First you click, then you chill. Welcome to an oddly satisfying clicker that rewards good aim and optimized builds. Click the balls to make them split. Get paid when you reach the top.
Gameplay | Trailer
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Free Demo

Play Clicker Climber Demo

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About This Demo

This demo contains a short campaign from the full version of Clicker Climber.

First you click, then you chill. Welcome to an oddly satisfying clicker that rewards good aim and optimized builds. Click the balls to make them split. Get paid when you reach the top.

CONTROLS

  • Escape: Pause/settings menu.

  • Click the balls to make them split.

  • Click the buttons to purchase upgrades.

PRECISION CLICKING

Click the balls to make them split. Try to reach the top of each level.​

PROGRESS AND PRESTIGE

You get money when balls hit the goal and when they bounce around. Buy upgrades so you can complete the level objectives.​

METAPROGRESSION

Play well and optimize your build so you can complete more difficult campaigns.

Features

  • Click without missing to increase your split multiplier. Try to hit multiple balls with one click. You need good aim and it's extremely hard, but you'll be rewarded for your skill. You don't need an auto clicker. You won't hurt your wrist or break your mouse.

  • Make a lot of balls, watch them bounce around, and chill while you collect passive income. Idle play works just fine.

  • Click the balls while they're on the top floor to score goals faster. Don't lose control of your balls.

  • All meta upgrades get more expensive each time you make a purchase. Unoptimized builds are brutally punished.

  • Higher difficulties add time limits and take away your metaprogression, so you have to get good if you want to win.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 version 21H1 (build 19043) or newer
    • Processor: 1GHz
    • Memory: 1 GB RAM
    • Graphics: DX10, DX11, DX12 or Vulkan capable GPUs
    Recommended:
    • Requires a 64-bit processor and operating system

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