You are the captain of a starship venturing through a massive open universe. Customize your crew and take command at the helm of your very own ship as you explore a galaxy torn apart by internal strife, alien threats, and political intrigue.
Recent Reviews:
Very Positive (46) - 91% of the 46 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (1,394) - 88% of the 1,394 user reviews for this game are positive.
Release Date:
Jul 31, 2018

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Buy Star Traders: Frontiers

Buy Complete Trese Brothers Pack BUNDLE (?)

Includes 4 items: Heroes of Steel: Tactics RPG, Star Traders: 4X Empires, Star Traders: Frontiers, Templar Battleforce


Buy Star Traders: Frontiers + Soundtrack

Includes 2 items: Star Traders: Frontiers, Star Traders: Frontiers Soundtrack


Recent updates View all (157)

April 22

Update #143: Spare No Expense

Update #143 comes screaming out of the gate with a new Contact service, new types of gear, balance changes, craft Talent fixes and improvements to the ship combat log.

We also want to extend a huge welcome to all the new captains who joined us last week. We've met some of you on the Steam forums and look forward to hearing from more of you. If you're enjoying the game and the pace of updates, please tell a friend and leave a review!

Wing Specialist Gear
Many of the craft-focused Contacts are now offering a new service -- selling gear specifically for your wing pilots. With slick bonuses to your Hit Chance and Evasion these new gear options are perfect for any officer who is risking it all by piloting a craft. You can find the new gear under the Contacts > Gear Filter as well as just seeking out Contacts like Squadron Mechanic, Flight Academy Officers or Provost or Naval Recruiters.

More options will be coming over time, and it's also rumored across the spice hall that other unique wing specialist gear may have been seen in future Salvage cards.

Balance, Talents and More
With INTERDICTION now a week behind us, we're still cleaning up some issues before we release the enemy craft AIs. A huge thanks goes out to everyone who has sent in crash reports and posted to the forums. We had a spike in stability issues right after INTERDICTION and we are excited to see that the crash counts have almost returned to pre-craft levels now! This release will help even more.

We've fixed a crash with the Wing Bomber's Ruthless Destruction Talent. We've also fixed an issue that was causing Ransom Escort not to work in ship combat victory. Finally, with help from @veyer we've tracked down a sneaky bug that was causing Wing Commando boarding victory Talents not to appear as options sometimes.

We've also resolved some issues with the faction of the enemies you fight in the Black Market. The security forces are now correctly factioned.

In ship component land, we've fixed the install time on Interlocking Sensor Matrix 4.

We've improved the combat log entries about closing in, retreating and attempting to escape so that they are more clear about which direction your ship is heading. We've included a third summary line at times to help make the results as clear as possible.

Thanks to everyone leaving a review!

v2.5.11 - 4/22/2019
- Added new Contact service to sell "Wing Specialist Gear" -- see your Squadron Mechanic, Flight Academy Contacts, Naval Recruiters
- Now for sale, 7 types of Gear ranging from level 1 to 6 to improve your ace wing pilots
- Fixed Black Market cards for Faction Security providing Indie enemies, now correct local faction
- Fixed crash when using Wing Bomber's "Ruthless Destruction" Talent
- Fixed issue with Wing Commando "Long Range Support" Talent needing an Interdictor instead of a shuttle
- Fixed issue with Wing Commando boarding victory Talents not appearing in some crew-craft setups
- Adjusted text in ship combat log to differentiate between attempted range changes and escapes
- Clarified rules about Trade Permits preventing looting from faction pirates
- Fixed install time on Interlocking Sensor Matrix 4
7 comments Read more

April 18

Update #142: Zuden Concord

Update #142 introduces a new lighter carrier build and a very exciting and very powerful enhancement to the Era and story system -- story events of all kinds are now capable of unleashing new ship component upgrades and craft into the galaxy. And with that, grade 6 Craft can become available in all captain's games with the new "Triple Alliance" story event. We've also made some more balance changes to craft, started adjusting more standard ship component prices and stats for the new post-craft era.

