Luminous Rhapsody: Bathed in Shifting Dimensions meets Chromatic Overexposure
A single-player action-adventure role-playing game. Players must rely on their skills to defeat mobs and bosses, while also enjoying scenic environments that are often missed during combat. Use keyboard controls to move, attack, dodge, and block to overcome enemies.
Gameplay | CG
General / Cinematic | Sight
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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“The game content is not fully developed yet. As a solo developer who is also engaged in academic research, I’ve decided to first release a demo version to gather feedback from players.

I plan to switch the development engine from Unity3D to Unreal Engine 5. Letting players try the demo helps determine whether it’s worth continuing development. For example, we are considering adding features such as inventory, equipment, talent systems, skills, buffs, additional levels, and more bosses—some of which are already partially implemented.

I’m excited to connect with players early and join the community of indie developers as soon as possible.

Approximately how long will this game be in Early Access?

“The Early Access phase is expected to last around six months, but if development shifts from Unity3D to Unreal Engine 5, the timeline may be extended significantly.

In that case, the trial version might continue to be updated for a year or more before a full release. Thank you for your patience and support — this journey wouldn’t be possible without you!”

How is the full version planned to differ from the Early Access version?

“Demo Version:
The demo version includes a portion of the combat system, four types of regular enemies and two bosses, basic control mechanics such as normal attacks, dodging, and blocking, as well as parts of the game’s content—such as puzzle-solving, exploration, horror elements, and other immersive experiences found in a linear single-player game.

Full Version:
The full version will be continuously improved based on player feedback. Whether or not the development of this game continues—and whether additional content is added—will depend largely on the players’ response.

Future content under consideration includes a backpack system, skill system, buff system, stat allocation, multiple playable characters, weapon and equipment systems, more levels, more enemies, and bosses. If players provide suggestions regarding the game's content and direction, the developer will actively adjust the full version accordingly.

In short, if more players support the game, the developer intends to continue updating the full version with new content and evolve the game's design in line with community feedback.”

What is the current state of the Early Access version?

“The Early Access version has completed development and undergone multiple rounds of testing.
It features 8 levels and includes the core gameplay mechanics, such as character movement, sprinting, dodging, blocking, and attacking.
The Early Access version also contains 4 types of regular enemies, 2 bosses, several CG cutscenes, and scenic moments for visual enjoyment.

The full version will be updated with new content based on player feedback and continue development in that direction.”

Will the game be priced differently during and after Early Access?

“The price of the game will remain unchanged during and immediately after the Early Access period. We plan to gradually adjust the price as new content and features are added. If the full release gains more players and positive reception over time, we may consider future price changes. Most importantly, I’m excited to create an enjoyable experience for players—that’s what matters the most.”

How are you planning on involving the Community in your development process?

“The developer encourages players to get in touch through the Douyin (TikTok China) link provided on either the official store page of the full version or the Early Access version of the game. Players can also reach out via the Steam community hub. However, the developer checks Douyin more frequently, so leaving comments or starting discussions there is highly recommended.
The community is open to all kinds of discussion, feedback, or direct communication with the developer. Players are welcome to share their thoughts freely. The developer will do their best to fulfill any reasonable request from players—though, to be honest, time and skills are limited.
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About This Game

Please search for "跨越次元壁的光污染Demo" to try the free demo version.

Players can purchase the full version of the game. During the testing phase, you can also download the free demo from the demo sub-store page under the official store page.

The full version includes 8 levels, featuring 4 types of regular enemies and 2 bosses. Players will experience multiple CG cutscenes, including dramatic encounters between the protagonist and the bosses. The game also showcases beautiful environments, such as starry skies, snowfall, and Tyndall light rays in mountain landscapes.
Total gameplay time is approximately 1 to 3 hours, depending on the player.

This is a single-player action-adventure RPG.

Gameplay:

Players must rely on their skill to defeat enemies and bosses, while also enjoying scenic environments that are revealed beyond the heat of battle.

Controls:

Players use keyboard keys to move, attack, dodge, block, and more to engage in combat.

About the Developer:

The developer is a Ph.D. student at the Intelligent Instrumentation and Equipment Laboratory of China Agricultural University in Haidian District, Beijing, China. Passionate about games since childhood, the developer created the entire game independently—including programming, art, music, story, and design. Although working alone can be overwhelming at times, the developer is committed to improving the game based on player feedback. Thank you for your support!

System Requirements

    Minimum:
    • OS: Windows 10 或更高
    • Processor: Intel Core i3-7100 CPU @ 2.90GHz
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 750ti
    • DirectX: Version 11
    • Storage: 2 GB available space
    • Sound Card: 兼容 DirectX 的声卡
    • VR Support: 不适用
    • Additional Notes: 1920x1080 分辨率显示器。如上配置仅供参考。
    Recommended:
    • OS: Windows 10/11
    • Processor: Intel Core i5-10400F CPU @ 2.90GHz
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 1660
    • DirectX: Version 11
    • Storage: 2 GB available space
    • Sound Card: 兼容 DirectX 的声卡
    • VR Support: 不适用
    • Additional Notes: 1920x1080 分辨率显示器。如上配置仅供参考。
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