Reality is breaking. A psychiatrist begins to doubt. An old friend pulls you into an adventure. Together you push past the lies of the simulation and chase the truth. Will you find freedom or be lost inside a code?

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앞서 해보기 곧 출시

이 게임의 개발자는 플레이어의 피드백을 반영하여 개발 중인 게임을 출시할 예정입니다.

참고: 앞서 해보기 게임은 완성된 게임이 아니며 개발이 진행됨에 따라 크게 바뀔 수 있습니다. 게임의 현재 상태가 흥미롭지 않게 느껴진다면, 개발이 더 진행될 때까지 기다려 보세요. 앞서 해보기에 대해 자세히 알아보세요.

개발자의 한마디:

왜 앞서 해보기를 진행하나요?

Mina, while primarily offering a story focused single player experience, also aims to include a competitive online mode for players to enjoy with friends. Early Access will allow us to gather community feedback in order to deliver a balanced, fun, and innovative multiplayer experience.

The online mode will let players choose from Koray, Kagan, Mina, Devrim, Alara, or Aylin and join one of two distinct teams:
  • Simulation Preservation Team
  • Escape from the Simulation Team

Each team faces unique advantages and disadvantages across different maps, enhancing strategic play and replayability. During Early Access, we will balance this system, optimize maps and mechanics based on player feedback, and refine the overall online experience.

In summary, with Early Access:

  • We will balance the online mode using community feedback.
  • We will test the impact of different maps on gameplay to ensure fair competition.
  • We will collaborate with the community to develop new character abilities, escape scenarios, and protection mechanics.

얼마나 오래 앞서 해보기를 진행할 계획인가요?

“We plan to keep Mina in Early Access for approximately 12 months. During this period, we’ll work closely with the community to expand the multiplayer mode, optimize map balance, test new character mechanics, and make improvements based on player feedback.

Our goal is to provide a balanced, seamless, and complete experience by the time we launch the full version. Throughout Early Access, we’ll introduce new content and refine the balance among different maps, as well as between the simulation escape and protection teams.

The Early Access timeline may be adjusted based on player feedback. Community input is extremely important to us, and we’ll direct our development process accordingly.”

정식 버전은 앞서 해보기 버전과 어떻게 달라지나요?

“During Early Access, our primary goal is to establish the core mechanics and ensure a balanced, enjoyable multiplayer experience. Based on community feedback, we’ll make various improvements to the mechanics, maps, gameplay dynamics, and character abilities.

We plan to offer more extensive content, advanced mechanics, and additional game modes in the full release. However, we’re committed to an organic development process shaped by player feedback.

Key Differences Planned for the Full Release:

  • New Maps:
Explore different areas of the simulation, providing strategic advantages for both teams.
  • More Character Abilities:
Add new strategic mechanics tailored to the protection and escape teams.
  • Improved Balancing:
Implement updates based on player feedback for maps and team mechanics.
  • Story Integration:
Create a more seamless connection between the multiplayer mode and the single-player narrative.”

앞서 해보기 버전은 현재 어떤 상태인가요?

“The current Early Access version offers a deep, seamless, and engaging narrative experience across 10 chapters in single player mode. Players join Koray and Kagan on their journey to uncover whether the simulation is real, encountering mystery, psychological tension, and choice-based scenarios along the way.

At this stage, the core gameplay mechanics are already in place, allowing players to influence the course of events through their decisions. In some chapters, you’ll even have the chance to play as Mina, gaining a different perspective on the unfolding story.

During Early Access, we will refine the storytelling, gameplay dynamics, and mechanics based on player feedback. We also plan to expand the game world by introducing a multiplayer mode.”

앞서 해보기 기간 전후로 게임 가격이 달라지나요?

“The price of the game will change during and after Early Access. We plan to increase the price once the online mode is added.”

개발 과정에서 어떻게 커뮤니티와 소통할 계획인가요?

“Player feedback and suggestions will play a major role in the development of Mina.

  • We’ll create a Discord community where players can reach us directly and share their ideas.
  • We’ll keep everyone updated on the development process by posting regular content on Instagram and YouTube.
  • We’ll conduct surveys to gather opinions on mechanics, story progression, and the multiplayer mode.
  • We’ll host Q&A sessions to address players’ questions and enhance community engagement.
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Mina Demo 다운로드

이 게임은 아직 Steam에 출시되지 않았습니다

출시 예정일: 2026년 3월 6일

이 게임은 약 4일 후에 잠금 해제될 예정입니다

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게임 정보

Two Playable Characters, Two Perspectives

Experience the story from both Koray and Mina’s point of view, each with their own abilities and gameplay moments. Switch perspectives to uncover every side of the mystery.

Unleash Mina’s Powers

Overcome enemies and manipulate your surroundings using Mina’s unique abilities. Each power unlocks new ways to play and survive.

Survive the Nightmare

Escape terrifying dreamlike corridors inspired by the Backrooms, where monsters are always one step behind. Every turn hides a new danger will you make it out?

High Stakes Police Chases

Use your reflexes and wits to evade relentless police vehicles in thrilling pursuit sequences. Adrenaline pumping moments keep you on edge.

Intense Combat Encounters

Face off against dangerous enemies in tactical firefights. Stay alert every second counts when survival is on the line.

시스템 요구 사항

    최소:
    • 운영 체제: Windows 10 and above
    • 프로세서: Intel Core i5-12400F or AMD Ryzen 5 5600X
    • 메모리: 8 GB RAM
    • 그래픽: NVIDIA RTX 2060 or equivalent AMD GPU
    • DirectX: 버전 12
    • 저장 공간: 25 GB 사용 가능 공간
    • 사운드카드: DirectX compatible sound card
    권장:
    • 운영 체제: Windows 11 and above
    • 프로세서: Intel Core i7-12700K or AMD Ryzen 7 5800X
    • 메모리: 16 GB RAM
    • 그래픽: NVIDIA RTX 3060 or equivalent AMD GPU
    • DirectX: 버전 12
    • 저장 공간: 40 GB 사용 가능 공간
    • 사운드카드: DirectX compatible sound card
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