Flowtrix is a powerful, node-based system and economy design tool for game developers. Visually prototype, simulate, and balance your game’s mechanics and resource flows before you code. No programming required!
Release Date:
Coming soon
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General / Cinematic | Flowtrix Trailer
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Early Access Software

Get involved with this software as it develops.

Note: This Early Access software is not complete and may or may not change further. If you are not excited to use this software in its current state, then you should wait to see if it progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Thank you for supporting Flowtrix: System and Economy Designer during its Early Access phase!
The project is actively being developed and improved based on user feedback, and your input helps shape the future of the software.

As an Early Access supporter, you’ll automatically receive all future updates and improvements released during and after the Early Access period at no additional cost.

Please note that as this is an Early Access version, some features are still in progress and occasional bugs or incomplete elements may be present. Your patience and feedback are greatly appreciated as development continues.

Your early support truly helps refine the experience for everyone — thank you for being part of the journey!”

Approximately how long will this software be in Early Access?

“Early Access will continue until the core features and systems feel complete and stable — roughly expected to take around 8–12 months, though this may vary based on community feedback and development progress.”

How is the full version planned to differ from the Early Access version?

Planned Features & Future Updates
We plan to continue expanding Flowtrix throughout the Early Access period with the following potential additions and improvements:

Tutorials and documentation to help users understand and master Flowtrix

Integration support for popular game engines such as Unity, Unreal Engine, Godot, and GameMaker

Additional custom node types to broaden functionality

Plugin and scripting support using Lua and JavaScript for advanced customization and node creation

Ongoing UI/UX refinements, performance optimizations, and feature enhancements”

What is the current state of the Early Access version?

“All core features and workflows have been fully implemented. The system now includes a comprehensive set of fundamental nodes such as Source, Pool, Gate, Register, Delay, Converter, Drain, Condition, and Boolean nodes.

Users can simulate complete economic systems, supporting up to 1,000 nodes per project, ensuring both scalability and performance.

For visualization and data export, flowcharts can now be exported as SVG and Draw.io files, while graphs support export in CSV, SVG, and PNG formats. This enables seamless integration with other tools and clear presentation of simulation data.”

Will this software be priced differently during and after Early Access?

“No. version 1.xx and planned 2.xx will not have any change in pricing”

How are you planning on involving the Community in your development process?

“We plan to involve the community through feedback and bug reports. Player suggestions will help guide development priorities and improvements during Early Access.”
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About This Software

Flowtrix: System and Economy Designer

Design. Simulate. Balance.

Flowtrix is a powerful node-based software that lets game developers, designers, and enthusiasts create, test, and fine-tune game economies with unparalleled flexibility. Whether you’re designing a simple in-game shop or a complex multi-currency economy, Flowtrix gives you the tools to simulate every interaction, balance resources, and predict outcomes before writing a single line of code.

Key Features:

  • Node-Based Interface: Intuitive drag-and-drop workflow to design complex game economies visually.

  • Real-Time Simulation: Test and tweak your economy on-the-fly to see immediate results.

  • Customizable Nodes: Build resource nodes, storage nodes, arithmetic nodes, and more to model any system.

  • Dynamic Variables & Conditions: Simulate player behaviors, resource flow, and economic triggers with full control over logic and outcomes.

  • Scalable Design: From small projects to large-scale economies, Flowtrix adapts to any level of complexity.

  • Export & Integrate: Export simulation results in csv and flow charts.

Flowtrix empowers you to prototype, analyze, and perfect your in-game economies, reducing guesswork and ensuring a balanced, engaging experience for players.

Who is it for?

  • Indie game developers who want precise control over their economy.

  • Designers looking to prototype complex resource systems.

  • Students or enthusiasts learning about game design and economic modeling.

Take the guesswork out of game economy design—Flowtrix lets you build, simulate, and perfect with confidence.

System Requirements

Windows
macOS
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Window 10
    • Processor: i5 9th gen or Ryzen Equivalent
    Recommended:
    • Requires a 64-bit processor and operating system
    Minimum:
    • Requires an Apple processor
    • OS: Mac OS
    • Processor: Apple M1
    • Memory: 8 GB RAM
    Recommended:
    • Requires an Apple processor
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