Build a moonshine empire in the 1980s. Start in a dusty village and expand to Mulerun City with trucks, ships, and aircraft. Brew, bottle, deliver, outsmart your ankle monitor, and smuggle cargo while caught between the CIA and the cartel. Play solo or in 4-player co-op.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Our game is built around a complex simulation of building, producing, and managing an underground empire from scratch. Early Access allows us to develop the game alongside a passionate community, refining mechanics, expanding systems, and balancing progression based on real player feedback. With your help, we can shape the future of this experience and turn it into something truly special.”

Approximately how long will this game be in Early Access?

“We expect the game to remain in Early Access for 12–18 months, depending on community feedback and development progress. Our priority is delivering a polished, content-rich full release without rushing key systems.”

How is the full version planned to differ from the Early Access version?

“We plan to :

More regions and areas to explore

Additional production chains and upgrades

Expanded economy and NPC behavior

Deeper story elements and missions

Full controller support and localization

Improved performance and visual polish

We also plan to implement modding support and co-op multiplayer if the community demands it.”

What is the current state of the Early Access version?

“The current version includes:

Core gameplay loop: produce, expand, and distribute

Base building and upgrade systems

Dynamic economy and AI interactions

Law enforcement mechanics and risk-reward dynamics

Rough but functional tutorial

There may be bugs, balancing issues, or incomplete features, but the foundation is playable and already highly addictive.”

Will the game be priced differently during and after Early Access?

“Yes. We plan to gradually raise the price as we add more content and features.”

How are you planning on involving the Community in your development process?

“We’re building this game with the community in mind. Feedback via Steam forums, Discord, and in-game reporting tools will directly influence balancing, new feature prioritization, and quality-of-life improvements. We want you to be part of shaping the game’s direction from day one.”
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This game is not yet available on Steam

Planned Release Date: 2026

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About This Game

The CIA gave you a place to live on a tropical island. They also gave you an ankle monitor.

Welcome to the 1980s.

Mulerun is a first-person bootlegger simulator about building an illegal liquor business under the watchful eye of the people who know your past.

Start with empty pockets, a few battered pieces of distilling equipment, and a dusty village where nobody expects much from you. Brew your first bottles, find your first customers, and slowly turn a backyard operation into an island-wide production and distribution empire.

What begins with a few crates carried by hand can eventually reach Mulerun City — where trucks, ships, and aircraft move serious quantities of alcohol through a business you built from nothing.

Play solo or share the work with up to 4 players in online co-op.

FROM FRUIT TO FIRST PAYDAY

Pick fruit and sell it to afford your first supplies — or save some for a batch of something stronger.

Your grandfather’s recipe book gives you somewhere to start, but turning those recipes into a living takes ingredients, equipment, and a little patience.

Buy what you need, bring it home, and put your first production setup to work.

BREW IT. BOTTLE IT. SELL IT.

Fill fermentation barrels, transfer the mash, assemble your still, and fire up the heat.

Bottle your liquor, cap it, pack it into crates, and get it into the hands of paying customers.

This is hands-on work. Every batch has to make its way from raw ingredients to somebody’s doorstep.

Reinvest your earnings in better equipment, increase production, and keep expanding as demand grows.

BUILD YOUR ISLAND BUSINESS

Your first customers are close to home.

Take orders through your pager and arrange deliveries around your production schedule. Carry your first goods on foot, save for a moped, and work toward a pickup capable of hauling a worthwhile load.

But the village is only the beginning.

As your reputation and production grow, so does the scale of your operation. Reach new customers, move larger shipments, expand into new areas, and build a supply network capable of serving far more than a handful of locals.

FROM A DUSTY VILLAGE TO MULERUN CITY

You start small.

A few barrels. A few customers. A few crates moving through forgotten roads.

Over time, that small bootlegging hustle can become something much bigger.

Expand your production, open new routes, and work your way toward Mulerun City, where the business operates on an entirely different scale.

Move bulk shipments by truck. Use boats to connect distant parts of the island. Put aircraft into service when roads are no longer enough.

What started as homemade liquor in a dusty village can grow into a full production and distribution network spanning the island.

By the time you reach Mulerun City, you are no longer just making bottles.

You are running the operation that makes them, moves them, and sells them.

YOUR BRACELET HAS OTHER PLANS

The CIA expects you to stay within reach.

Your ambitions extend a little further.

Find a way around your ankle monitor and open routes beyond your permitted area. Leaving the zone creates new opportunities, but keeping your movements hidden becomes another part of running the business.

The bigger your operation gets, the harder it becomes to stay unnoticed.

TAKE THE CONTROLS

Eventually, some cargo is too valuable — or too distant — for a delivery van.

Rent an aircraft, fuel it, load your cargo, and fly it yourself.

Takeoffs, navigation, and landings are your responsibility.

Your flying skills attract attention.

The CIA has reconnaissance work. The cartel has cargo that pays well.

Taking work from both sides means protecting more than your profit: neither side should discover the whole story.

MOVE CARGO BY LAND, SEA, AND AIR

A growing business needs more than one way to move its product.

Use cars and trucks for local and regional deliveries. Move larger loads by boat. Take to the air when distance, speed, or discretion matters more than anything else.

Every new transport option allows you to move more product — but also puts more money, cargo, and risk into a single journey.

SHARE THE WORK

Run the operation alone or divide the jobs with friends.

One player can manage production while another handles deliveries, loads the next shipment, prepares a boat, or gets an aircraft ready for takeoff.

As the business expands, so does the amount of work that needs to be done.

You share the money, the workload, and the consequences when a promising job goes wrong.

Start with a few barrels in a forgotten village.

See how far you can take it.

System Requirements

    Minimum:
    • OS: Windows 10 (64-bit)
    • Processor: 3GHz 4-Core or similar
    • Memory: 8 GB RAM
    • Graphics: GeForce GTX 1060 or Radeon RX 580
    • Storage: 8 GB available space
    Recommended:
    • OS: Windows 10 (64-bit)
    • Processor: 3.5GHz 6-Core or similar
    • Memory: 16 GB RAM
    • Graphics: GeForce RTX 3060 or Radeon RX 6700
    • Storage: 8 GB available space
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