Eden Rising is an all-new Action Tower Defense game with a twist! Roam across an Open World and defend your base from hordes of hostile monsters. Gather materials along the way to craft defenses and gear. Play solo or up to 8-player coop!
All Reviews:
Mostly Positive (120) - 77% of the 120 user reviews for this game are positive.
Release Date:
May 17, 2018

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

TL;DR: Eden Rising is an open world co-op action game that blends tower defense and survival genres to create a unique multiplayer experience. Early Access will let us adjust to how you and your friends play together. We will be adding lots more content, biomes and new features, including an endless/challenge mode. We’ll work closely with the community on our Discord channel to make the game even better!

With co-op at the core of Eden Rising, community feedback is essential for developing and updating the game. We're far enough along that players can get an idea of where we're going, but still early enough that they can have a say in the future. Every group of friends will have their own mix of playstyles and roles, and Early Access gives us the chance to adjust based on the needs of those groups when adding features and content.”

Approximately how long will this game be in Early Access?

“We have a lot more in store for Eden Rising, and we plan to continue to grow and update the game consistently over the coming months, aiming for release at the end of 2018.”

How is the full version planned to differ from the Early Access version?

“Over time the world of Eden Rising will grow larger. We plan to add a breadth of new content to continue the story, which will double the existing content. We’ll also have many more monster varieties, more challenges, and plenty of awesome craftable weapons, armor, and traps.

In addition to content, we also plan to add big features such as Character Customization, Resource Cultivation, an Expanded Item Upgrade system, and an endless/challenge siege mode. Our goal parallel to this is to increase tribe size to a total of 16.”

What is the current state of the Early Access version?

“The game is stable and can support up to 8 players on a server. There are 30+ hours of content available to play right now, as well as the initial story elements. We have 4 diverse biomes and Crucibles to explore and defend, lots of resources to collect, and a variety of monsters to encounter and defeat. The game has several weapon families, each with their own animation move-sets and playstyle.”

Will the game be priced differently during and after Early Access?

“Yes, the game's price at for Early Access will be lower. The price will be revised as the game evolves and content is added.”

How are you planning on involving the Community in your development process?

“We believe that transparency in the development process and open communication are crucial. We will have a public Discord channel to report issues and post feedback. We will also post continual updates and dev diaries for the Community throughout the course of the game's development.

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Recent updates View all (44)

September 25

Monsters - A Complete Overhaul

In our last post, we talked all about the upcoming changes to Sieges and how that will impact gameplay. This time we will talk more about the core changes to monsters in Eden, changing them from mostly mindless monsters to more engaging and dangerous challenges, both in the open world and during sieges!

The creatures of Eden were always intended to be challenging and deadly! From the Medusa to the Chimera, all monsters are intended to have their own look and feel, strengths and weaknesses, and effective tactics to take them down. A big focus for the team has been bringing that intention to life!

Directional Attacks

Recently, we added the 'backstab' functionality, that detects the direction a player's attack is coming from and awards additional damage based on striking weak spots. With the new update, there will be a number of new creatures to discover across Eden with heavy armor to overcome. Dodging behind enemies to land an attack of opportunity will be crucial to defeating them!

To make this whole system look and feel better, monsters will now properly animate to turn to face you as opposed to snapping in place.

More Abilities

Many of the monsters of Eden have undergone an overhaul of their abilities and attacks. This includes more animations and visual effects, as well as zone specific energy types, more area of effects, new attack types, and even rampages!

Out in the wild, you'll need to be ready to dodge and maneuver to defeat enemies and make use of a broad arsenal of weapons and turrets to help you!

Strengths and Weaknesses

In addition to a slew of new abilities, monsters have also had a full re-balance to have better difficulty escalation as you progress. They will also have much more interesting combinations of strengths and weaknesses to exploit and overcome!

Monsters both in the open world and in sieges have experienced this overhaul, and as a result all the sieges of the game have been changed and updated to make for a challenging new experience.

As we have said previously, this update is a game changer! It's through feedback from the community that we have honed and improved the game, and we are very excited to share what we've been working on. Stay tuned for more updates in the days to come!

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August 31

Sieges Preview - A Complete Overhaul

Sieges are a core part of Eden Rising, and we are working hard to make them more exciting, challenging, and fun to play. Today we're doing a deep dive of the upcoming changes to Sieges and why!

Our biggest priority is to bring Eden's siege events in line with the expectations of fans of the Action/Tower Defense genre. There are a number of steps that we decided were needed to achieve that goal.