If you're enjoying the pace of updates, new content and big changes, please tell a friend and leave a review!

Without further delay, lets look in detail!

The Story Behind Grade 6 Craft
We've been working toward this exciting breaking point for a long time. With Update #142, any story event can now impact the availability of ship components and craft. With this update, we've only linked a single story to a single set of new craft, but the possibilities here are clearly very exciting and near endless. New Eras can usher in new advanced components, new story arcs can result in Faction's being able to sell advanced weaponry and more. The ability for the Era and Story system to push the dynamics of the galaxy, as well as your captains ability to have a hand in that, have never been stronger.

For Update #142, the Triple Alliance story event is a quick and interest event that will take place sometime after the Second Founding. It's presents potential for profit for some types of captains as well as the arrival of grade 6 Craft with one new Interdictor, Bomber and Shuttle.

You'll be hearing a lot more about these types of Era and Story driven availability types in releases to come!

The Strikecarrier is a fast attack craft optimized for deploying boarding shuttles. Minimally appointed for trading and non-combat patrols, the Strikecarrier is popular with Pirates and Bounty Hunters who want to bring the fight directly to the enemy, often and early. While it lacks Armor to support long engagements and trading pounding barrages of ship weapons, the Strikecarrier is suited for quick wins, devastating boarding runs, and keeping the enemy heavily debuffed.

Combat and Craft Balance
With Update #142, we've made a few other big changes to the combat and craft meta. To help players who are launching multiple Shuttles a round, we've changed the rules so that only one Shuttle will attempt to board a round. This prevents multiple Shuttles from jamming and resulting in a single boarding, and instead lets you stack Shuttles who will board turn-after-turn.

With all the changes to Electronics place in the ship combat meta, it was only a matter of time before we rebalanced the pricing for Electronics heavy components, including Signature Damper and Sensor Array.

In preparation for the AI's carriers and to help the AI better fight off your carriers, we've improved components like Targeting Matrix to include a bonus to hitting craft.

We've also rebuilt the rules around the cost to repair craft, ensuring that hte cost never exceeds the base cost of purchasing the craft itself.

v2.5.7 - 4/18/2019
- New Ship: Strikecarrier (Mass 5000, Fast Attack Carrier)
- Enhanced story and era system to be able to release new technology, ship components and craft based on story events
- Added new story event, the "Triple Alliance" which releases craft grade 6
- Added 3 new grade 6 craft - the Faulker D5 (De Valtos), Red Lion Mk2 (Thulun) and Whiteknife Ultra (Rychart)
- Improved handling of turns where multiple Shuttle craft are waiting to board, now the second Shuttle will wait and board on next turn
- Rebalanced Ship Component Pricing for Electronics heavy components, including Sig Damper, Sensor Array
- Rebalanced some Ship Components to include bonuses to hit enemy craft, including Targeting Matrix set
- Rebalanced and reduce repair cost for all craft
- Added New Rule: Craft Repair cost cannot exceed Craft Cost
- Fixed bug with Combat Medic "Flatline" Talent which removed characters' Buffs
- Improved card rendering for a number of Salvage and Spy cards
- Fixed reported crashes, text issues, typos and minor bugs (thanks, Steam Discussion Forum!)
12 comments Read more


“Star Traders: Frontiers is the best space game I’ve played in ages”
Rock, Paper, Shotgun

About This Game

Command your ship and crew as a space pirate, merchant, bounty hunter, and more in Star Traders: Frontiers – an epic space RPG from Trese Brothers Games. Venture forth into a massive open universe, rich with adventure and the lore of the Star Traders. Choose your path by assembling and commanding your custom crew and spaceship in a constantly evolving galaxy torn by internal strife, political intrigue, and alien threats. Will you fly as a pirate terrorizing shipping lanes, join the solar wars as a military captain, or track targets across the stars as a fearsome bounty hunter?

