Domain of Hallucination is a Bullet Heaven game with Bullet Hell elements. During your hallucination, you can build your own map and choose your own challenges. Drink the potion, enter the Domain of Hallucination, and survive!
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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“The core game is in a pretty good spot, but there's some features & polish that are sorely missing before we can call it complete. We were thinking about releasing a demo instead, but that would've meant cutting content from the current version, which is dev time that could've been spent making the game better, so we decided to go with the early access route. ”

Approximately how long will this game be in Early Access?

“Our current goal is to work towards a full release around the end of 2025. However, since player feedback is an essential part of our development process, the timeline may change depending on how much we decide to improve and expand based on that feedback.”

How is the full version planned to differ from the Early Access version?

“Some graphics & mechanics could really use an overhaul, such as the engraving system, the assets for the lava biome, some boss attacks, or the meta-progression graph. Explicit story elements would be nice as well, as that's something we've been cooking mostly internally, so that'd be great to be more reflected in the game itself. Visual polish, bug fixes, general UX improvements, a tutorial, more mechanics...
Needless to say, there's still a lot we want to do, and we hope to achieve as much of it as possible. ”

What is the current state of the Early Access version?

“We have a fun game where the wizard shoots the slimes! It's fun!

Alright, more detail. A unique tile system with three different biomes, a variety of enemies, four bosses featuring adaptive difficulty, a meta-progression system, and beautiful pixel-art. And on top of that, the wizard who's shooting slimes.”

Will the game be priced differently during and after Early Access?

“We plan to slightly increase the price after Early Access, as more content and features will be added. No worries, it'll still stay relatively cheap though :)”

How are you planning on involving the Community in your development process?

“Player feedback has always been central to our development process, and that won’t change during Early Access. We’ll continue running playtesting sessions both in-person and online, and we’ll also be attending conventions like Fantasy Basel and Hero Festival to gather feedback directly from players. On top of that, we’ll be active in the Steam Community—so please share your ideas, suggestions, and feedback with us there!”
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About This Game

Drink the potion and step into the Domain of Hallucination, where survival is your only goal. Each run is unique: new maps, unpredictable enemies, and a fresh arsenal of weapons await every time you enter. But beware—the Game Master’s relentless challenges will test your limits over and over again.

Grow stronger by engraving yourself with ancient, mystical symbols, unlocking powers to dominate your foes. Escape the hallucination alive, and you’ll be rewarded generously.

This game combines the intensity of the bullet hell genre with the strategic depth and satisfaction of bullet heaven.

During your run you choose your next encounter by placing new map tiles, each with their unique challenges and rewards.

System Requirements

Windows
SteamOS + Linux
    Minimum:
    • OS: 64-Bit-Prozessor
    • Processor: x64 architecture with SSE2 instruction set support
    • Memory: 1 GB RAM
    • Graphics: DX11, DX12 capable
    • Storage: 600 MB available space
    • Sound Card: Creative Sound BlasterX G6
    • VR Support: Nein
    • Additional Notes: -
    Minimum:
    • OS: Debian 12 (Bookworm)
    • Processor: AMD Ryzen 7 5800X
    • Memory: 1 GB RAM
    • Graphics: DX11, DX12 capable
    • Storage: 600 MB available space
    • Sound Card: Creative Sound BlasterX G6
    • VR Support: Nein
    • Additional Notes: -
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