Nautic XP. The ultimate ship simulation! Navigate realistic sceneries with advanced physics, real seamarks, and dynamic weather. Various ships with detailed systems. Realistic navigation & AI ship traffic. Challenging missions: rescue, transport & towing. Set sail now!
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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We chose to release this title in Early Access to actively include the community in its development. This allows us to shape the game in a way that reflects the expectations and wishes of the players. During the Early Access phase, we’ll continuously expand the game’s content through regular updates. In addition, we’ll closely listen to player feedback, suggestions, and constructive criticism to help guide and refine future improvements wherever possible.”

Approximately how long will this game be in Early Access?

“We plan to have the Early Access Status finished in mid of 2026, but strongly depending on the feedback of the community for new features.”

How is the full version planned to differ from the Early Access version?

“We plan to include more playable ships, missions, scenarios, tutorials and modding support.”

What is the current state of the Early Access version?

“The current version already includes already:
- detailed physics model
- large main scenery
- eight mission types
- first scenarios and tutorials”

Will the game be priced differently during and after Early Access?

“The price will remain unchanged throughout the Early Access period. An adjustment may follow upon the full release of the game.”

How are you planning on involving the Community in your development process?

“The community will play an integral role in the entire development process, contributing feedback, ideas, and suggestions that help shape the future of the game. Our discord server will be the main point of contact with the community.”
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About This Game

Game features

Scenery

  • Start scenery with a 60km x 110km environment located at the german coast

  • More sceneries will follow

  • Rebuild based on real height and depth data

  • Real life seamarks, including lighting features for realistic navigation at sea

  • More than 40 harbors where 20 of them are accessible for mission tasking via the radio menu

  • Realistic weather system including

    • Day night cycle

    • Realtime weather option

    • Weather effects like Rain, Storm, Snow, Dust, Fog

    • Night sky useable for navigation

    • Dynamic weather option let the weather randomly change after a period of time

    • Weather radio channel where you can listen to the current weather [and forecast]

  • AI traffic

    • AI ships around the main harbors and at open sea makes navigation a challenge

    • Harbor cranes and vehicles fill up the scenery with life

    • Wildlife at sea, land and in the air

 

Ship features

  • Our own physics model is simulating

    • Propeller wheel effect (ship rotation based on propeller rotation)

    • Bank effect (ship drift caused by hydrodynamic effect, when close to an object)

    • Damaged hull

    • Flooding

    • Anchor drafting

    • Sea current drift

    • Wind drift

    • Mooring and Tow lines can break at too high tension

 

  • These main ship systems are simulated

    • Power system including

-          Battery

-          Generator

-          Engine

-          Transmission

  • Fuel system

  • Light system

  • Flagging system

  • Watertight doors

  • Bilge pumps

  • Protection fender

  • Mooring with lines

  • Ship towing

  • Radar

  • Sonar

  • AIS map system

  • Radio communication with main harbors [other ships]

  • Anchor system allowing more complex docking procedures

 

Driveable Ships (current status more will come)

  • Pilot boat

  • Coast guard ship

  • Fishing trawler small

  • Tug boat

  • Offshore vessel

  • Rescue vessel “Magic”

  • Rescue vessel “Waverider”

  • Yacht medium

  • Container ship

  • Bulk carrier

  • LNG Tanker “Big wale”

  • Cruise ship “Northstar”

 

Game modes

Tutorial

Learn the most important aspects of the simulation with guided mini missions.

Mission

Choose from predefined missions.

[Campaign]

Start your journey on a small harbor with a single boat available and make your way exploring the world of Nautic XP

Open World

Select your ship, harbor, weather condition and go out for missions or just sailing around

 

[Modding System]

  • [Create your own missions and share them with the community]

  • [Import your own ships and configure them]

  • [Support for Scenery add ons created with Unreal engine]

 

Mission System

Gain experience is the main goal on “NAUTIC XP”. You can either just go out and gain XP by sailing, or you do one of the following missions:

  • Net fishing

Picture

Go out and find a fishing spot. Once your fish sonar shows some fish, pull out the net and fill it up

  • Car ferry

Picture

Several locations allow you to establish a ferry route on the map

  • Transport

Picture

Our main harbors have transport items available you can deliver to a bunch of different locations like

  • Offshore facilities

  • Windparks

  • Landing piers

  • Other harbors

  • Repair

Picture

The rough weather at the coast leads to regular defects on the buoys spread out over the map, support the authorities and replace the defect buoys

  • Tug boat

Picture

Big ships need regular support on leaving or entering the harbor. Go out with the tug boat and pull them into position

  • Rescue

Picture

Our costal waters are sometimes a dangerous place. With our rescue fleet you can go for a patrol mission and help other vessels

  • Fire fight

Picture

Our Offshore vessel is equipped with powerful water cannons, ready to engage every fire out there!

  • Dry dock

Picture

Some main harbors are equipped with a dry dock, where you can repair your damaged ship

  • Harbor merchant operations

Picture

Harbor operations with big ships are a challenge on its own. Develop procedures to enter or leave the different harbors with our merchant fleet!

 

In addition, XP will be gained based on weather conditions and your selected difficulty level.

Picture

Weather XP will be provided on difficult weather conditions like storm, night, heavy wind or fog. Don’t expect to gain Weather XP on a sunny day 😊.

 

Gaining XP is not the only thing. You can also loose XP once the ship’s hull is damaged, you get flooding or you sink the ship.

Picture

 

 

Are you ready to gain some eXPerience?

Get ready for the challenge!

 

 

 

 

 

Features marked with [ ] are not yet included, but planned to be included in future updates

System Requirements

    Minimum:
    • OS: Windows 11 Home
    • Processor: Intel Core i5-12500H (or similar)
    • Memory: 16 GB RAM
    • Graphics: NVIDIA RTX 4060 (8GB VRAM)
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 16 GB available space
    • Sound Card: DirectX-compatible sound card
    Recommended:
    • OS: Windows 11 Home
    • Processor: Intel Core i7-13700HX (or similar)
    • Memory: 32 GB RAM
    • Graphics: NVIDIA RTX 4070 (12GB VRAM) or AMD RX 7800 XT
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 16 GB available space
    • Sound Card: DirectX-compatible sound card
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