  • Explore a rich, open universe: Discover endless procedurally-generated galactic maps, meet unique characters, and take on enemies to conquer the galaxy!
  • Become an intergalactic captain: Take on the role of a spy, smuggler, explorer, pirate, merchant, bounty hunter, and more (26 jobs total)!
  • Customize your own spaceship: Choose from more than 350 upgrades and 45 ship hulls to build your very own vessel to venture across the vast reaches of space.
  • Assemble and tailor a loyal crew: Assign talents and equip specialized gear for every spaceship crew member.
  • Experience an ever-changing narrative: Decide to make friends or foes with other factions and influence political, economic, and personal vendettas.
  • Mold the crew by your choices: As you make decisions and set the tone for your ship, your crew will grow and change to match. Destroy enemy ships with all hands on deck and your crew will become more bloodthirsty and savage. Explore distant worlds and loot dangerous wastelands and your crew will become intrepid and clever ... or scarred and half-mad.
  • Varied Difficulty Options! play with save slots to try out different builds or storylines or turn on character permadeath and enjoy classic roguelike experience
  • Achievement Unlocks: accomplish story and challenge goals to unlock additional optional (but not better) content like new starting ships and new starting contacts

First there was the Exodus – when survivors of a great war left the ruins of the Galactic Core behind in search of a new home in the stars. Scattered worlds were claimed on the fringe of the galaxy. Each pocket of survivors held on to an isolated set of worlds while trying to rebuild under the great law of Shalun. Three centuries later, technology has brought them back together again. Discovery of the hyperwarp has bridged what was once an unimaginable distance between far-flung colonies, long-lost families, and political factions.

With that reunification has come great economic prosperity. The hyperwarp reestablished the transportation of cargo, goods, and technologies between the quadrants – but it has also brought great strife. Political rivalries have been rekindled, blood has been shed in age-old feuds, and the fires of war have been stoked. Amidst the political infighting, a ruthless revolution is rising – and the fervent explorers of the hyperwarp have awoken something that was better left asleep.

Our very first game, Star Traders RPG, took hundreds of thousands of gamers on an interstellar adventure. Star Traders’ success and overwhelmingly positive reception helped to launch Trese Brothers Games. It was the adventures of our community’s star-crossed captains that put us on a trajectory to share more of our worlds, ideas, and dreams.

We set out to capture the loneliness, bravery, and camaraderie of people living together in a spaceship sailing across the stars. It is with great pride that after releasing four other games in the Star Traders universe, we’ve created a sequel to the original Star Traders RPG.

Step onto the bridge of your starship, take to the stars, and create your own story in Star Traders: Frontiers.

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP, Windows Vista, Windows 7, Windows 8, Windows 10
    • Processor: 1.2 Ghz
    • Memory: 1024 MB RAM
    • Graphics: OpenGL 2.0 or higher
    • Storage: 250 MB available space
    • Additional Notes: Please make sure your video drivers are up-to-date!
    • OS: Windows 7, Windows 10
    • Processor: 2.0+ Ghz
    • Memory: 2048 MB RAM
    • Graphics: OpenGL 2.0 or higher
    • Storage: 500 MB available space
    • Additional Notes: Please make sure your video drivers are up-to-date!
    • OS: OSX 10.8, 10.9, 10.10, 10.11
    • Processor: 1.2 Ghz
    • Memory: 1024 MB RAM
    • Graphics: OpenGL 2.0 or higher
    • Storage: 250 MB available space
    • OS: OSX 10.10, 10.11
    • Processor: 2.0+ Ghz
    • Memory: 2048 MB RAM
    • Graphics: OpenGL 2.0 or higher
    • Storage: 500 MB available space
    • OS: Ubuntu 14+
    • Processor: 1.2 Ghz (32 or 64-bit)
    • Memory: 1024 MB RAM
    • Graphics: OpenGL 2.0 or higher
    • Storage: 250 MB available space
    • OS: Ubuntu 16
    • Processor: 2.0 Ghz (32 or 64-bit)
    • Memory: 2048 MB RAM
    • Graphics: OpenGL 2.0 or higher
    • Storage: 500 MB available space

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