What happens when an elephant shares its habitat with a Spinosaurus? Design ecosystems with nearly 50 species of plants and animals, shape the land, and balance predators and prey in a science-inspired simulation where every creature lives, hunts, and raises a family of its own.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We want to keep building out our creature roster, playable maps, campaign missions, and more, while collecting player feedback on creature AI, gameplay balance, performance, new feature ideas, and bugs. The game is in a playable and enjoyable state today, but it isn't finished, and we want our players to help shape where it goes.”

Approximately how long will this game be in Early Access?

“We currently expect Ecosystem Architect to be in Early Access for roughly one to two years. The exact length will depend on player feedback and the species and features the community asks for.s.”

How is the full version planned to differ from the Early Access version?

“We plan to add more animals and plants, more maps, and more campaign missions. We also plan to keep improving creature behavior and AI, expand each species' upgrade tree, and add new features based on community feedback. Our goal for the full release is a much larger, more polished version of the game you can play today.”

What is the current state of the Early Access version?

“Ecosystem Architect is fully playable today, for players who want a relaxed creative sandbox and for those who want a strategic challenge. The current version includes:

- 7+ playable maps, including one inspired by Yellowstone National Park
- 50+ species of animals and plants, from modern wildlife to prehistoric creatures, on land and in the sea
- 3+ campaign missions, plus complete Sandbox and Challenge modes
- Species adaptations and upgrade trees, environment upgrades, and land expansion
- A simulated global conservation system with organizations you can work with
- Turn-based animal combat, photo mode, achievements, and in-game analytics tools

As with any Early Access game, you may run into bugs, balance issues, and features that are still being refined. We aim to keep save files compatible between updates; if an update ever does affect older saves, we'll say so clearly in the patch notes.”

Will the game be priced differently during and after Early Access?

“We plan to gradually raise the price as we add more content and features and get closer to full release. Buying during Early Access is the best way to get the game at its lowest price while helping shape its development.”

How are you planning on involving the Community in your development process?

“We have a Discord which we are active on, a community tab that shows off community environments, plans to add Steam Workshop support, a Trello board to show the development path to full release, and an in-game bug reporter and feedback suggester.”
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This game is not yet available on Steam

Planned Release Date: 2027

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About This Game

From the towering Brachiosaurus to the ocean-dwelling orca, Ecosystem Architect puts you in control of what inhabits your world. What would happen if an elephant shared its habitat with a Spinosaurus? You have the power to find out, and to influence the outcome.

If you're more of a botanist, plants are just as important as animals when building your ecosystem. You'll need to strike the right balance between plants, herbivores, and carnivores, or it could all fall apart. And remember: not all creatures are created equal.

With nearly 50 species of animals and plants, spanning land and sea, modern wildlife and prehistoric giants, every choice you make can lead to a thriving ecosystem or one thrown into chaos.

Every creature in Ecosystem Architect is simulated as an individual, with its own needs, memories, and traits.

Realistic Behavior - Animals claim and defend territories, form packs, hunt, graze, and flee from predators. Many behaviors are based on real ecological research. Red foxes bury surplus food in hidden caches and find them later from memory, and beavers build dams that change how water flows through your world.

Families and Genetics - Creatures mate, raise their young in nests and dens, and pass traits down to their offspring. Each creature has up to three traits that shape how it lives and survives. Follow family lines as they grow, or watch a struggling lineage disappear.

Ecosystem Architect lets you build in whatever kind of biome you'd like, whether that's a landscape inspired by real places like Yellowstone National Park or an original one crafted from scratch.

Most game modes include a powerful terraforming toolset that lets you raise, lower, and smooth terrain, or paint it with new textures. But be careful: reshaping the land can change the flow of rivers and lakes, which may have ripple effects on the local wildlife.

The weather matters, too. Seasons come and go, bringing changes in temperature and rainfall that influence how creatures behave. Below the surface, the soil changes as well, and the plants you grow will shape the ground for the ones that follow.

Choose from three game modes:

Campaign - Inspired by real-life conservation efforts and ecological studies, each campaign level challenges you with a specific goal, such as growing a creature population or naturally reintroducing a species to an environment. You'll have to plan carefully to succeed with the resources you're given. Completing a level unlocks special rewards you can use in the other game modes.

Challenge - Carefully craft and grow your environment over time with limited resources and a limited ability to directly influence your ecosystem. Build a thriving ecosystem with any combination of creatures you like, in a mode that blends creativity and strategy.

Sandbox - A true creative experience. Free from resource and terraforming limits, build the ideal world for your creatures with ease.

Resource Management - Six resources (DNA, Amber, Hide, Leaf, Fin, and Feather) are used to bring creatures into your world. Every creature produces resources over time, so be strategic about which creatures you keep if you want to grow quickly.

Adaptations - Spend DNA to adapt your creatures. Adaptations improve their stats, and some can even make a species smarter.

Environment Upgrades and Land Expansion - Earn Conservation Points by keeping your environment balanced and by releasing creatures into the wild. Spend them on powerful upgrades, or buy new plots of land to expand your reserve.

Simulated Global Conservation - Track the conservation status and population of every species across real-world regions. These change dynamically based on many factors, including your own efforts. Releasing creatures into the wild earns Conservation Points based on that species' current status, and conservation organizations around the world will notice what you do.

Missions and Events - Take on missions for rewards, and react to random events that can shake up your ecosystem when you least expect it.

Ecosystem Analytics - Dig into the numbers with food webs, energy flow charts, niche plots, and relationship maps that show exactly how your species depend on one another.

Animal Combat - Most fights are simulated from creature stats, but you can jump into the important battles and influence the outcome through turn-based combat. As creatures level up, they unlock powerful moves that can swing a battle in your favor.

Photo Mode - Explore your environment on foot and photograph your favorite sights with the in-game camera. Pictures are saved directly to your PC, ready to keep or share with friends and the community.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Use of some AI-assisted/inspired icons.

System Requirements

    Minimum:
    • OS: Windows 10 (64-bit)
    • Processor: Intel Core i5-8400 or AMD Ryzen 3 3300X
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GTX 1060 (6 GB) or AMD Radeon RX 580 (4 GB VRAM)
    • DirectX: Version 11
    • Storage: 50 GB available space
    Recommended:
    • OS: Windows 10 or 11 (64-bit)
    • Processor: Intel Core i7-9700K or AMD Ryzen 5 5600X
    • Memory: 16 GB RAM
    • Graphics: NVIDIA RTX 2070 / 3060 Ti or AMD RX 6700 XT (8 GB VRAM)
    • DirectX: Version 11
    • Storage: 50 GB available space