You are the captain of a starship venturing through a massive open universe. Customize your crew and take command at the helm of your very own ship as you explore a galaxy torn apart by internal strife, alien threats, and political intrigue.
Recent Reviews:
Very Positive (82) - 92% of the 82 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (1,566) - 88% of the 1,566 user reviews for this game are positive.
Release Date:
Jul 31, 2018

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Includes 2 items: Star Traders: Frontiers, Star Traders: Frontiers Soundtrack


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Includes 4 items: Heroes of Steel: Tactics RPG, Star Traders: 4X Empires, Star Traders: Frontiers, Templar Battleforce


Recent updates View all (182)

July 17

Update #166: Merchant Grandeur

Update #166 rolls out with a new Mass 8000 freighter, a rebuild of the Cargo Missions to make the more exciting and lucrative for focused merchants, a new look at how craft pilots gain XP, and a major rebalance to the Mass allocated for Dual-Field Engines, Barracks and Officer Cabins. As always, there is more so check the full notes below.

If you're enjoying the pace of updates and improvements, please share the game with a fiend and be sure to leave a review!

For anyone having crashes during the Faen storyline or other storylines when completing a mission, this update should resolve it! Thanks to everyone for reporting the issue.

Expanded Cargo Missions
While peaceful merchants have run cargo missions for a long time, these missions have not scaled well to the power and grandeur of those said merchants. With the latest update, Cargo Missions now take into account the captain's cargo hold size, their Rep with the faction and their Trade Permit level when determining how far to push the requirements for the cargo delivery -- and the price. The rewards for cargo delivery now scale more above the linear line as these requirements go up. Now, its possible to see larger deliveries with larger pay days.

Crew and Officer Mass Reductions
We've made some important and highly impactful changes to the Mass stats for all ship components -- small, medium and large -- that primarily house Officer or Crew. This type of component has across the board seen a reduction in Mass, sometimes upwards of 20%. As every ship is required to have some barracks and officer cabins, this frees up a bit more design space across the board and even more so on ships that feature multiple components to house their crew and officers.

Dual-Field Void Engines have also seen a reduction in Mass to improve their place within the engine hierarchy and to help offset the decision to return to Balanced engine from one of the specialist builds.

Pallas Freighter
The new Pallas Freighter leaves the starport at a heavy 8,000 Mass boasting powerful internal shielding, best-in-class fuel storage (96 base, 250 all told) and the average hull points of a freighter built for transport.

The Pallas offers 8 large slots -- an unrivaled layout with a ability to expanding with large components like cargo holds. In trade, it has only 12 medium and 8 small slots. The Pallas has the option to convert into a carrier and fly up to 3 max craft, which is especially suited to its large slot setup.

Built out with a wide array of medium component cargo holds, a Salvage Bay, and an array of bristling weaponry for its own defense -- the Pallas Freighter will cost you more than $1,000,000 credits to get into but is worth the price tag.

Railgun Rebalance
The Blazelight Railgun and Radiance Raligun -- the high level small slot railguns -- have been rebalanced a bit with Update #166. The Radiance has been pushed even more into the pattern of a crippling weapon with high Radiation Damage and high Crippling Chance. The Blazelight maintains its position as a more hull-destructive version of the weapon.

We've also added a new windowed resolution by request and dropped in 8 new awesome barks (thanks @lurker) that reference back to Exodus and pre-Exodus lore.

v2.5.67 - 7/17/2019
- New 8000 Mass class Ship: Pallas Freighter - mighty transport class
- Enhanced cargo delivery missions to scale up delivery requirements (more cargo, more reward) based on ship's cargo hold, Permit rank, Rep levels
- Improved balance of XP granted for craft pilots during ship combat, also moved XP gains to moment of attack/boarding/intercept instead of landing
- Rebalanced & reduced mass costs for Dual-Field Engines, Barracks and Size 2 Officer Cabins
- Added 8 new barks hearkening back to Exodus and galactic core
- Added 2560x1080 windowed resolution by request
- Fixed switch names of ship debuffs Devastating Shot and Disabling Approach in hovers during ship combat
- Rebalanced Blazelight Railgun (small slot, lvl 5) and Radiance Railgun (small slot, lvl 6)
- Fixed issue where story event on quadrant map might not stop ship from moving
- Fixed crash occurring on some maps with Faen or other story missions ("Conspiracy in Motion", etc)
10 comments Read more

