This is an experimental game in which you deliver packages to residents in a procedurally generated town.
Release Date:
To be announced
Developer:
Publisher:
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Planned Release Date: To be announced

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About This Game

You are BOXBOYMAN. Don’t overthink it.

Your job: receive, drive, deliver, repeat. The packages? Fragile. The clock? Yes. The dogs? Yearn for cardboard.

Each play through is procedurally generated for your convenience and discomfort.

Deliver everything without error and mostly intact, beat the timer, keep the van limping along, and you'll move on — to even more boxes. It’s a lifestyle. It’s a game. It's you. It's me. 

It’s BOXBOYMAN.

System Requirements

    Minimum:
    • OS: Windows
    • Processor: This is needed too
    • Memory: 2 GB RAM
    • Graphics: A good idea
    • Storage: 650 MB available space
    • Additional Notes: This is mostly untested. Some of the world generation is a little heavy on the cpu/gpu. I hope to update this more when I have a better idea of the actual details.
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