Serve drinks, wrangle passengers, and survive turbulence in this silly solo or co-op flight attendant simulator. Handle routine cabin duties while everything goes hilariously wrong, from loose pets to spiraling passenger panic. It’s pure cabin chaos at 30,000 feet!

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“I want to give players the opportunity to play all of the content that we've added to the game so far. While I do not have the Fall and Winter seasons ready, Spring and Summer are fully playable and I want the community to be able to experience that while I complete the remainder of the game.”

Approximately how long will this game be in Early Access?

“The goal is to leave Early Access some time before Summer 2027 with all 4 seasons in the game.”

How is the full version planned to differ from the Early Access version?

“I plan to include all 4 seasons - Spring, Summer, Fall, and Winter. If you've played the game, you'll know the differences between Spring and Summer are vast, so there is a lot of work to be done to add all of the art, characters, requests, and content for Fall and Winter. That's 40 extra levels to play when the game is released.”

What is the current state of the Early Access version?

“Currently, you can play through the entirety of the Spring and Summer seasons (20 days per season), as well as play all 20 days of endless mode (although endless mode does not have Fall and Winter specific content or events at the moment). I know the game can be buggy at times, but the hope is that I can iron all of those out during Early Access so that the full release is as bug free as possible.”

Will the game be priced differently during and after Early Access?

“I am not planning on changing the price when leaving Early Access.”

How are you planning on involving the Community in your development process?

“I listen heavily to the community when it comes to wants and needs, as well as bug fixes and changes that they would like to see in the game. I rely heavily on the community to help find bugs and try to get them fixed as they come up. While I have a general plan for the content, I am always open to new ideas for events, request types, passenger types, etc. and I love involving my community in the process. I love hearing the feedback from you guys and try to do my best by everyone that I talk to. I am always in the Discord hanging out so the best feedback usually comes from there. ”
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About This Game

Disclaimer!

Thank you for supporting this project. Uh Oh Airlines is currently incomplete and in the alpha phase of development. Please help me get the game to beta by submitting bug reports either via the in-game feedback form or by joining the Discord server.

Welcome aboard Uh Oh Airlines: the delightfully unhinged single player or co-op flight attendant simulator where the skies are friendly, the passengers are feral, and disaster is always cruising at 30,000 feet. Play solo or team up with a friend as you juggle spilled sodas, mysterious smells, and passenger meltdowns, while trying to keep everyone (including yourself) from spiraling into full airborne anarchy.

Serve drinks and soothe panicked flyers while pretending you aren’t also mildly panicked. Wrestle open overhead bins that seem to defy the laws of physics, dodge projectile dogs and cats, and clean up mystery liquids. Was it soda? Something worse? Don't ask us! Try not to think too hard about that while still thinking on your feet, because in this full-throttle frenzy, every second counts, and the seatbelt sign is basically just a suggestion.

Catastrophes are coming in hot, sometimes literally. You could rise to the occasion and douse the flames (both metaphorical and real)… or just let it all burn in glorious chaos. But, uh, maybe grab the fire extinguisher. Just a thought.

Whether you’re flying solo or teaming up with a friend, one thing’s for sure: things are about to get bumpy. Tray tables up and buckle up. This is your captain speaking: good luck.

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System Requirements

Windows
macOS
    Minimum:
    • OS: Windows 11
    • Memory: 1 GB RAM
    • Graphics: GTX 1050
    • DirectX: Version 11
    • Storage: 1 GB available space
    Minimum:
    • OS: MacOS 15
    • Processor: M4
    • Memory: 8 GB RAM
    • Storage: 1 GB available space
* Starting February 15, 2024, the Steam Client will no longer support 32-bit games or macOS 10.14 or lower.
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