Explore, fight, survive and unravel mysteries in this unique and unforgiving 3D isometric RPG set in an original dark, low fantasy world. Exanima's exceptional attention to detail and realistic simulation of all things aim to provide a deeply immersive and dynamic gameplay experience.
Recente recensies:
Verdeeld (57) - 59% van de 57 gebruikersrecensies in de laatste 30 dagen zijn positief.
Alle recensies:
Erg positief (10,812) - 82% van de 10,812 gebruikersrecensies voor dit spel zijn positief.
Uitgavedatum:
29 apr 2015

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Curatorrecensie

Aanbevolen
Door 우왁굳과함께라면 15 februari 2020

“재밌습니다.싸우는게 조금 어려운데 적응하면 진짜 재밌고 파팅시스템이 있어서 더욱 재밌네요”

Vroegtijdige toegang

Krijg direct toegang om te spelen en raak bij dit spel betrokken tijdens het ontwikkelingsproces.

Opmerking: Dit spel in vroegtijdige toegang is nog niet voltooid en kan mogelijk wel of niet veranderen. Als je niet staat te springen om dit spel in de huidige staat te spelen, kun je beter afwachten hoe het spel zich verder ontwikkelt. Meer informatie

Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

'Exanima is an important first step in our ambitious quest to create a new kind of RPG. We are a passionate independent developer who works closely with the community to deliver the best game we can without compromising our own vision. We are doing this thanks to crowd-funding and having reached the point where we have a playable and polished game, Early Access seems like a natural evolution and ideal platform.'

Hoelang blijft dit spel ongeveer in vroegtijdige toegang?

'Around six to nine months, give or take three months! Honestly, we can't provide an exact timeframe as there are many factors involved, some of which are beyond our control. These include feedback from a wider community and, ultimately, Exanima's success which will determine our budget going forward.'

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

'While Exanima already feels like a complete game there are many defining features yet to be added and the current content represents an introductory stage to a larger, more open and varied setting. Exanima itself is a prelude to our even larger open world game Sui Generis, most features will make an appearance in both games bringing the scope of Exanima far beyond what it may appear to be now.'

Wat is de huidige staat van de versie met vroegtijdige toegang?

'After a successful Kickstarter campaign we have been developing the core game with the support and feedback of an amazing, passionate community. Exanima has already gone through alpha and beta stages with hundreds of testers and our focus has been on quality. It is absolutely playable, stable and highly optimised. While we have much more work ahead of us it already offers a complete and enjoyable experience.'

Zal het spel anders geprijsd worden tijdens en na vroegtijdige toegang?

'The Early Access price is set at a point we think is fair for the game as it is now and respresents great value if you consider the features, content and polish that we intend to add. The release price may increase to reflect a more substantial and complete product. We will never charge for DLC or introduce any kind of RMT.'

Hoe zijn jullie van plan de community te betrekken bij het ontwikkelproces?

'Exanima is part of a crowd funded project and as such community feedback has already played a significant role in its development. This is set to continue, both on our forums and here where we will actively engage the Steam Community. We will not only rapidly respond to bug reports but discuss ideas, take onboard constructive criticism, incorporate well thought out suggestions and prioritise our goals based on their input.'
Meer informatie

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Over dit spel

Explore, fight, survive and unravel mysteries in this unique and unforgiving 3D isometric RPG set in an original dark, low fantasy world. Exanima's exceptional attention to detail and realistic simulation of all things aim to provide a deeply immersive and dynamic gameplay experience.

Features include a deep skill based combat system, complex and smart AI, fully interactive environments, an advanced damage model with accurate collisions and locational protection, roguelike elements and an arena mode to hone your combat skills.

"Those who would enter the underworld shall not only forfeit their lives...
...but bring oblivion to all mankind."


WARNING: THIS GAME IS ACTUALLY DIFFERENT!

This game features a very deep, truly physics based combat system. This is not just some animation feature, it is a fundamental difference that is central to gameplay. Real momentum, forces and collisions are always at play here, every nuance of your inputs is crucial to the outcome. This will likely be unlike anything you've played before and may take some practice, but can be hugely rewarding and the skill cap is virtually infinite. It is not particularly fast paced or difficult but it does require you to pay attention, it is very tactical and just casually pressing buttons won't get you very far!

Our goal is to create a deep and immersive RPG world based on a more advanced simulation supporting an unprecedented level of dynamic and emergent gameplay. All of the technology we use including the game engine is our own, developed from the ground up to realise this vision.

Exanima is born as a prelude to Sui Generis (SG), our ambitious open world RPG that has been in development for over two years following a successful Kickstarter campaign. Exanima is a smaller yet complete game in its own right, a dungeon crawler that takes place in SG's Underworld some twenty years prior to its events. Both games are being developed in concert, many of SG's more ambitious features will make an appearance in Exanima as development continues.

Exanima provides a reasonably complete and meaningful game experience, but many more features are on their way! We have met our most challenging and significant development goals, now we are ready to bring new features to light and make an even more fun and compelling adventure. Here are some of the planned features, with many already being close to completion:

  • Per session and global character skill progression
  • Large non-linear main game following early content
  • Build and permanently save characters by completing early content
  • New encounters, items and environments
  • Ranged combat and new close quarter manoeuvres
  • Numerous moddable thaumaturgic powers
  • More complete arena game modes featuring outdoor arenas
  • Complex NPC interactions and dialogue
  • Cooperative and competitive LAN multiplayer

Informatie over door AI gegenereerde inhoud

Zo omschrijven de ontwikkelaars hoe hun spel AI gebruikt om inhoud te genereren:

Occasional use of decorative detail within game environment (e.g. tapestries) based on historical medieval and renaissance art.

Beschrijving inhoud voor volwassenen

De ontwikkelaars omschrijven de inhoud als volgt:

Realistic medieval combat, blood. Partial nudity if clothing is removed.

Systeemeisen

    Minimum:
    • Besturingssysteem *: Windows 7 (32-bit)
    • Processor: Intel Core i5 or AMD Ryzen 3
    • Geheugen: 4 GB RAM
    • Grafische kaart: Nvidia / AMD / Intel (OpenGL 4.6+)
    • Opslagruimte: 10 GB beschikbare ruimte
    • Geluidskaart: OpenAL compatible
    • Aanvullende opmerkingen: Linux / Proton compatible
    Aanbevolen:
    • Besturingssysteem: Windows 10 / 11 (64-bit)
    • Processor: Intel i5-8400 or better
    • Geheugen: 8 GB RAM
    • Grafische kaart: Nvidia GTX 1060 or better
* Vanaf 1 januari 2024 ondersteunt de Steam-client alleen Windows 10 en latere versies.

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