of content, but it is still in active development and may contain minor bugs or placeholder assets.”

Will the game be priced differently during and after Early Access?

“We plan to gradually increase the price as new features, content, and improvements are added. Players who support us early will receive the best value.”

How are you planning on involving the Community in your development process?

“We are committed to listening to our community through:

Steam Discussions and community feedback threads

Regular updates and development logs

In-game feedback systems or surveys

Public testing branches for experimental features

Player suggestions will directly influence our design decisions, balance adjustments, and content priorities.”
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About This Game

People of Mine is a 2D psychological horror game that dives deep into identity, memory, and the masks we wear to hide from the truth.

You play as Jhon, a former FBI agent on a mission to eliminate a mysterious cult infecting the decaying city. But things aren’t what they seem. The enemies—called “Culinarians”—look human. Too human. And as the line between reality and memory blurs, the truth becomes harder to swallow.

Beneath the surface lies Jack, a brutal identity buried deep within the mind. Every action, every kill, is part of something greater—or something broken. You’re not just hunting monsters. You might be creating them.

  • Dual-identity narrative: Experience two sides of one fractured mind

  • Fast-paced, Hotline Miami-inspired combat with psychological weight

  • Unfold a surreal story told through shifting perspectives, memories, and hallucinations

  • Unique pixel-art style with a haunting atmosphere

Combat

  • Wield a variety of weapons — from pistols and submachine guns to shotguns and even a guitar with unexpected power.

  • Feel the impact of each shot through camera shake, recoil, and custom animations that make combat immersive and satisfying.

  • Each weapon features distinct damage, spread, and behavior — mastering them is key to survival.

Stealth and Tactics

  • Crouch, sneak, and perform silent takedowns when approaching enemies from behind.

  • Choose your approach: go in loud or eliminate threats quietly and disappear.

Prayer and Healing System

  • Heal at shrines through a unique prayer mechanic that temporarily disables movement and removes your weapon.

  • While praying, you’re defenseless — healing takes time and focus, forcing you to balance risk and reward.

A system of paranoia and hallucinations:

  • The less HP you have, the more the world changes. Sounds, phantoms....etc.

Every memory hides a truth.
And in the end... no one walks away unchanged.

Mature Content Description

The developers describe the content like this:

This game contains strong language, disturbing themes, psychological horror, depictions of violence and trauma, and references to cult activity. Player discretion is advised.

System Requirements

    Minimum:
    • OS *: Windows 7 / 8 / 10 / 11 (64-bit)
    • Processor: Dual-core 2.0 GHz
    • Memory: 2 GB RAM
    • Graphics: Integrated graphics (Intel HD 4000 or equivalent)
    • DirectX: Version 9.0c
    • Storage: 500 MB available space
    • Sound Card: Integrated
    Recommended:
    • OS: Windows 10 / 11 (64-bit)
    • Processor: Quad-core 2.5 GHz
    • Memory: 4 GB RAM
    • Graphics: Dedicated GPU (e.g. NVIDIA GTX 750 / AMD R7 260X or better)
    • DirectX: Version 11
    • Storage: 500 MB available space
    • Sound Card: Integrated or better
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
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