Domain of Hallucination is a Bullet Heaven game with Bullet Hell elements. During your hallucination, you can build your own map and choose your own challenges. Drink the potion, enter the Domain of Hallucination, and survive!

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Hva utviklerne har å si:

Hvorfor tidlig tilgang?

«Early Access is our chance to build this game further together with you. The foundation is solid, but there are still plenty of features we want to rework or expand. Your feedback will help us decide which mechanics deserve extra love and which new content to prioritize.»

Hvor lenge antas det at dette spillet vil være i tidlig tilgang?

«Our current goal is to work towards a full release around the end of 2025. However, since player feedback is an essential part of our development process, the timeline may change depending on how much we decide to improve and expand based on that feedback.»

Hvordan er det planlagt at fullversjonen skal være forskjellig fra versjonen i tidlig tilgang?

«Some graphics & mechanics could really use an overhaul, such as the engraving system, the assets for the lava biome, some boss attacks, or the meta-progression graph. Explicit story elements would be nice as well, as that's something we've been cooking mostly internally, so that'd be great to be more reflected in the game itself. Visual polish, bug fixes, general UX improvements, a tutorial, more mechanics...
Needless to say, there's still a lot we want to do, and we hope to achieve as much of it as possible. »

Hva er nåværende tilstand for versjonen i tidlig tilgang?

«We have a fun game where the wizard shoots the slimes! It's fun!

Alright, more detail. A unique tile system with three different biomes, a variety of enemies, four bosses featuring adaptive difficulty, a meta-progression system, and beautiful pixel-art. And on top of that, the wizard who's shooting slimes.»

Vil spillet være priset annerledes under og etter tidlig tilgang?

«We plan to slightly increase the price after Early Access, as more content and features will be added. No worries, it'll still stay relatively cheap though :)»

Hvordan planlegger dere å involvere samfunnet i utviklingsprosessen?

«Player feedback has always been central to our development process, and that won’t change during Early Access. We’ll continue running playtesting sessions both in-person and online, and we’ll also be attending conventions like Fantasy Basel and Hero Festival to gather feedback directly from players. On top of that, we’ll be active in the Steam Community—so please share your ideas, suggestions, and feedback with us there!»
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Om spillet

Drink the potion and step into the Domain of Hallucination, where survival is your only goal. Each run is unique: new maps, unpredictable enemies, and a fresh arsenal of weapons await every time you enter. But beware—the Game Master’s relentless challenges will test your limits over and over again.

Grow stronger by engraving yourself with ancient, mystical symbols, unlocking powers to dominate your foes. Escape the hallucination alive, and you’ll be rewarded generously.

This game combines the intensity of the bullet hell genre with the strategic depth and satisfaction of bullet heaven.

During your run you choose your next encounter by placing new map tiles, each with their unique challenges and rewards.

Systemkrav

Windows
SteamOS + Linux
    Minimum:
    • OS: 64-Bit-Prozessor
    • Prosessor: x64 architecture with SSE2 instruction set support
    • Minne: 1 GB RAM
    • Grafikk: DX11, DX12 capable
    • Lagring: 600 MB tilgjengelig plass
    • Lydkort: Creative Sound BlasterX G6
    • VR-støtte: Nein
    • Tilleggsmerknader: -
    Minimum:
    • OS: Debian 12 (Bookworm)
    • Prosessor: AMD Ryzen 7 5800X
    • Minne: 1 GB RAM
    • Grafikk: DX11, DX12 capable
    • Lagring: 600 MB tilgjengelig plass
    • Lydkort: Creative Sound BlasterX G6
    • VR-støtte: Nein
    • Tilleggsmerknader: -

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