A ritual clicker about hitting the same rock??? times. It’s dumb, until you realize you’ve been living your own training arc. Another strange post from the town of Akabako.

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🟥 About This Game

There’s a guy at the old shrine. Same spot, every day. Just him and a giant rock.
He swings an iron sword over and over again. People thought it was cosplay.
Weeks passed. He never left. Never spoke. The rock didn’t crack, but something did.

Welcome to <Kobako> Training Arc | 岩斬り伝説. A personal epic disguised as a meme clicker.
Press the same button. Again. And again. Until you change.
Each strike unlocks a line from The Art of War. The rock evolves.
You won’t notice it happen, but you’ll feel when it does.

This game is based on a post from the Akabako Community Message Board.
Username: bunnybento. Title: “Shrine guy won’t stop hitting the rock??”
No one knows what he’s training for. But we think he’s ready.

More soon.

Kōbako

🟥 Gameplay Features

Idle Ritual Mechanics
Press one button up to ?????? times. There’s no trick. Just repetition, resolve, and rhythm.

Unlock The Art of War
??? quotes, unlocked one at a time. Every ????? clicks grants you a new line. Grouped by chapter, delivered with reverence.

Stone Transformation
The stone slowly changes shape… barely. You might think it’s your imagination. It isn’t.

Ambient Design
Optional shrine ambience. Cicadas. Breaths. Long pauses. The sound of not quitting.

Inner Barks
??+ whispered lines tracking obsession, focus, and madness. “Effort reveals the shape of will.” “You are not done.” “Keep going.”

No Tutorials. No Menus. No Pause (jk. you can pause).
The stone doesn’t wait. Neither should you.

One Ending
Once the last line is revealed, the game quietly says:
“*** *** *****.”

🟥 Universe Note

Part of the Kōbako Games
Short games. Long shadows.
Each Kōbako title is based on a thread from the Akabako Community Message Board: ghost sightings, urban myths, strange behavior. Some usernames repeat. Some stories connect.

The more you play, the more Akabako remembers you.

AI 生成內容聲明

開發者針對他們的遊戲使用 AI 生成內容方式的說明如下:

All voice lines in Training Arc were generated using AI narration tools. There is no live generation or player-facing AI system.

All audio is pre-recorded, voiced by a warm, slightly gruff ossan voice with a strong local accent.

He’ll accompany you through your training. Quiet, steady. Always there.

Kōbako.

系統需求

    最低配備:
    • 需要 64 位元的處理器及作業系統
    • 作業系統: Windows 10 (64-bit)
    • 處理器: Intel Core i5-6600K / AMD Ryzen 3 1200
    • 記憶體: 8 GB 記憶體
    • 顯示卡: NVIDIA GeForce GTX 1060 / AMD RX 580 (4 GB)
    • DirectX: 版本:12
    • 網路: 寬頻網際網路連線
    • 儲存空間: 15 GB 可用空間
    • 音效卡: DirectX Comptatible
    • 備註: Designed for 16:9 displays. Performance may vary on laptops or integrated GPUs.
    建議配備:
    • 需要 64 位元的處理器及作業系統
    • 作業系統: Windows 10 or 11 (64-bit)
    • 處理器: Intel Core i7-9700K / AMD Ryzen 5 3600
    • 記憶體: 16 GB 記憶體
    • 顯示卡: NVIDIA RTX 2060 / AMD RX 6700 XT
    • DirectX: 版本:12
    • 網路: 寬頻網際網路連線
    • 儲存空間: 15 GB 可用空間
    • 音效卡: DirectX Comptatible
    • 備註: For best experience, use SSD. Co-op gameplay requires voice communication.
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