July 11

Update #165: Solar Flare

Update #165 adds a new carrier ship to the mix, fixes a critical story bug plaguing the Faens, drops a new rare lootable relic, updates the Pirate default starting templates and improves the ship displays in new game, drydock and new ship to include more of the critical fields.

The updates keep coming, so be sure to leave a review and tell a friend.

Obsidian Carrier
The Obsidian Carrier lifts off from the nearest starport with a void shaking rumble. While lightly armored, the Obsidian's best-in-class Hull and high shielding makes a hull with high endurance. Built with redundant launch bays and capacity for all 4 craft right off the tarmac, the Obsidian is one of the most focused carriers available on the open ship hull market. It's sale is locked behind the Press Gang unlock

Faen Story Bug
An important Faen story bug was introduced two updates ago, which causes some missions to suddenly disappear after their first step. We're very sorry for the issue and would like to talk to any player who is having the problem - we will help resolve. This update fixes the issue for all future captains.

Updated Pirate Start
Thanks to @en1gma and @lordofsyn on our for suggesting some improvements to the starting Pirate template. With some adjustments to priority, changes to Skills and Attributes as well as a ship swap, the Pirate template has never been more ready to fly and dive into ship combat.

Please note that these changes to the template will only appear in new installs.

Ship Stats
Across the game where you're looking at a ship without being able to see all of its components, a wealth of new roll-up stats are available. Where before you could see the hull's base fuel, now you can see its final fuel, cargo as well as prisoner cells and passenger cabins. In addition, you can see the exact count of crew and officers who have bunks on the ship as well as the hull's maximum for crew and officers. This extra info is a great boon when planning a build and considering a new ship purchase!

And More
A new rare relic can now be found during Salvage, the Voidsealed Heavy Jack. We've also reduced the chance of encounter xeno slightly in Explorer, with some weighting to the early game experience as well. And, we've fixed a bug with the Longbolt having a missing tag line.

A huge thanks to everyone posting bugs, feedback and reviews!

v2.5.65 - 7/11/2019
- New Unlockable Ship: Obsidian Carrier (7000M)
- Added Unlock Reward info for "Press Gang" Award -- conscript 20 enemy crew
- Fixed bug causing some story missions such as Erik and Zette's to disappear suddenly after finishing one step
- New Relic: 'Voidsealed Heavy Jack' (Military Gear, Salvagable Rare)
- Replaced Pirate Template with updated and Improved version putting more focus on the right Attributes, Skills and improved ship choice
- Improved Ship Details display in new template to include final cargo and fuel capacity as well as maximums for crew and officers, prisoner and passenger cabins
- Improved Ship Details display in New Ship/Dry Dock to include the same additions as new template
- Fixed missing description of Longbolt starting ship
- Fixed Crashes in Unlock Display in some conditions
- Slight reduction in Xeno encounter rates during Exploration
11 comments Read more


“Star Traders: Frontiers is the best space game I’ve played in ages”
Rock, Paper, Shotgun

About This Game

Command your ship and crew as a space pirate, merchant, bounty hunter, and more in Star Traders: Frontiers – an epic space RPG from Trese Brothers Games. Venture forth into a massive open universe, rich with adventure and the lore of the Star Traders. Choose your path by assembling and commanding your custom crew and spaceship in a constantly evolving galaxy torn by internal strife, political intrigue, and alien threats. Will you fly as a pirate terrorizing shipping lanes, join the solar wars as a military captain, or track targets across the stars as a fearsome bounty hunter?

