Eden Rising is an all-new Action Tower Defense game with a twist! Roam across an Open World and defend your base from hordes of hostile monsters. Gather materials along the way to craft defenses and gear. Play solo or up to 8-player coop!
All Reviews:
Mostly Positive (142) - 75% of the 142 user reviews for this game are positive.
Release Date:
May 17, 2018

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

TL;DR: Eden Rising is an open world co-op action game that blends tower defense and survival genres to create a unique multiplayer experience. Early Access will let us adjust to how you and your friends play together. We will be adding lots more content, biomes and new features, including an endless/challenge mode. We’ll work closely with the community on our Discord channel to make the game even better!

With co-op at the core of Eden Rising, community feedback is essential for developing and updating the game. We're far enough along that players can get an idea of where we're going, but still early enough that they can have a say in the future. Every group of friends will have their own mix of playstyles and roles, and Early Access gives us the chance to adjust based on the needs of those groups when adding features and content.”

Approximately how long will this game be in Early Access?

“We have a lot more in store for Eden Rising, and we plan to continue to grow and update the game consistently over the coming months, aiming for release at the end of 2018.”

How is the full version planned to differ from the Early Access version?

“Over time the world of Eden Rising will grow larger. We plan to add a breadth of new content to continue the story, which will double the existing content. We’ll also have many more monster varieties, more challenges, and plenty of awesome craftable weapons, armor, and traps.

In addition to content, we also plan to add big features such as Character Customization, Resource Cultivation, an Expanded Item Upgrade system, and an endless/challenge siege mode. Our goal parallel to this is to increase tribe size to a total of 16.”

What is the current state of the Early Access version?

“The game is stable and can support up to 8 players on a server. There are 30+ hours of content available to play right now, as well as the initial story elements. We have 4 diverse biomes and Crucibles to explore and defend, lots of resources to collect, and a variety of monsters to encounter and defeat. The game has several weapon families, each with their own animation move-sets and playstyle.”

Will the game be priced differently during and after Early Access?

“Yes, the game's price at for Early Access will be lower. The price will be revised as the game evolves and content is added.”

How are you planning on involving the Community in your development process?

“We believe that transparency in the development process and open communication are crucial. We will have a public Discord channel to report issues and post feedback. We will also post continual updates and dev diaries for the Community throughout the course of the game's development.

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Recent updates View all (64)

January 10

Winter Update v0.4.0 is LIVE!

Hey Wardens,

We are thrilled to announce that the Eden Rising Winter Update v.0.4.0 is LIVE! This update lays the groundwork for future improvements to multiplayer!


  • Equipment (weapons, gloves, and armor) are now unlocks on your character that you can take to any server.
  • Equipment unlocks have been moved to a new Forge Equipment screen in the menus, accessible at any time.
  • Find outposts and unlock new equipment trees! Pay resources to permanently unlock and have access to any part of that equipment tree.
  • Any equipment PREVIOUSLY crafted on the server under the old system will automatically be granted to players on that server in their unlocks.
  • Dyes have been temporarily disabled. They will return in the next patch.
  • Gloves temporarily only have extraction abilities.
  • The camera can now be moved independently from character facing. Move the camera around as you like!
  • Player controls and the bottom bars of the HUD have been updated in preparation for controllers:
  • There are now only 2 discrete modes: combat and build mode. Switch between as you need!
  • Glove powers and consumables have been given hotkeys for easier access during combat.
  • Players can still quickswap between two assigned weapons. :)
  • Build Mode updated! The defense will now appear directly in front of the character model and move with character.
  • Added the new Ballista turret! A single-target, damage turret for going after Eden's larger creatures.
  • Defense variations! Added additional turret upgrades and effects for greater strategy variety.
  • Updated attack numbers to reflect elemental weaknesses on monsters (will look like a critical hit).
  • Improved the usage of the Electro Turret. This turret now prioritizes ranged enemies and fires a targeted AoE, tracking its target as it moves. The charged state deals damage as well.
  • Null Batons once again increase their damage as you apply stacks.
  • Hammer damage has been significantly increased.
  • Ranged weapons have received some love! We’ll be continuing improvements on these in the next few updates. Ranged weapons now offer fire-at-the-hip, shotgun-style regular attacks. Enter "Aim Mode" to hit targets from afar and deal extra damage to monsters with exposed weakspots.
  • To go with this update, we've added a ton of new ranged weapon variations and upgrades!
  • Updated difficulty selections! In the server admin panel, choose between Easy, Normal, or Hard difficulties. Normal is the default difficulty for new games.
  • When selecting sieges, choose additional difficulty for the siege!
  • Choosing harder difficulties whenever available will give additional rewards!
  • Receive additional Mastery XP whenever playing multiplayer.
  • Tech trees are now accessible through a station in camp (previously the Upgrade Station).
  • All the trees have been revamped and rewards from sieges updated.
  • Tech trees no longer contain equipment.
  • The ballista has been added as well as variations for all turrets.
  • Improved consumables have been added.
  • Costs have been completely rebalanced.
  • Siege rewards have been completely rebalanced.
  • Minisieges no longer give Nanochips (instead they unlock equipment).
  • Hammers, Bidents, and Glaives have new/updated VFX.
  • Updated the tutorial to use the new Ballista turret.
  • Fixed an issue where weapon comparisons did not correctly display.
  • Fixed an issue where the Gorgon Rex Aftershock VFX only played the first time the ability was executed.
  • Added the missing icon for the Lemurean.
  • Fixed an issue where the Chthonian's underground attacks often played the Rock Burst VFX offset from the warning marker.
  • Fixed various stuck bugs.

