A non-linear action RPG with a focus on adventuring and exploration. Discover an expansive world full of history, battle and outwit fearsome enemies and exploit their weaknesses, and earn the title of a renowned hero.
All Reviews:
Positive (16) - 81% of the 16 user reviews for this game are positive.
Release Date:
Feb 25, 2019
Developer:
Publisher:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“During development, I often find myself playing my own game. It is relaxing and therapeutic to explore the world and kill the occasional monster. So even though the game isn't done and not all the assets are in place, it was so fun that I wanted to share it with everyone I knew. With early access, I can share my game with the world, and also acquire the assets I need to make a good game even better.”

Approximately how long will this game be in Early Access?

“I expect to be adding new content for about a year, but it will be in development until we have enough content and features that we can confidently launch with about 10-12 hours of play time.”

How is the full version planned to differ from the Early Access version?

“By the time the game is finished, we aim to have the following:
  • An expansive world to explore, with 3 different regions: A lush forest, a dry savannah, and a dark volcanic land.
  • At least 3 large dungeons and a few small ones
  • A complete story arc
  • A plethora of quests (many designed from player feedback)
  • A wide array of weapons and armor: melee, ranged, two-handed, and magical

What is the current state of the Early Access version?

“The game is playable and very fun in its current state. Most of the features and programming are done, but it's quite a bit shorter than we'd like. We need help from the community with completing the story and more side-quests, and more time to construct the world to fit all this new content into.”

Will the game be priced differently during and after Early Access?

“Yes, we do plan to slowly increase the price as we build more content, but it will always be a great value. We also may supplement the cost using DLC expansion packs.”

How are you planning on involving the Community in your development process?

“We plan to listen to each player's concerns and act upon it. We will not be able to implement all features, quests, and NPCs requested, but we will do our best to make the game the community wants and deserves.”
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Recent updates View all (11)

May 16

Update 7 Progress

Progress on the next update has been slow due to me being sick (allergies, man cold, bronchitis, whatever you want to call it), but I am plugging away as best I can.

Combat Improvements
I decided to focus on combat with this update because as a player, I myself was getting bored with the repetitive circling/evading, and timing attacks with the current combat system. So I had all these ambitious goals to make a targeting system with blocking and dodging, but after working on that for a few days and not making any headway, I decided to lower the scope and come up something a little more feasible for a solo developer. So here's what I came up with:
  • Secondary Attacks. This feature has been coded and I'm assigning each weapon type its appropriate secondary attack.
    • Shortswords and swords have a stab attack which is guaranteed to do the weapon's max damage.
    • Longswords, large swords, and short spears have a spinning kind of roundhouse attack (not the AoE kind) that do extra damage and knockback.
    • Axes will have a powerful attack but I haven't decided much beyond that.
  • Rolling. You can roll to quickly evade or get closer to an enemy.
  • Blocking is a stretch goal because it also requires a strafing mechanic I'll have to look into.
  • Ranged weapons will not be coming in this update, but will probably use the same strafing mechanic as blocking.
Feedback
Please give me your feedback and ideas so we can make these systems the best they can be! As an early access game, you have the power to shape the game if you participate in the community. The best way to do that is by joining our Discord server (https://discord.gg/ubERWYF). But you can also post in the Steam forums if you prefer.
0 comments Read more

May 2

Hotfix 6.1

Fixes
  • Fix a blocking issue where if you collected the key to go to the next floor of the crypt before the update but didn't open the door, you couldn't open it. Now you can find the stairway key in the boss room next to the door.
  • Fix a bug that would keep some map icons on the map forever.
0 comments Read more
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About This Game

During early access, you will experience an ever changing world with a variety of new features every update. Since becoming available, many features have been added, like a camera panning, in-game maps, potion shortcuts, and new quests, with more coming every update. Despite having a clear vision of what the game is, we've implemented many features and quality of life improvements that were requested by our community. So, get involved and be a part of our development team, we'd love to have you!

Key Features

  • Explore an expansive world full of beauty and history. Reveal hidden treasures that have been lost to time. Traverse through ancient ruins left by the Elder Gods, giants, demons, and ancient civilizations. Delve into its many caves and recover legendary relics thought never to have existed.
  • Increase your strength, as you battle a variety of fearsome beasts and people alike. Outwit your enemies and exploit their weaknesses as you fight to uncover the evil they represent.
  • Master a variety of weapon and armor types that each affect your combat strategies in different ways.
  • Fulfill the desires of the townsfolk to earn their favor and obtain the heroic glory you seek.
  • Use the treasure you collect, to purchase upgraded weapons and armor, or magic potions and scrolls.
  • Delve into the depths of a ancient tombs, ruins, and temples believed to be inhabited by evil demons, witches, and sorcerers.
  • Become a part of the world's history by defeating evil and earning the title of a renowned hero

You begin as an aspiring adventurer, visiting a remote village in need of a hero. Their lands have been overrun by wild beasts, not knowing of the great evil building beneath them. Defeating this evil will take you farther than you ever expected, on a journey across the land where you will discover the hero inside yourself, and become a great hero whose name will never be forgotten.

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows 7 SP1
    • Processor: Intel Core i3 or equivalent
    • Memory: 6 GB RAM
    • Graphics: Any graphics card with SM 4.0
    • DirectX: Version 10
    • Storage: 700 MB available space
    Recommended:
    • OS: Windows 10
    • Processor: Intel Core i7 or better
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GTX 1060 or better
    • DirectX: Version 12
    • Storage: 700 MB available space
    Minimum:
    • OS: macOS 10.11
    • Processor: Intel Core i3 or equivalent
    • Additional Notes: Any Pro model after 2013 should work
    Recommended:
    • OS: macOS 10.11+
    • Processor: Intel Core i7 or better
    • Additional Notes: Anything after 2017

What Curators Say

7 Curators have reviewed this product. Click here to see them.

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