Co-op roguelite dungeon crawler for 1–4 players. Pick a class, choose abilities, gear up, and fight through a procedural spire that gets harder the higher you go. Gear and Hero Level reset every run, but Unlockables persist.

로그인하셔서 게임을 찜 목록에 추가하거나, 팔로우하거나 또는 제외로 지정하세요.

앞서 해보기 곧 출시

이 게임의 개발자는 플레이어의 피드백을 반영하여 개발 중인 게임을 출시할 예정입니다.

참고: 앞서 해보기 게임은 완성된 게임이 아니며 개발이 진행됨에 따라 크게 바뀔 수 있습니다. 게임의 현재 상태가 흥미롭지 않게 느껴진다면, 개발이 더 진행될 때까지 기다려 보세요. 앞서 해보기에 대해 자세히 알아보세요.

개발자의 한마디:

왜 앞서 해보기를 진행하나요?

“Lootspire is built around co-op play, and the best way to build a great co-op game is with real players. Early Access lets me test balance, networking, and class design with the community while the core gameplay is already fun and playable. Your feedback directly shapes how classes, abilities, and loot evolve.”

얼마나 오래 앞서 해보기를 진행할 계획인가요?

“I plan to be in Early Access for approximately 12–18 months as i expand from the EA launch classes toward my full roster, add new enemy types, bosses, and spire floors. (And i have a LOT in my mind :) )”

정식 버전은 앞서 해보기 버전과 어떻게 달라지나요?

“I plan to expand the class roster significantly beyond the launch classes, add new enemy archetypes and boss encounters, introduce more floors with unique themes, and continue refining the loot and modifier system based on community feedback. I also plan to add more progression tree content and quality-of-life improvements.”

앞서 해보기 버전은 현재 어떤 상태인가요?

“The core gameplay loop is fully playable in 1–4 player co-op. The game includes the base classes each with unique abilities and passives, procedurally generated dungeon floors, a full equipment and loot system with tag-based modifiers that change how abilities behave, boss fights, meta-progression between runs, and a leveling system with choices between floors. Multiplayer works via Steam networking.”

앞서 해보기 기간 전후로 게임 가격이 달라지나요?

“The price will increase when 1.0 launches and it will be out of Early Access”

개발 과정에서 어떻게 커뮤니티와 소통할 계획인가요?

“I actively read and respond to feedback through our Steam Community forums and Discord server. Balance changes, class design, and quality-of-life improvements are prioritized based on community input. I share development updates regularly and encourage players to report bugs and suggest features.”
더 읽어보기
한국어(을)를 지원하지 않습니다

이 제품은 귀하의 로컬 언어를 지원하지 않습니다. 구매하기 전에 아래에 있는 지원하는 언어 목록을 확인해주세요.

이 게임은 아직 Steam에 출시되지 않았습니다

출시 예정일: 2027년

관심이 있으신가요?
찜 목록에 추가하고 출시가 되면 알림을 받으세요.
 
모든 토론 보기

버그를 신고하고 게임 토론에 피드백을 남기세요.

게임 정보

Lootspire is a co-op roguelite dungeon crawler for 1–4 players. Climb procedurally generated spire floors, gear up with loot that transforms your abilities, and see how deep your party can push before the ever-escalating danger overwhelms you.

Gear Changes Everything

Equipment isn't just stat sticks. Items alter how your abilities behave through a tag-based modifier system — a single piece of gear might make your projectiles chain between enemies, turn a ground slam into a burning zone, or split your arrows into a fan. Every run builds differently based on what you find.

Climb Together

Play solo or bring up to 3 friends via Steam online co-op. Every floor spawns more enemies, hits harder, and pushes your party closer to the edge. Trade gear with your party, pick level-up bonuses in safe zones between floors, then ready up and dive back in.

Multiple Classes, Countless Builds

Each class comes with a unique passive, multiple abilities, a movement ability, and an ultimate. Each classes ability are interchangeable before the run.  With 20 classes planned across the game's development, the ability pool keeps growing — and every class shares from the same pool, as long as your prefered main weapon matches.

The Spire Never Stops

Floors are procedurally generated with branching rooms, corridors, and side chambers. A danger system steadily ramps enemy spawn rates and intensity the longer you stay. Boss encounters await every 10 floors. Difficulty scales exponentially — runs naturally last 30–60 minutes, and most parties won't survive past floor 20. Gear resets every run, only spire currencies carry over to fuel permanent progression.

Multiple Spires, New Challenges

Each spire introduces distinct environmental mechanics and enemy types. Sand pits that slow your movement, crumbling floors that reshape the battlefield, destructible terrain that opens shortcuts — the spire you choose changes how you play, not just what you fight.

Early Access

Lootspire is in active development. The current build includes 4 playable classes, full online co-op, procedural dungeon generation, the loot and modifier system, boss fights, meta-progression, and a leveling system with choices between floors. More classes, spires, enemies, and events are planned throughout Early Access.

AI 생성 콘텐츠 사용 공개

개발사는 게임에서 AI 생성 콘텐츠를 사용하는 방법을 다음과 같이 설명합니다.

All Ai-generated content are for debug purposes and will be replaced by handdrawn or handmade content before release.

시스템 요구 사항

Windows
SteamOS + Linux
    최소:
    • 운영 체제 *: Windows 7 (64-bit)
    • 프로세서: Dual-core (Intel i3 / AMD Athlon)
    • 메모리: 2 GB RAM
    • 그래픽: Integrated Graphics (Vulkan 1.0 support)
    • DirectX: 버전 11
    • 저장 공간: 500 MB 사용 가능 공간
    권장:
    • 운영 체제: Windows 10/11 (64-bit)
    • 프로세서: Quad-core+ (Intel i5 / AMD Ryzen 5)
    • 메모리: 4 GB RAM
    • 그래픽: Dedicated GPU (GTX 1050 / RX 460)
    • DirectX: 버전 12
    • 네트워크: 초고속 인터넷 연결
    • 저장 공간: 500 MB 사용 가능 공간
* 2024년 1월 1일부터 Steam 클라이언트는 Windows 10 이상 버전만 지원합니다.
    최소:
    • 운영 체제: Linux
    • 프로세서: Dual-core (Intel i3 / AMD Athlon)
    • 메모리: 2 GB RAM
    • 그래픽: Integrated Graphics (Vulkan 1.0 support)
    • 저장 공간: 500 MB 사용 가능 공간
    권장:
    • 운영 체제: Linux
    • 프로세서: Quad-core+ (Intel i5 / AMD Ryzen 5)
    • 메모리: 4 GB RAM
    • 그래픽: Dedicated GPU (GTX 1050 / RX 460)
    • 네트워크: 초고속 인터넷 연결
    • 저장 공간: 500 MB 사용 가능 공간
이 제품에는 아직 평가가 없습니다.

이 제품의 평가를 직접 써서 자신의 경험을 커뮤니티와 공유할 수 있습니다. 구매 버튼 위의 기입란을 이용하여 자신만의 평가를 써 보세요.