Monster Aggro

One of the biggest changes coming to the way sieges work is an update to monster aggro. In the current live version, monsters will begin to attack you if you come within range of them. This means you can accidentally end up with an entire swarm of dangerous monsters attacking you and ignoring all your well laid traps and defenses!

When we update, sieges will be much more in line with traditional tower defense games: monsters will spawn in loose groups at one end of the lane then pursue down their pathway towards the center of the Crucible. They can only be deterred from their goal by direct intervention of the player (by hitting them purposefully) or when struck by a tower.

This will mean strategic placement of towers will become crucial, and engaging enemies in a siege won't be immediately overwhelming. Of course, with that change in place it also means the potential for many more enemies per siege!

Turrets and Traps!

We have received a lot of feedback about sieges from the community, and a big part of that was the general viability and utility of defense items. In addition to the general monster aggro changes detailed above, turrets and traps are getting a full balance overhaul, as well as a number of new additions!

The Mortar Turret is a long range, heavy damage turret. Use it to deal devasting damage to clusters of monsters. This turret goes nicely with some of the monster changes we're making in the game, which we'll talk about more next week!

The Hive Turret takes advantage of some old "friends" from the Fungal Preserve. Ascendant-tainted razorgnats inhabit this turret. Their pheromones attract monsters, causing them to seek out the Hive Turret over all else. Used carefully, this turret can have a big impact on your battles. Pair this with the Mortar turret for a devastating combo!

The Laser Lance is a long-range single target nuke tower, allowing you to decimate a single enemy from far down the lane. Placement is key with this turret, allowing you to deal heavy damage -- as long as it's in a straight line!

This is just a small sample of the changes being worked on for Eden! There are many other changes coming that will impact the balance and gameplay of sieges, namely the complete overhaul of all the monsters in the game, and additions to the available arsenal of weapons and tech! We'll discuss each in more detail in the days to come, so stay tuned!

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“I’m quite impressed with Eden Rising as an Early Access title. Too often these games just feel half-baked when they hit steam. Instead, Nvizzio’s open world tower defense is a delight, polished, and feels really engaging.”

“It's got a gorgeous science-fantasy art style, is being developed by industry vets who've worked on games like The Secret World and Age of Conan, and has some intriguing ideas about how to revive a genre that's long been cold.”

“The team at Nvizzio Creations is hoping to have Eden Rising out of early access by the end of 2018. If it uses that time well, putting polish on this game and smoothing out all its edges, this really will be my favorite game all year.”
Sprites and Dice

About This Game

Eden Rising is a hybrid game mashup seamlessly blending elements from both action tower defense and open world genres to deliver a truly unique experience. Explore the vast world of Eden and defend your Crucibles from hordes of deadly monsters. Make use of everything you collect to craft powerful defenses, upgrade your weapons, and unlock challenges.

Play by yourself or with friends and master all the challenges that await you!

--Key Features—

Action Tower Defense – You can't just sit back and watch! Jump into the fray and fight back hordes of monsters alongside your traps and defenses in challenging Sieges!

Third-Person Combat – Execute combos, dodges, and powerful special attacks to take down deadly enemies. Take advantage of monster weaknesses and utilize traps to aid you in tough fights.

Armor and Weapons – Utilize both melee and ranged abilities with a variety of unique weapon types. Mix and match armor and weapons to play your way.

Huge Open World – There are no levels in Eden. Instead, explore a rich, open world full of materials, challenges, and secrets. Through sprawling valleys, fungal forests, and ancient ruins, you’ll need to seek out new Crucibles to progress in power.

Crafting and Gathering – Discover new recipes by collecting materials across Eden. From defenses, potions, armor, and weapons, you’ll craft everything you need to survive your journey in Eden.

Solo or Up to 8-Player Coop – Progress through the game solo or open your server to friends to play together whenever you want.

Replayable Challenges – Return to any previously completed sieges and replay them for a perfect score and more rewards.

System Requirements

    • OS: Windows 7 (64-bit)
    • Processor: Intel 2.3 Ghz Core i5 or AMD equivalent
    • Memory: 6 GB RAM
    • Graphics: GeForce GTX 560 or AMD equivalent
    • Storage: 5 GB available space
    • OS: Windows 10 (64-bit)
    • Processor: Intel 3.6 Ghz Core i7 7700 or AMD equivalent
    • Memory: 16 GB RAM
    • Graphics: GeForce GTX 1060 or AMD equivalent
    • Storage: 5 GB available space

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