Dive into a world that blends frenetic roguelite action with deep systems and content-rich exploration. Explore densely populated maps to unlock the secrets of a fantasy world under siege by a mechanical threat.
Release Date:
Coming soon
Developer:
Publisher:
Teaser | OMR Teaser
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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“I believe that Early Access (if done right) can be a fantastic way to get the best possible game. Internal testing feedback has already been massive towards creating the game that we have now, so I can't wait to expand that to a larger player base.”

Approximately how long will this game be in Early Access?

“The classic "It's done when it's done" adage best describes my approach here. A rough estimate though - more than 6 months and less than 2 years. Once early access is finished I plan on continuing to support the game with new content for as long as people continue to enjoy playing it.”

How is the full version planned to differ from the Early Access version?

“Planned features include:

Explorable world map will be expanded to at least 5 regions by 1.0, with further regions tentatively planned for after 1.0. Each region will have a distinct visual style, unique enemies, exploration events, lore, and bosses. The world will be interconnected, so that the player can freely explore all regions within a single run.

Expanded module system with modular weapons, shoulder mounted tactical gear, etc.

Unique and Set modules.

Additional classes.”

What is the current state of the Early Access version?

“The game's "about this" section represents the current state of the early access version. All of the core gameplay features listed there are available and ready to play, with focus now being on refining and polishing of those features, along with expanding the scope of the game's content.”

Will the game be priced differently during and after Early Access?

“The early access version of the game is moderately discounted.”

How are you planning on involving the Community in your development process?

“I plan to be very active with the community through discord, streams, etc. Ongoing feedback has already been a critical part of this game's development thus far, so with early access I plan to just expand the scope of that existing feedback loop.”
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About This Game

An Expansive, Open World

One More Run features a fully explorable, hand-crafted world with many unique biomes to explore.

Slay Powerful Bosses to Fuel Your Skill Tree

Skill points are gained through overcoming challenges, not EXP grinding. Bringing down the strongest bosses opens up unique, build-defining abilities.

Punchy, Satisfying Attacks

Auto attacks and active abilities have been carefully designed to feel satisfying to use, and synergize meaningfully with the build choices that you make.

A Deep and Rewarding Crafting System

ARPG item-based progression is deeply integrated into the game's design. Modules are dropped from boss farming or long-survival runs, and then deterministically crafted for a satisfying meta progression experience.

And of course, Meme Builds

The Survivors-Like DNA is still intact. There's loads of ways to break the game through unique builds, and numerous leaderboards to show off your results on.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

One More Run is a solo-developed project. As a result, I've selectively used AI art in some areas to make sure the game's presentation is quality.

System Requirements

    Minimum:
    • OS: Windows 10 64bit
    • Processor: x64 architecture with SSE2 instruction set support
    • Memory: 4 GB RAM
    • Storage: 1 GB available space
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