A dice-building roguelike where you shape a 25-dice board to unleash powerful chained attacks.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Dicewayfarer’s core gameplay is already fully playable, but balance and build variety are especially important for this type of roguelike. Early Access will allow us to gather feedback from a wider range of players and refine the game’s balance, progression, and build diversity before the full release.”

Approximately how long will this game be in Early Access?

“We currently expect Dicewayfarer to remain in Early Access for approximately 3–6 months. However, this may change depending on player feedback and the amount of additional balancing and polish required.”

How is the full version planned to differ from the Early Access version?

“The Early Access version is planned to include 4 playable boards, with 2 unique dice for each board. For the full release, we plan to expand this to 6 boards with 3 unique dice for each board, along with additional content, balance adjustments, quality-of-life improvements, and further polish based on player feedback.”

What is the current state of the Early Access version?

“The core gameplay loop is fully implemented and the game can be played from the beginning of a run through its conclusion. Players can build and improve a 5×5 board of 25 dice, unlock lines, create poker-style hands, combine various dice upgrades, and develop different builds throughout each run. The Early Access version includes 4 playable boards, each with its own unique dice, as well as a variety of dice skins, symbols, items, consumables, enemies, and progression systems. During Early Access, our main focus will be on balance, build variety, usability, and polishing the overall experience.”

Will the game be priced differently during and after Early Access?

“We currently plan to keep the price the same during Early Access and after the full release. If this plan changes, we will announce any pricing changes in advance.”

How are you planning on involving the Community in your development process?

“We plan to actively collect player feedback through the Steam Community and other feedback channels. In particular, we are interested in feedback on game balance, build variety, difficulty, usability, and bugs. We will use this feedback alongside gameplay data to prioritize balance adjustments, quality-of-life improvements, and other changes throughout Early Access.”
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This game is not yet available on Steam

Planned Release Date: Q3 2026

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About This Game

Dicewayfarer is a dice-building roguelike where every run begins as a 5×5 puzzle of 25 random dice.

Twenty-five dice are placed at random, and you’re given only a limited number of swaps. Work within that limit to refine the board, create as many powerful dice hands as possible, and deal massive damage in a single turn.

Your board’s rows and columns start locked. The more lines you unlock, the more places you can trigger hand effects—and the more attacks you gain. Hands don’t have to stop at one: complete multiple lines at once to increase your damage and extend your combo.

Your dice grow in many different ways. Shape their roles with skins, symbols, and engravings, then push your build further with Number Upgrades and Hand Upgrades to make your favorite combos appear more often. Add items and consumables to create powerful synergies with your dice and bring down even the toughest enemies.

One swap can change everything. Complete multiple lines at once and unleash a barrage of attacks.

- A fresh 5×5 board every run, with 25 randomly placed dice

- Limited swaps that turn every board into a compact puzzle

- Unlockable rows and columns that add hand triggers and extra attacks

- Build-defining upgrades through skins, symbols, engravings, Number Upgrades, and Hand Upgrades

- Items and consumables that push your build into powerful synergies

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Localization

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Processor: Requires a 64-bit processor and operating system
    Recommended:
    • Requires a 64-bit processor and operating system
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