A turn-based grand strategy game in space, set in the near future: Defend Earth against an alien invasion from the edge of the Solar System and expand your campaign to push them back to their base.
All Reviews:
Positive (15) - 93% of the 15 user reviews for this game are positive.
Release Date:
Aug 20, 2013

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Recent updates View all (10)

April 1

Solar War design document now available

Here's a little easter present for all of you who still follow this game. I posted my original design document from before I actually started main development work online at http://solarwar.net/files/public/solarwar-designdoc.pdf

This contains a peek at a few ideas that did not make it into the game, more details on some that did, as well as yet unpublished background on lore elements of the world.

Mostly, I hope this might be helpful as a starting point for anyone who wants to build their own game, but it might also be of interest to anyone who just wants to look at how a game like this is made before programming comes into play.

If there is enough interest in this kind of thing, I might also publish some balancing spreadsheets I used in the design stage.
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About This Game

A turn-based grand strategy game in space:
  • Defend Earth against an alien invasion from the edge of the Solar System.
  • Negotiate with the various governments of Earth and secure their support - One way or the other.
  • Establish your bases on other planets to take the fight to the enemy.
  • Design and build powerful spaceships, then take them into battle.

So you've kicked alien invaders off Earth dozens of times, but always wondered what the next step would be?

Solar War gives you that scenario in a turn-based strategy game, combining some novel ideas with familiar concepts from different subgenres of classic strategy games. In the game, you will lead the effort to protect Earth from the aliens and battle them for control over the Solar System.

System Requirements

Windows
SteamOS + Linux
    Minimum:
    • OS: Windows XP
    • Processor: Intel P4 CPU or AMD equivalent
    • Memory: 2 GB RAM
    • Graphics: Graphics adapter with OpenGL 2.1 support (GLSL 1.2)
    • Storage: 256 MB available space
    Recommended:
    • Memory: 4 GB RAM
    • Storage: 512 MB available space
    Minimum:
    • OS: Linux with Sun Java 6 support
    • Processor: Intel P4 CPU or AMD equivalent
    • Memory: 2 GB RAM
    • Graphics: Graphics adapter with OpenGL 2.1 support (GLSL 1.2)
    • Storage: 256 MB available space
    Recommended:
    • Memory: 4 GB RAM
    • Storage: 512 MB available space

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