The Night Shift is a Third Person OpenWorld game, where players live their Adventure freely, in a day and night circle where wildlife became more dangerous at night. Free content updates and new random weekly quests and zones will include for keep the community rewarded.
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Release Date:
Jan 28, 2025
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Early Access Game

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Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Because we are a startup Company, and we would like to develop the rest the game from feedback of the players while entertaining you. At this Early Access stage we can say the game is at Alpha release, which has basic gameplay with starter quests where you learn about the story of the game's past and what story expects from you in distant future.”

Approximately how long will this game be in Early Access?

““First and foremost, it depends on you and your feedback. Our current goal is to take the game out of Early Access in next 6 to 8 month. As we already said game is at Alpha release, as we pass on to the Beta release, the game will be out from Early Access.”

How is the full version planned to differ from the Early Access version?

“In Full release we would have a complete story for single player game design, we would like to immerse the player with variety of quests and a complete story line. We believe we succeed on a basic gameplay with starter content of the game. We are indulging you to story of the game with starter quests where you can both experience player controls and interface. After we grant Early access, we plan to add new content to the game through weekly patches until Beta release. As our pre-set calendar we will do our best to increase game quality with crafting methods for your gear and lots of in game quests where you will be experience "Adventurer Guild" meta that we watch&read from anime and manga stories. As we planed this game to be single player, we don't see objection on our future to keep it as is but this part highly depends on players' choices for our game's future.

Crafting: We want our players to modify their gears and skills for each specific gameplay, for that we would like to offer crafting areas where you can use the materials you gather from open world or loot from monsters you kill, also receive as quest reward.
For crafting areas, we are planning to gather them at simple headlines, such as:

-Blacksmith: You can craft new armor sets and variety of weapons suit your game style.

-Alchemy: With Alchemy Crafter added in the game you can use materials you gather and loot in open world to craft new type of potions and also you can Enchant your gear to be much more useful in your game style.

-Artificer: As you finish your tutorial quests and learns about past story of our game's world, although you can't use magic freely in this world anymore, lost technology of artifacts will be helping you to use magic. To craft this gear, it will take more time to research and reach to needed materials but when you complete the craft, they will greatly affect your gameplay for foreseeable future.

Adventurer Guild: Main point of our game. You will be receiving your new quests which keeps getting new quests every time day passes in game. You will also receive your rewards at this place for your completed quests. Quests will differ for how hard or long they are with basic class system which is F is basic and goes to E, D, C, B, A, and S is the hardest ones.

Day & Night change: While you are playing the timelapse in game continue as it is, in the morning you will experience simple hack & slash where you will be main character of the story but when sun goes down, as the name of the game imply, survival aspect of the game will come, monsters will be stronger, mini bosses can visit the maps and you have to be much more careful while fighting.

!! Multiplayer Possibility: This is a constant subject we think for the hardest quests to form mini lobbies to help players each other. But we want to inform this mode is not guaranteed to be in game and we will ask our players for their input to add to game or not.”

What is the current state of the Early Access version?

“in the current status of the Early Access, we present tutorial part of the game followed by the beginning of the main story line. For starter (tutorial) area we have 4 quests, lots of information on the past of the world you play on and wide areas with monsters you can experience basic fight mechanics.”

Will the game be priced differently during and after Early Access?

“Once we reach Beta release we will be increasing price of the game.”

How are you planning on involving the Community in your development process?

“We would like to develop our game via comments from players, Q&A's, surveys about upcoming and existing content. This game will be our story to tell you and we would like to reacieve all kinds of feedback on the players' experience on it.”
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About This Game

The Night Shift is a combination of Hack&Slash and Survival game. With a handful of humans surviving the Great War, you will be joining the ranks of Adventurers to carry the hopes of humanity towards future.

You will be completing quests from Adventurer Guild to reach higher ranks, learn the story of this world and discover deadliest enemies where you need to defeat to ensure the survival of the humans.

With the rewards you collect from quests, you will be crafting new equipments and artifacts to help you with your Adventure.

With 7 different quest levels which are F, E, D, C, B, A and S ranks, you will have a long time to live your Adventurer life.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

We are a small team of designers and we use AI technologies for music and texture images so that the players can enjoy more from the final game.

System Requirements

    Minimum:
    • OS: windows 10/11
    • Processor: Intel Core i3 7100
    • Memory: 8 MB RAM
    • Graphics: NVIDIA GeForce GTX 650
    • DirectX: Version 11
    • Storage: 5 GB available space
    • Sound Card: any
    • VR Support: N/A
    Recommended:
    • OS: windows 11
    • Processor: Intel Core i7 14700F
    • Graphics: NVIDIA GeForce RTX 3060 ti
    • DirectX: Version 11
    • Storage: 20 GB available space
    • Sound Card: any

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