Lead your team to delve into the Three Realms, rescue the abducted detective, retrieve the Energy Spirit Stone, and punish the nefarious forces hiding in the shadows. Each realm presents unique challenges and secrets, and your decisions will sway the course of the battle.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We're launching in Early Access to set honest expectations and involve our community from the start. The game is playable and fun now, but we want to refine it with player feedback before calling it complete. This allows for open dialogue and ensures the final version truly resonates with our players.”

Approximately how long will this game be in Early Access?

“We aim for 1 to 3 months​ of Early Access. Our goal is to complete the full version within this timeframe, and we do not expect it to exceed 3 months.”

How is the full version planned to differ from the Early Access version?

“The full version will be notably more polished in both gameplay and content. Potential future improvements may include global leaderboard system and shop, which is not present in the Early Access build. However, our development roadmap remains flexible to ensure we deliver the best possible experience.”

What is the current state of the Early Access version?

“The core gameplay loop is implemented and stable. Currently available features include:
·Squad creation and management;
·Overworld map with selectable missions;
·Character progression and leveling system;
·Party composition adjustments;
·Core card-based combat mechanics;
·Supply stations on maps;
·Battle log review functionality;
While the game is fully playable, we are actively polishing visual effects and addressing minor bugs. For more information, please refer to the description in "About This".”

Will the game be priced differently during and after Early Access?

“Yes. The game will be offered at a discounted price during Early Access. The price will increase to its standard rate upon full release.”

How are you planning on involving the Community in your development process?

“We will actively listen to feedback through Steam Discussions and social channels. We are committed to releasing regular updates​ during Early Access to implement improvements based on community input.”
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About This Game

Now Available in Early Access

Welcome to the Early Access version of ElfClash: Rescure Luna! Currently, you can click "New Game" on the main interface to begin your journey, explore the overworld map, and choose any stage to start your challenge.

The game features a Roguelike mode. You'll follow the core loop of "advancing through stages → experiencing card battles → visiting supply stations → proceeding to the next stage" as you progress across the overworld, pushing toward the final confrontation. If you fail during a run, the mission restarts, allowing you to assemble a new team and dive back into the adventure again and again.

Game Overview

ElfClash: Rescure Lunais a "simultaneous turn-based card battler." Each round, you must read the battlefield and select cards within your Energy limit to form a strategy that counters your opponent. Here, you'll use your wits to combine cards, unleash skills, and outmaneuver your foes. The unique projectile collision mechanic not only makes every encounter unpredictable but also adds a deep layer of strategic possibility, ensuring each duel feels fresh and thrilling.

Key Features

∙ Simultaneous Turns, Strategy First: Both sides plan their moves at the same time each round, composing attacks or defenses within their Energy limit. Outthink your opponent to claim victory.

∙ Dynamic Projectile Collisions: Launched projectiles can randomly collide mid-air, altering their trajectories. Triumph often hinges on your quick adaptation, moving beyond mere stat comparisons.

∙ Flexible Tactics, Freeform Deckbuilding: Combine defensive strategies like Light Barrier, Time Stop, and Whirlwind Field with offensive skills such as Multi-Shot and Elemental Magic to build your own unique tactical system.

∙ Assemble Heroes, Unleash Bond Effects: Recruit a diverse cast of heroes, each with unique skills. Clever team composition activates powerful bond effects, allowing you to create a one-of-a-kind elite squad.

∙ Grow Stronger, Intensity Rises: As you progress through stages and your heroes grow, projectile counts increase, collisions happen more frequently, and the combat pace steadily accelerates for an ever-more exhilarating experience.

Early Access Content

The current version includes the following substantial content for you to explore:

∙ Stages & Scenes: Over 30 meticulously designed stages across 7 distinct thematic maps.

∙ Roguelite-Style Ascension: More than 60 different pathing options, ensuring each run offers a unique adventure.

∙ Hero Roster: Unlock over 10 playable heroes, each with a unique skill system and 3 tiers of cosmetic skins.

∙ Card Strategy: A collection of 20+ skill cards spanning Attack, Defense, Magic, and Healing types, supporting a wide variety of playstyles and combos.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 (64-bit)
    • Processor: Intel Core i3 / AMD equivalent
    • Memory: 2 GB RAM
    • Graphics: Integrated (e.g., Intel HD)
    • Network: Broadband Internet connection
    • Storage: 500 MB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 11 (64-bit)
    • Processor: Intel Core i5 / AMD Ryzen 5
    • Memory: 4 GB RAM
    • Graphics: Dedicated (e.g., NVIDIA GT 1030)
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
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