Realistic ATC with your voice. VoiceATC Simulator is an Air Traffic Control simulation game: sequence aircraft into the runways in real airport configurations and sectoring, in a Generic, Spanish or US interface.

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“As an indie developer, ensuring quality in the official release is my main goal. The objective of the Early Access is to continue improving and enhancing the game experience based on player feedback via the official Discord channel, available on the game menu, making adjustments to gameplay, simulation and features until it's ready for a full release.”

Approximately how long will this game be in Early Access?

“Until the game reaches a state where it provides an enjoyable, polished experience, reflecting player feedback and community suggestions. There is no fixed date. VoiceATC Simulator has been in Early Access since April 2025, and I prefer not to promise a date I might miss. The roadmap at voiceatcsimulator.com/roadmap/ shows what is planned next.”

How is the full version planned to differ from the Early Access version?

“For the full version, our goal is to first ensure the game is stable, and then possibly expand it by introducing features, such as dynamic weather phenomena.”

What is the current state of the Early Access version?

“The simulator is playable end to end. You control arrivals and departures with your voice at airports around the world, with real procedures, visual approaches, go-arounds, three interface skins and tutorials. I keep working on voice accuracy, realism and the interface, based on your feedback. The About section lists what is in the game now.”

Will the game be priced differently during and after Early Access?

“I plan to raise the price gradually as the quality and the features of the simulator grow.”

How are you planning on involving the Community in your development process?

“A Discord server is set up to post bugs and ask for features, accessible from the game's main menu. Players can also share routes, airport procedures, runway configurations and visual approaches through the website at voiceatcsimulator.com/contribute/, and the wiki at voiceatcsimulator.com/wiki/ covers the basics.”
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About This Game

Realistic ATC with your voice.

You control approach traffic at airports around the world: you speak, and the pilots read back.

Speak


Give instructions in real phraseology and the pilots read them back. Recognition runs on your PC, and LainoaASR 1.0 understands accents, radio audio and airlines. Hover any label cell to see what to say.

Work the traffic


Real routes, airlines and callsigns. Vector aircraft, set altitudes and speeds, clear approaches, and set your workload by aircraft in your sector or traffic per hour. Departures roll down the runway and call you passing 1,000 ft.

Fly real procedures


Fly real SIDs, STARs and approaches, from ILS and RNAV to GLS, LDA, VOR and NDB. Report the runway or a landmark in sight and clear a visual approach. Order a go-around and the aircraft flies the published missed approach.

  • Charted visuals at selected airports, such as the River Visual at Washington National
  • Aircraft also go around by themselves when an approach becomes unsafe

Your own scope


Three skins: Generic, Spain (SACTA) and United States (STARS). It is the same session in each, with every feature. Pick one for all airports or one per airport.

Learn


A simulator can be steep to learn. Four tutorials teach the essentials of the ATC job, the interface (UI), the radio and a short shift at Ibiza, with a coach that shows what to SAY and what to DO.

Mod the game


Share sectors, runway configurations, routes, visual approaches, colour profiles and skins through GitHub. The Discord helps.

Navigraph and the bundled AIRAC

Navigraph gives you current real-world procedures and fixes. Without it, the bundled AIRAC is fully playable, just not the current cycle.

Early Access

This is my first game, and bugs can still happen. It has been in Early Access since April 2025 and gets updates based on your feedback. Report bugs and ask for features in the Discord.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64 bit
    • Processor: 4-core x64 CPU with SSE4.2, AVX2 preferred, e.g. Intel Core i5-4590 / AMD Ryzen 3 1200
    • Memory: 8 GB RAM
    • Graphics: Direct3D 12 / Vulkan-compatible GPU, 2 GB VRAM or modern integrated graphics, e.g. GTX 1050 / RX 460 / Intel UHD 620
    • Storage: 10 GB available space
    • Additional Notes: VoiceATC Simulator uses local speech recognition and neural text-to-speech. Voice acceleration uses your graphics card through Vulkan when it can, and falls back to the CPU.
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64 bit
    • Processor: 6-core x64 CPU with AVX2, e.g. Intel Core i5-10400 / AMD Ryzen 5 3600 or better
    • Memory: 16 GB RAM
    • Graphics: NVIDIA RTX 2060 6 GB+ recommended, or AMD RX 6600 8 GB+
    • Storage: 10 GB available space
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