Flowtrix is a powerful, node-based system and economy design tool for game developers. Visually prototype, simulate, and balance your game’s mechanics and resource flows before you code. No programming required!

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Early Access-program

Bli involverad i det här programmet medan det utvecklas.

Notera: Detta Early Access-program är inte färdigt och skulle kunna ändras ytterligare. Om du inte känner för att använda det i sin nuvarande form bör du vänta för att se om det fortsätter utvecklas mer. Läs mer

Vad utvecklarna har att säga:

Varför Early Access?

“Thank you for supporting Flowtrix: System and Economy Designer during its Early Access phase!
The project is actively being developed and improved based on user feedback, and your input helps shape the future of the software.

As an Early Access supporter, you’ll automatically receive all future updates and improvements released during and after the Early Access period at no additional cost.

Please note that as this is an Early Access version, some features are still in progress and occasional bugs or incomplete elements may be present. Your patience and feedback are greatly appreciated as development continues.

Your early support truly helps refine the experience for everyone — thank you for being part of the journey!”

Ungefär hur länge kommer det här programmet att vara i Early Access?

“Early Access will continue until the core features and systems feel complete and stable — roughly expected to take around 8–12 months, though this may vary based on community feedback and development progress.”

Hur är det tänkt att den fullständiga versionen ska skilja sig från versionen i Early Access?

Planned Features & Future Updates
We plan to continue expanding Flowtrix throughout the Early Access period with the following potential additions and improvements:

Tutorials and documentation to help users understand and master Flowtrix

Integration support for popular game engines such as Unity, Unreal Engine, Godot, and GameMaker

Additional custom node types to broaden functionality

Plugin and scripting support using Lua and JavaScript for advanced customization and node creation

Ongoing UI/UX refinements, performance optimizations, and feature enhancements”

Hur är det nuvarande läget i versionen med Early Access?

“All core features and workflows have been fully implemented. The system now includes a comprehensive set of fundamental nodes such as Source, Pool, Gate, Register, Delay, Converter, Drain, Condition, and Boolean nodes.

Users can simulate complete economic systems, supporting up to 1,000 nodes per project, ensuring both scalability and performance.

For visualization and data export, flowcharts can now be exported as SVG and Draw.io files, while graphs support export in CSV, SVG, and PNG formats. This enables seamless integration with other tools and clear presentation of simulation data.”

Kommer det här programmet att prissättas annorlunda under och efter Early Access?

“No. version 1.xx and planned 2.xx will not have any change in pricing”

Hur planerar ni att involvera gemenskapen i er utvecklingsprocess?

“We plan to involve the community through feedback and bug reports. Player suggestions will help guide development priorities and improvements during Early Access.”
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Om detta program

Flowtrix: System and Economy Designer

Design. Simulate. Balance.

Flowtrix is a powerful node-based software that lets game developers, designers, and enthusiasts create, test, and fine-tune game economies with unparalleled flexibility. Whether you’re designing a simple in-game shop or a complex multi-currency economy, Flowtrix gives you the tools to simulate every interaction, balance resources, and predict outcomes before writing a single line of code.

Key Features:

  • Node-Based Interface: Intuitive drag-and-drop workflow to design complex game economies visually.

  • Real-Time Simulation: Test and tweak your economy on-the-fly to see immediate results.

  • Customizable Nodes: Build resource nodes, storage nodes, arithmetic nodes, and more to model any system.

  • Dynamic Variables & Conditions: Simulate player behaviors, resource flow, and economic triggers with full control over logic and outcomes.

  • Scalable Design: From small projects to large-scale economies, Flowtrix adapts to any level of complexity.

  • Export & Integrate: Export simulation results in csv and flow charts.

Flowtrix empowers you to prototype, analyze, and perfect your in-game economies, reducing guesswork and ensuring a balanced, engaging experience for players.

Who is it for?

  • Indie game developers who want precise control over their economy.

  • Designers looking to prototype complex resource systems.

  • Students or enthusiasts learning about game design and economic modeling.

Take the guesswork out of game economy design—Flowtrix lets you build, simulate, and perfect with confidence.

Systemkrav

Windows
macOS
    Minimum:
    • Kräver en 64-bitars processor samt operativsystem
    • OS: Window 10
    • Processor: i5 9th gen or Ryzen Equivalent
    Rekommenderade:
    • Kräver en 64-bitars processor samt operativsystem
    Minimum:
    • Kräver en Apple-processor
    • OS: Mac OS
    • Processor: Apple M1
    • Minne: 8 GB RAM
    Rekommenderade:
    • Kräver en Apple-processor
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