Red Tears is a dynamic Stealth-Action FPS set within a non-linear Open-World featuring brutal bush warfare. Employ guerrilla tactics, strike from the shadows, and endure violent gunfights to survive. Gather intel, loot resources, and fight boots on the ground in this Cold War-Era conflict.

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即將推出搶先體驗

此遊戲的開發者打算以開發中的狀態推出遊戲,以將玩家意見回饋納入開發過程。

備註:處於搶先體驗狀態的遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣, 建議您等待本遊戲開發至下一階段時再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「Red Tears is an ambitious singleplayer game made by a solo developer. Allowing myself to gain player feedback on every aspect of the game, whether it be technical issues, mechanics, ideas etc will be very helpful in creating a quality experience.」

這款遊戲的搶先體驗時間大約會持續多久?

「Atleast 1 year. I plan to release patches and updates to the game as much as I can (Roughly every week or few months). Mostly for gameplay and some map design testing as I want to save the full campaign experience for the full release.」

正式版預計會與搶先體驗版有何不同?

「The full version is planned to have a full roughly 2 hour long semi-open world campaign, with polished gameplay and exploration. I plan to add options for replayablity such as new game + and other gameplay modifiers.」

搶先體驗版目前的開發進度如何?

「Mostly a demo/vertical slice of the game, with base stealth and action FPS mechanics. Slightly jank Enemy AI which can detect corpses or be distracted, a small early game map section with a limited pool of outposts and random encounters. Unfinished roster of weapons and gadgets for the player to use.」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「The full version will have a fixed price point. I will be releasing a free early access demo for players to play and give feedback, haven't yet decided on a paid early access build. However players can optionally donate to help support development.」

在開發過程中,您打算如何與社群互動?

「While I have a pretty strong vision in mind for the game, I have a discord server where I post frequent updates on this game and other projects, which has channels for discussion. I will be active in the discord, browse the Steam community hub and Youtube as much as possible to gain feedback and interact with players, and potentially make changes to the game accordingly.」
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預計發行日期: 待公告

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關於此遊戲

Brutal Bush Warfare in an Open World Historical setting.

Red Tears: Angola is a fast-paced and immersive stealth-action first person shooter. Take advantage of your tools and environment to surprise and survive against outnumbering odds.

Welcome to Angola in the late 1970s. As a fighter surviving in a hostile open world, avoid dynamic patrols and attack outposts for intel, resources and combat experience to live to see another day.

Features

  • Choose your approach with each encounter - stealth or loud.

  • Brutal takedown animations.

  • Variety of Cold War era weapons & gadgets, with jamming & crafting.

  • Nonlinear Open World with chaotic AI Skirmishes & Faction Conquest.

  • Assassination Targets roaming the map.

  • Outposts & Dynamic Events

  • Intel Gathering System

  • Healing Animations

  • Death Continuation Respawn Events

  • More is planned!

Diegetic UI

成人內容說明

開發者表示產品內容如下:

Contains guns, knives, grenades. Contains first-person takedown "execution" animations. Blood splatters, ragdolls, some violent sound effects.
NPC dialogue may contain mild curses.

系統需求

    最低配備:
    • 作業系統: Windows 10
    • 處理器: 2 GHz or faster.
    • 記憶體: 4 GB 記憶體
    • 顯示卡: Intel Iris Xe
    • DirectX: 版本:11
    • 儲存空間: 1 GB 可用空間
    • 備註: These requirements may not be fully accurate.
    建議配備:
    • 作業系統: Windows 10 or newer
    • 處理器: 3 GHz or faster.
    • 記憶體: 8 GB 記憶體
    • 顯示卡: RTX 2060 6gb
    • DirectX: 版本:12
    • 儲存空間: 1 GB 可用空間
    • 備註: Optimisation is not final so performance may vary during development.
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