  • Explore a rich, open universe: Discover endless procedurally-generated galactic maps, meet unique characters, and take on enemies to conquer the galaxy!
  • Become an intergalactic captain: Take on the role of a spy, smuggler, explorer, pirate, merchant, bounty hunter, and more (33 jobs total)!
  • Customize your own spaceship: Choose from more than 350 upgrades and 45 ship hulls to build your very own vessel to venture across the vast reaches of space.
  • Assemble your wing fleet: Outfit your capital ship as a carrier and launch interdictors, bombers and shuttles into space combat against your enemy
  • Assemble and tailor a loyal crew: Assign talents and equip specialized gear for every spaceship crew member.
  • Experience an ever-changing narrative: Decide to make friends or foes with other factions and influence political, economic, and personal vendettas.
  • Mold the crew by your choices: As you make decisions and set the tone for your ship, your crew will grow and change to match. Destroy enemy ships with all hands on deck and your crew will become more bloodthirsty and savage. Explore distant worlds and loot dangerous wastelands and your crew will become intrepid and clever ... or scarred and half-mad.
  • Varied Difficulty Options! play with save slots to try out different builds or storylines or turn on character permadeath and enjoy classic roguelike experience
  • Achievement Unlocks: accomplish story and challenge goals to unlock additional optional (but not better) content like new starting ships and new starting contacts

First there was the Exodus – when survivors of a great war left the ruins of the Galactic Core behind in search of a new home in the stars. Scattered worlds were claimed on the fringe of the galaxy. Each pocket of survivors held on to an isolated set of worlds while trying to rebuild under the great law of Shalun. Three centuries later, technology has brought them back together again. Discovery of the hyperwarp has bridged what was once an unimaginable distance between far-flung colonies, long-lost families, and political factions.

With that reunification has come great economic prosperity. The hyperwarp reestablished the transportation of cargo, goods, and technologies between the quadrants – but it has also brought great strife. Political rivalries have been rekindled, blood has been shed in age-old feuds, and the fires of war have been stoked. Amidst the political infighting, a ruthless revolution is rising – and the fervent explorers of the hyperwarp have awoken something that was better left asleep.

Our very first game, Star Traders RPG, took hundreds of thousands of gamers on an interstellar adventure. Star Traders’ success and overwhelmingly positive reception helped to launch Trese Brothers Games. It was the adventures of our community’s star-crossed captains that put us on a trajectory to share more of our worlds, ideas, and dreams.

We set out to capture the loneliness, bravery, and camaraderie of people living together in a spaceship sailing across the stars. It is with great pride that after releasing four other games in the Star Traders universe, we’ve created a sequel to the original Star Traders RPG.

Step onto the bridge of your starship, take to the stars, and create your own story in Star Traders: Frontiers.

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP, Windows Vista, Windows 7, Windows 8, Windows 10
    • Processor: 1.2 Ghz
    • Memory: 1024 MB RAM
    • Graphics: OpenGL 2.0 or higher
    • Storage: 250 MB available space
    • Additional Notes: Please make sure your video drivers are up-to-date!
    • OS: Windows 7, Windows 10
    • Processor: 2.0+ Ghz
    • Memory: 2048 MB RAM
    • Graphics: OpenGL 2.0 or higher
    • Storage: 500 MB available space
    • Additional Notes: Please make sure your video drivers are up-to-date!
    • OS: OSX 10.8, 10.9, 10.10, 10.11
    • Processor: 1.2 Ghz
    • Memory: 1024 MB RAM
    • Graphics: OpenGL 2.0 or higher
    • Storage: 250 MB available space
    • OS: OSX 10.10, 10.11
    • Processor: 2.0+ Ghz
    • Memory: 2048 MB RAM
    • Graphics: OpenGL 2.0 or higher
    • Storage: 500 MB available space
    • OS: Ubuntu 14+
    • Processor: 1.2 Ghz (32 or 64-bit)
    • Memory: 1024 MB RAM
    • Graphics: OpenGL 2.0 or higher
    • Storage: 250 MB available space
    • OS: Ubuntu 16
    • Processor: 2.0 Ghz (32 or 64-bit)
    • Memory: 2048 MB RAM
    • Graphics: OpenGL 2.0 or higher
    • Storage: 500 MB available space

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