Anomaly Protocol is an online horror game set in an exploded radiation laboratory! Rescue injured survivors, collect items, and find the exit by meeting the quota in each level. Remember! Radiation poisons you, and survivors may mutate!
Spelupplägg | Anomaly Protocol v1.7
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Early Access-spel

Få omedelbar tillgång och börja spela; bli inblandad i detta spel medan det utvecklas.

Obs: Spel i Early Access är inte färdiga och kan eventuellt ändras ytterligare. Om du inte är sugen på att spela det här spelet i dess nuvarande tillstånd, bör du vänta och se om spelet utvecklas vidare. Läs mer.

Vad utvecklarna har att säga:

Varför Early Access?

“At this stage, we believe Anomaly Protocol offers an immersive and terrifying experience. However, many ideas and potential still remain hidden within the game, waiting to be explored. Your feedback is especially important to us in areas such as gameplay balance, difficulty level, and atmospheric intensity. Anomaly Protocol is currently "playable" and its core structure is in place, but a journey still lies ahead for us to reach its full potential—together.”

Ungefär hur länge kommer det här spelet att vara i Early Access?

“We estimate that the Early Access period will last approximately 12–18 months, but this may vary depending on the feedback we receive from the community. Throughout this process, we plan to develop and expand the game together.”

Hur är det tänkt att den fullständiga versionen ska skilja sig från versionen i Early Access?

“In the full version of Anomaly Protocol, we aim to expand the laboratory with more diverse layers, enemy types, collectible items, and atmospheric details. Our goal is to create a replayable structure that offers a different experience each time you play. Additionally, we want to fix existing bugs, improve gameplay balance, and provide a satisfying level of challenge for both new and experienced players.”

Hur är det nuvarande läget i versionen med Early Access?

“The Early Access version currently includes the core gameplay loop and several functional systems, with ongoing development on additional features and improvements.

Players can create a lobby, invite friends, and communicate via voice chat. The game begins when players board the elevator together.

Each game level is procedurally generated to offer a different experience every time. Players must complete a specific quota in each level to unlock the next stage.

Current enemy AI is subject to change as development progresses. We're actively experimenting with their behavior and considering the addition of new enemy types in future updates.

At this stage, we are primarily focused on collecting player feedback and analyzing gameplay data to refine the experience. We are also addressing known map bugs and working on various improvements to level design.

The in-game shop system is currently under development and is not available in this version. We aim to implement it in a way that satisfies players, based on their feedback.

While the game’s foundational mechanics are already in place, new content and features will continue to be added throughout development.”

Kommer spelet att prissättas annorlunda under och efter Early Access?

“During Early Access, we plan to keep the game's price at an affordable level and gradually increase it as the game develops. In this way, we aim to reward our Early Access supporters.”

Hur planerar ni att involvera gemenskapen i er utvecklingsprocess?

“We want to actively collect your opinions through our Steam discussion forums and Discord server. Which mechanics scare you the most, which enemies challenge you, or which rooms should create more tension? We want to hear it from you.
Surveys and Polls: We plan to occasionally conduct surveys on topics such as new features, enemy designs, or item types. For example, what kind of behavior would you like the next mutated creature to have? We might leave the choice up to you!
Bug Reports and Testing: By reporting issues you encounter while playing, you can guide us in terms of performance and balance.

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Om detta spel

☢️ What is Anomaly Protocol ?

Anomaly Protocol is an online co-op survival horror game set in the depths of an abandoned radiation laboratory.
Together with your friends, you must rescue radiation-affected survivors, gather valuable data, and complete each floor's quota to open the next.

But every choice has a cost. As radiation spreads, not only the environment—but the people—begin to change.

Procedural Room..

No two floors are ever the same in Anomaly Protocol.Each level and room is procedurally generated to ensure that every player experiences a new narrative.Some rooms are eerily quiet, while others seem one breath away from screaming.The system is built to keep players constantly on edge—just when you feel safe, everything changes.



Radiation Is Not Just a Threat

Radiation isn’t just harmful—it’s intelligent.Every room has its own radiation level.Some are relatively safe, while others are immediately dangerous.And remember: The higher the radiation, the easier it is for entities to detect you.This is not just a game of reflexes—it’s a game of strategy.

Your Earnings Have Purpose

We are currently working on integrating a shop system that aligns with the atmosphere and design of the game. While this feature is not yet available in the current version, it is something we hope to introduce in a future update.

As a solo developer, I'm continuing to develop this feature with the goal of giving the in-game currency meaningful use, and shaping it based on valuable feedback from players.

The goal is to make this system available as soon as it’s ready to add depth and purpose to the overall experience.

Can You Design Tension?

We believe you can.
Anomaly Protocol doesn’t rely on jump scares alone.
Sometimes silence is more terrifying than a scream.
Sometimes a single footstep triggers the wrong sound.
This isn’t random—everything is built to make you uncomfortable.

We believe fear is not just a reaction—it’s a crafted experience.



Systemkrav

    Minimum:
    • Kräver en 64-bitars processor samt operativsystem
    • OS: 64-bit işlemci ve işletim sistemi gerektirir
    • Processor: Intel Core i5-7400 CPU @ 3.00GHz ; Shader
    • Minne: 8 GB RAM
    • Grafik: NVIDIA GForce GTX 1050
    • Nätverk: Bredbandsanslutning
    • Lagring: 2 GB ledigt utrymme
    Rekommenderade:
    • Kräver en 64-bitars processor samt operativsystem
    • OS: 64-bit işlemci ve işletim sistemi gerektirir
    • Lagring: 2 GB ledigt utrymme

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