    Official Facebook Page
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    Youtube Channel
4 comments Read more

December 26, 2018

Happy Winter Holidays Wardens!

Greeting Wardens,

A little message to wish you Happy Holidays!

It's been a great year for the team, and we wouldn't be where we are without you. You’ve done so much for the game, giving us constructive feedback and simply helping to improve the work we do. We hope you're having safe and happy holidays!

Just a little reminder, Eden Rising is still on sale at 25% off until January 3rd! Don't miss this chance to discover Eden with some friends!


Enjoy your holidays, and thank you for playing Eden Rising!

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1 comments Read more
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“I’m quite impressed with Eden Rising as an Early Access title. Too often these games just feel half-baked when they hit steam. Instead, Nvizzio’s open world tower defense is a delight, polished, and feels really engaging.”

“It's got a gorgeous science-fantasy art style, is being developed by industry vets who've worked on games like The Secret World and Age of Conan, and has some intriguing ideas about how to revive a genre that's long been cold.”

“The team at Nvizzio Creations is hoping to have Eden Rising out of early access by the end of 2018. If it uses that time well, putting polish on this game and smoothing out all its edges, this really will be my favorite game all year.”
Sprites and Dice

About This Game

Eden Rising is a hybrid game mashup seamlessly blending elements from both action tower defense and open world genres to deliver a truly unique experience. Explore the vast world of Eden and defend your Crucibles from hordes of deadly monsters. Make use of everything you collect to craft powerful defenses, upgrade your weapons, and unlock challenges.

Play by yourself or with friends and master all the challenges that await you!

--Key Features—

You can't just sit back and watch! Jump into the fray and fight back hordes of monsters alongside your traps and defenses in challenging Sieges!

Execute combos, dodges, and powerful special attacks to take down deadly enemies. Take advantage of monster weaknesses and utilize traps to aid you in tough fights.

Utilize both melee and ranged abilities with a variety of unique weapon types. Mix and match armor and weapons to play your way.

There are no levels in Eden. Instead, explore a rich, open world full of materials, challenges, and secrets. Through sprawling valleys, fungal forests, and ancient ruins, you’ll need to seek out new Crucibles to progress in power.

Discover new recipes by collecting materials across Eden. From defenses, potions, armor, and weapons, you’ll craft everything you need to survive your journey in Eden.

Solo or Up to 8-Player Coop. Progress through the game solo or open your server to friends to play together whenever you want.

Return to any previously completed sieges and replay them for a perfect score and more rewards.

System Requirements

    • OS: Windows 7 (64-bit)
    • Processor: Intel 2.3 Ghz Core i5 or AMD equivalent
    • Memory: 6 GB RAM
    • Graphics: GeForce GTX 560 or AMD equivalent
    • Storage: 5 GB available space
    • OS: Windows 10 (64-bit)
    • Processor: Intel 3.6 Ghz Core i7 7700 or AMD equivalent
    • Memory: 16 GB RAM
    • Graphics: GeForce GTX 1060 or AMD equivalent
    • Storage: 5 GB available space

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