ShatterRush is a multiplayer parkour FPS where fluid movement meets massive mechs in fully destructible levels. Wallrun, grapple, and smash through cover to outplay your foes in kinetic, high-speed combat as the map changes with every fight. Join the rush in our free Open Pre-Alpha & wishlist now!

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Prochainement en accès anticipé

L'équipe de développement a l'intention de sortir ce jeu tout en continuant à travailler dessus, afin d'incorporer les retours de la communauté dans son développement.

Remarque : les jeux en accès anticipé ne sont pas terminés, ils peuvent changer de façon significative. Si ce jeu ne vous intéresse pas dans son état actuel, vous devriez attendre pour voir s'il se développe davantage. En savoir plus

Ce que l'équipe de développement a à dire :

Pourquoi choisir l'accès anticipé ?

« You and I both know many other developers who use Early Access as a crutch to excuse their poor products, but we're using it in the way it's intended - to get the community involved and create the best possible game:

- Constant playtesting: We deliver updates every ~2 weeks based on your feedback, ensuring every part of the game is battle-tested and fun-tested!
- Community-driven: We actually do read all the feedback you give! We're so grateful to have such a passionate community across Steam, Discord and more.
- Track Record: We've done this regular cadence of new builds and feedback for 3 months with great results, and we're not stopping now!

This game is very early in development, so now is the perfect time to get feedback and influence the future of this project! »

Pendant combien de temps environ ce jeu sera-t-il en accès anticipé ?

« Our current planned release date for EA is Mid-March 2026, but this is subject to change. »

En quoi la version finale sera-t-elle différente de la version en accès anticipé ?

« We're planning to make the Early Access release have the majority of the core features and gameplay of the final product in a playable, but non-perfect state. We plan to explore the following areas for the full release:

- Content: More maps, modes, and modifers for you to experiment with!
- Progression: Creating a open sandbox to allow meaningful loadout customisation.
- Performance: Maintaining our current focus on optimised gameplay.
- Accessiblity: Ensuring this game is fun for both hardcore movement lovers and FPS newcomers.

We are a gameplay-first company, so it's important to get the fundamentals right first before moving on (hence why our Pre-Alpha is available right now, even before launching into Early Access!). »

Quel est l'état actuel de la version en accès anticipé ?

« Try the Pre-Alpha demo and see for yourself! Everything in the description below is available right now to test - the Pre-Alpha demo a rough indication of the state of the EA version. »

Le prix du jeu sera-t-il différent pendant et après l'accès anticipé ?

« We do plan to gradually raise the price of the game to reflect the value of the additional content and features. »

Comment comptez-vous impliquer la communauté dans le processus de développement ?

« This game cannot exist without our community. Some of ShatterRush's best features, like advanced Source-style movement, playable mechs, and splitscreen have all been implemented directly based off feedback from the community.

The passion this community has truly inspires us to do the best job we possibly can, hence why the Pre-Alpha demo is available right now - we want to get feedback at every single stage of development.

Although we do look out for your comments across Youtube, Steam Forums, and Reddit, the most reliable way to ensure your feedback is seen by us is through our Discord server. »
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Date de sortie prévue : 3ᵉ trimestre 2026

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Évaluations

“Titanfall meets The Finals in this stunning gameplay demo... Fans are loving the concept.”
Creative Bloq

“Completely smok[es] these AAA developers…”
PapaStanimus

“ShatterRush hits the mark, delivering the thrilling fix gamers have been asking for!”
TerminalIntel

À propos de ce jeu

Run on any wall. Grapple rooftops. Call in your mech, then blow the map to pieces.

ShatterRush is a multiplayer parkour FPS where fluid movement meets massive mechs in fully destructible levels to create flow-state combat you’ve been waiting years for!

ShatterRush is a high-speed parkour FPS with massive battle mechs and fully destructible arenas. Master momentum to outplay rivals in 16-player combat where the battlefield reshapes every fight.

Key Features

  • Advanced Movement, Instantly Familiar: Feel the rush as you wall-run, slide, double jump, mantle, dash, stim and grapple with a movement system that is incredibly easy to learn, yet feels right at home with other games you've played before.

  • No Permament Cover: Blast through walls, floors, and rooftops to create new sightlines, escape routes, and flanks. Nearly every single building in the map can be levelled - adapt or be left in the rubble.

  • Mech Mayhem: Deploy a towering war-machine and literally level the playing field with overpowered weaponry that can turn the tide of battle.

Some of ShatterRush's best features, like advanced Source-style movement, playable mechs, and splitscreen have all been implemented directly based off feedback from the community.

We believe that by developing in lock-step with our community, we can truly deliver the movement shooter you've been waiting years for. Our Open Pre-Alpha is available right now for this very reason - so you can be part of the community that shapes this game's future!

We love the movement-shooter space, and we are designing ShatterRush to be the stim-shot this genre needs:

  • Accessible For All: ShatterRush is designed to be fun at all skill levels, on a variety of hardware setups. Expect incredible high-skill depth for pro players, and fun chaotic action for new players, with performant gameplay that runs well on most modern hardware.

  • Split-Screen Multiplayer: Bringing back the glory days of couch gaming, ShatterRush already includes full split-screen support, even when playing global online multiplayer!

  • Regular, Community-Driven Updates: We release major updates to our Open Pre-Alpha every 2-3 weeks based on feedback from our players. Be part of the change!

Are you ready to feel the Rush?

Download our Open Pre-Alpha for free, and wishlist now!

Configuration requise

    Minimale :
    • Système d'exploitation et processeur 64 bits nécessaires
    • Système d'exploitation : Windows 10 64-bit
    • Processeur : Core i3-3225 3.3 GHz
    • Mémoire vive : 8 GB de mémoire
    • Graphiques : Intel HD 4000; AMD Radeon Vega 8
    • DirectX : Version 11
    • Réseau : connexion internet haut débit
    • Espace disque : 6 GB d'espace disque disponible
    Recommandée :
    • Système d'exploitation et processeur 64 bits nécessaires
    • Système d'exploitation : Windows 11 64-bit
    • Processeur : Core i5-7300U 3.5 GHz
    • Mémoire vive : 16 GB de mémoire
    • Graphiques : Nvidia GTX 1060
    • DirectX : Version 12
    • Réseau : connexion internet haut débit
    • Espace disque : 6 GB d'espace disque disponible
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